model = { # Long Range Fighter - 1930 cost = 11 buildtime = 160 defaultorganisation = 25 morale = 125 manpower = 0.4 maxspeed = 200 surfacedetectioncapability = 0.3 airdetectioncapability = 3 surfacedefence = 3 airdefence = 4 airattack = 5 strategicattack = 0 softattack = 0 hardattack = 0 navalattack = 0 range = 600 supplyconsumption = 1.5 fuelconsumption = 5.5 reinforce_time = 0.5 reinforce_cost = 1.4 #upgrade_time_factor = 0.6 #upgrade_cost_factor = 0.6 } model = { # Long Range Fighter - 1937 cost = 15 buildtime = 180 defaultorganisation = 25 morale = 125 manpower = 0.5 maxspeed = 360 surfacedetectioncapability = 0.3 airdetectioncapability = 6 surfacedefence = 6 airdefence = 6 airattack = 7 strategicattack = 1 softattack = 0 hardattack = 0 navalattack = 0 range = 800 supplyconsumption = 1.9 fuelconsumption = 5.5 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 1.0 # 4 years or more since last model } model = { # Long Range Fighter - 1940 cost = 18 buildtime = 180 defaultorganisation = 25 morale = 125 manpower = 0.5 maxspeed = 400 surfacedetectioncapability = 0.3 airdetectioncapability = 8 surfacedefence = 10 airdefence = 9 airattack = 11 strategicattack = 1 softattack = 0 hardattack = 0 navalattack = 0 range = 900 supplyconsumption = 2.1 fuelconsumption = 5.5 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 0.75 # 3 years since last model } model = { # Long Range Fighter - 1942 cost = 21 buildtime = 180 defaultorganisation = 25 morale = 125 manpower = 0.5 maxspeed = 450 surfacedetectioncapability = 0.3 airdetectioncapability = 9 surfacedefence = 16 airdefence = 13 airattack = 17 strategicattack = 2 softattack = 0 hardattack = 0 navalattack = 0 range = 1400 supplyconsumption = 2.3 fuelconsumption = 5.5 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 0.5 # 2 years since last model } model = { # Long Range Fighter - 1944 cost = 23 buildtime = 180 defaultorganisation = 25 morale = 125 manpower = 0.4 maxspeed = 650 surfacedetectioncapability = 0.3 airdetectioncapability = 10 surfacedefence = 18 airdefence = 23 airattack = 28 strategicattack = 2 softattack = 0 hardattack = 0 navalattack = 0 range = 2000 supplyconsumption = 3.2 fuelconsumption = 6.5 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 0.5 } model = { # Long Range Fighter - 1947 cost = 25 buildtime = 180 defaultorganisation = 25 morale = 125 manpower = 0.4 maxspeed = 700 surfacedetectioncapability = 0.3 airdetectioncapability = 10 surfacedefence = 18 airdefence = 29 airattack = 37 strategicattack = 3 softattack = 0 hardattack = 0 navalattack = 0 range = 1600 supplyconsumption = 3.5 fuelconsumption = 7.0 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 0.75 } model = { # Turbojet Long Range 1950 - 6 cost = 28 buildtime = 150 defaultorganisation = 25 morale = 25 manpower = 0.1 maxspeed = 1000 surfacedetectioncapability = 0.2 airdetectioncapability = 8 surfacedefence = 16 airdefence = 36 airattack = 45 strategicattack = 3 softattack = 8 hardattack = 10 navalattack = 11 range = 1600 supplyconsumption = 2.1 fuelconsumption = 3 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 0.75 } model = { # Turbojet Long Range 1954 - 7 cost = 30 buildtime = 150 defaultorganisation = 25 morale = 25 manpower = 0.1 maxspeed = 1200 surfacedetectioncapability = 0.2 airdetectioncapability = 9 surfacedefence = 18 airdefence = 45 airattack = 57 strategicattack = 3 softattack = 10 hardattack = 12 navalattack = 13 range = 1800 supplyconsumption = 2.2 fuelconsumption = 3.25 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 1.0 } model = { # Turbojet Long Range 1959 - 8 cost = 30 buildtime = 150 defaultorganisation =25 morale = 25 manpower = 0.1 maxspeed = 1400 surfacedetectioncapability = 0.2 airdetectioncapability = 10 surfacedefence = 20 airdefence = 52 airattack = 65 strategicattack = 4 softattack = 12 hardattack = 14 navalattack = 15 range = 2000 supplyconsumption = 2.3 fuelconsumption = 3.5 reinforce_time = 0.5 reinforce_cost = 1.4 upgrade_time_factor = 0.6 upgrade_cost_factor = 1.0 }