model = { # Long Range Fighter - 1930
cost = 11
buildtime = 160
defaultorganisation = 25
morale = 125
manpower = 0.4
maxspeed = 200
surfacedetectioncapability = 0.3
airdetectioncapability = 3
surfacedefence = 3
airdefence = 4
airattack = 5
strategicattack = 0
softattack = 0
hardattack = 0
navalattack = 0
range = 600
supplyconsumption = 1.5
fuelconsumption = 5.5
reinforce_time = 0.5
reinforce_cost = 1.4
#upgrade_time_factor = 0.6
#upgrade_cost_factor = 0.6
}
model = { # Long Range Fighter - 1937
cost = 15
buildtime = 180
defaultorganisation = 25
morale = 125
manpower = 0.5
maxspeed = 360
surfacedetectioncapability = 0.3
airdetectioncapability = 6
surfacedefence = 6
airdefence = 6
airattack = 7
strategicattack = 1
softattack = 0
hardattack = 0
navalattack = 0
range = 800
supplyconsumption = 1.9
fuelconsumption = 5.5
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 1.0 # 4 years or more since last model
}
model = { # Long Range Fighter - 1940
cost = 18
buildtime = 180
defaultorganisation = 25
morale = 125
manpower = 0.5
maxspeed = 400
surfacedetectioncapability = 0.3
airdetectioncapability = 8
surfacedefence = 10
airdefence = 9
airattack = 11
strategicattack = 1
softattack = 0
hardattack = 0
navalattack = 0
range = 900
supplyconsumption = 2.1
fuelconsumption = 5.5
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 0.75 # 3 years since last model
}
model = { # Long Range Fighter - 1942
cost = 21
buildtime = 180
defaultorganisation = 25
morale = 125
manpower = 0.5
maxspeed = 450
surfacedetectioncapability = 0.3
airdetectioncapability = 9
surfacedefence = 16
airdefence = 13
airattack = 17
strategicattack = 2
softattack = 0
hardattack = 0
navalattack = 0
range = 1400
supplyconsumption = 2.3
fuelconsumption = 5.5
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 0.5 # 2 years since last model
}
model = { # Long Range Fighter - 1944
cost = 23
buildtime = 180
defaultorganisation = 25
morale = 125
manpower = 0.4
maxspeed = 650
surfacedetectioncapability = 0.3
airdetectioncapability = 10
surfacedefence = 18
airdefence = 23
airattack = 28
strategicattack = 2
softattack = 0
hardattack = 0
navalattack = 0
range = 2000
supplyconsumption = 3.2
fuelconsumption = 6.5
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 0.5
}
model = { # Long Range Fighter - 1947
cost = 25
buildtime = 180
defaultorganisation = 25
morale = 125
manpower = 0.4
maxspeed = 700
surfacedetectioncapability = 0.3
airdetectioncapability = 10
surfacedefence = 18
airdefence = 29
airattack = 37
strategicattack = 3
softattack = 0
hardattack = 0
navalattack = 0
range = 1600
supplyconsumption = 3.5
fuelconsumption = 7.0
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 0.75
}
model = { # Turbojet Long Range 1950 - 6
cost = 28
buildtime = 150
defaultorganisation = 25
morale = 25
manpower = 0.1
maxspeed = 1000
surfacedetectioncapability = 0.2
airdetectioncapability = 8
surfacedefence = 16
airdefence = 36
airattack = 45
strategicattack = 3
softattack = 8
hardattack = 10
navalattack = 11
range = 1600
supplyconsumption = 2.1
fuelconsumption = 3
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 0.75
}
model = { # Turbojet Long Range 1954 - 7
cost = 30
buildtime = 150
defaultorganisation = 25
morale = 25
manpower = 0.1
maxspeed = 1200
surfacedetectioncapability = 0.2
airdetectioncapability = 9
surfacedefence = 18
airdefence = 45
airattack = 57
strategicattack = 3
softattack = 10
hardattack = 12
navalattack = 13
range = 1800
supplyconsumption = 2.2
fuelconsumption = 3.25
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 1.0
}
model = { # Turbojet Long Range 1959 - 8
cost = 30
buildtime = 150
defaultorganisation =25
morale = 25
manpower = 0.1
maxspeed = 1400
surfacedetectioncapability = 0.2
airdetectioncapability = 10
surfacedefence = 20
airdefence = 52
airattack = 65
strategicattack = 4
softattack = 12
hardattack = 14
navalattack = 15
range = 2000
supplyconsumption = 2.3
fuelconsumption = 3.5
reinforce_time = 0.5
reinforce_cost = 1.4
upgrade_time_factor = 0.6
upgrade_cost_factor = 1.0
}