# Last Update 07-NOV-2010
#########################
#Rommel: Added ITA Bersaglieri
#Rommel: Added ENG Guards Armor
#Rommel: Added FRA Legion Etranger
########################################################################################
# 2700000 - 2789999	technology events
# Last used : 2700067
########################################################################################

##################################################
# All Countries Units activation
##################################################
event = {
	id = 2700061
	random = no
	invention = yes
	
	trigger = {
		OR = {
			technology = 1010 # Great War Infantry Division
			technology = 1400 # Great War Infantry Division
		}
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700061_NAME
	desc = EVT_2700061_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = infantry }
	}
}
event = {
	id = 2700062
	random = no
	invention = yes
	
	trigger = {
		OR = {
			technology = 1070 # Early Airborne Division
			technology = 1470 # Early Airborne Division
		}
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700062_NAME
	desc = EVT_2700062_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = Paratrooper }
	}
}
event = {
	id = 2700063
	random = no
	invention = yes
	
	trigger = {
		OR = {
			technology = 1110 # Early Mountain Division
			technology = 1460 # Early Mountain Division
		}
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700063_NAME
	desc = EVT_2700063_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = bergsjaeger }
	}
}
event = {
	id = 2700064
	random = no
	invention = yes
	
	trigger = {
		OR = {
			technology = 1150 # Early Marine Division
			technology = 1480 # Early Marine Division
		}
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700064_NAME
	desc = EVT_2700064_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = Marine }
	}
}
event = {
	id = 2700065
	random = no
	invention = yes
	
	trigger = {
		technology = 1190
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700065_NAME
	desc = EVT_2700065_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = Cavalry }
	}
}
event = {
	id = 2700066
	random = no
	invention = yes
	
	trigger = {
		OR = {
			technology = 1230 # Basic Motorized Division
			technology = 1490 # Basic Motorized Division
		}
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700066_NAME
	desc = EVT_2700066_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = Motorized }
	}
}
event = {
	id = 2700067
	random = no
	invention = yes
	
	trigger = {
		technology = 1260 # Basic Mechanized Division
		OR = {
			NOT = {	country = USA }
			AND = {
				country = USA
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
		}
	}
	
	name = EVT_2700067_NAME
	desc = EVT_2700067_DESC
	style = 0
	
	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = Mechanized }
	}
}
event = {
	id = 2700000
	random = no
	invention = yes

	trigger = {
		technology = 2010
		OR = {
			AND = {
				country = GER
				OR = {
					event = 3136011
					event = 3136013
					event = 3136014
					event = 3136016
					war = { country = GER country = ITA }
					war = { country = GER country = POL }
					war = { country = GER country = SOV }
					war = { country = GER country = ENG }
					war = { country = GER country = FRA }
					war = { country = GER country = USA }
				}
			}
			AND = {
				country = SOV
				NOT = { flag = no_purges }
				OR = {
					war = { country = SOV country = ITA }
					war = { country = SOV country = POL }
					war = { country = SOV country = GER }
					war = { country = SOV country = ENG }
					war = { country = SOV country = FRA }
					war = { country = SOV country = USA }
				}
			}
			AND = {
				country = USA
				flag = HasArmorGlobal
				OR = {
					atwar = yes
					AND = {
						year = 1942
						OR = {
							atwar = GER
							atwar = SOV
							atwar = ENG
							atwar = JAP
						}
					}
				}
			}
			AND = {
				NOT = { country = USA }
				flag = HasArmorGlobal
				OR = {
					atwar = GER
					atwar = SOV
					year = 1940
				}
			}
		}
	}

	name = EVT_2700068_NAME
	desc = EVT_2700068_DESC
	picture = "scientist"
	style = 0

	action_a = {
		name = ACTIONNAME2700061A
		command = { type = activate_unit_type which = armor }
		command = { type = setflag which = HasArmorGlobal }
	}
}

##################################################
# USA Regular Infantry technology tree
##################################################
#event = {
#	id = 2700001
#	DELETED BY LOTHOS

#event = {
#	id = 2700003
#	DELETED BY LOTHOS
	
#event = {
#	id = 2700004
#	DELETED BY LOTHOS

#event = {
#	id = 2700005
#	DELETED BY LOTHOS

#event = {
#	id = 2700006
#	DELETED BY LOTHOS

#event = {
#	id = 2700007
#	DELETED BY LOTHOS
	
#	id = 2700008 Deleted by Lothos

#	id = 2700010 Deleted by Lothos

#	id = 2700009 DELETED BY LOTHOS
##################################################
# GER SOV Elite Infantry technology tree
##################################################
event = {
	id = 2700011
	random = no
	country = GER
	
	trigger = {
		technology = 1020
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 2 } 
      	command = { type = scrap_model which = militia value = 2 }
	}
}
event = {
	id = 2700012
	random = no
	country = GER
	
	trigger = {
		technology = 1030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 3 } 
      	command = { type = scrap_model which = militia value = 3 }
	}
}
event = {
	id = 2700013
	random = no
	country = GER
	
	trigger = {
		technology = 1040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 4 } 
      	command = { type = scrap_model which = militia value = 4 }
	}
}
event = {
	id = 2700014
	random = no
	country = GER
	
	trigger = {
		technology = 1050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 5 } 
      	command = { type = scrap_model which = militia value = 5 }
	}
}
event = {
	id = 2700015
	random = no
	country = GER
	
	trigger = {
		technology = 1060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 6 } 
      	command = { type = scrap_model which = militia value = 6 }
	}
}
event = {
	id = 2700016
	random = no
	country = GER
	
	trigger = {
		technology = 10000
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 7 } 
      	command = { type = scrap_model which = militia value = 7 }
	}
}
event = {
	id = 2700017
	random = no
	country = GER
	
	trigger = {
		technology = 10010
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 8 } 
      	command = { type = scrap_model which = militia value = 8 }
	}
}
##################################################
# GER Elite Armor technology tree
##################################################
event = {
	id = 2700018
	random = no
	country = GER
	
	trigger = {
		technology = 2030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = activate_unit_type which = light_armor } # Elite
		command = { type = new_model which = light_armor value = 3 }
		command = { type = scrap_model which = light_armor value = 3 }
		command = { type = scrap_model which = light_armor value = 0 }
	}
}
event = {
	id = 2700019
	random = no
	country = GER
	
	trigger = {
		technology = 2040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 4 }
		command = { type = scrap_model which = light_armor value = 4 }
	}
}
event = {
	id = 2700020
	random = no
	country = GER
	
	trigger = {
		technology = 2050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 5 }
		command = { type = scrap_model which = light_armor value = 5 }
	}
}
event = {
	id = 2700021
	random = no
	country = GER
	
	trigger = {
		technology = 2060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 6 }
		command = { type = scrap_model which = light_armor value = 6 }
	}
}
event = {
	id = 2700022
	random = no
	country = GER
	
	trigger = {
		technology = 2070
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 7 }
		command = { type = scrap_model which = light_armor value = 7 }
	}
}
event = {
	id = 2700023
	random = no
	country = GER
	
	trigger = {
		technology = 2080
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 8 }
		command = { type = scrap_model which = light_armor value = 8 }
	}
}
event = {
	id = 2700024
	random = no
	country = GER
	
	trigger = {
		technology = 2090
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 9 }
		command = { type = scrap_model which = light_armor value = 9 }
	}
}
##################################################
# GER Elite land units technology tree
##################################################
event = {
	id = 2700025
	random = no
	country = GER
	
	trigger = {
		technology = 1210 # Basic Cavalry Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = cavalry value = 1 }
      	command = { type = scrap_model which = cavalry value = 1 }
	}
}
event = {
	id = 2700026
	random = no
	country = GER
	
	trigger = {
		technology = 1220 # Semi-Motorized Cavalry Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = cavalry value = 2 }
      	command = { type = scrap_model which = cavalry value = 2 }
	}
}
event = {
	id = 2700027
	random = no
	country = GER
	
	trigger = {
		technology = 1250 # Advanced Motorized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 1 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 1 }
	}
}
event = {
	id = 2700033
	random = no
	country = GER
	
	trigger = {
		technology = 10080 # Semi modern Motorized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 2 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 2 }
	}
}
event = {
	id = 2700034
	random = no
	country = GER
	
	trigger = {
		technology = 10090 # Modern Motorized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 3 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 3 }
	}
}
event = {
	id = 2700028
	random = no
	country = GER
	
	trigger = {
		technology = 1280 # Advanced Mechanized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = mechanized value = 1 } # Elite Mechanized
      	command = { type = scrap_model which = mechanized value = 1 }
	}
}
event = {
	id = 2700029
	random = no
	country = GER
	
	trigger = {
		technology = 1290 # Semimodern Mechanized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = mechanized value = 2 } # Elite Mechanized
      	command = { type = scrap_model which = mechanized value = 2 }
	}
}
event = {
	id = 2700035
	random = no
	country = GER
	
	trigger = {
		technology = 10100 # Modern Mechanized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = mechanized value = 3 } # Elite Mechanized
      	command = { type = scrap_model which = mechanized value = 3 }
	}
}
event = {
	id = 2700030
	random = no
	country = GER
	
	trigger = {
		technology = 1300 # Armored Cavalry Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = cavalry value = 3 } # Elite Cavalry
      	command = { type = scrap_model which = cavalry value = 3 }
	}
}
event = {
	id = 2700031
	random = no
	country = GER
	
	trigger = {
		technology = 1130 # Mountain Division 1942
	} 

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = bergsjaeger value = 1 } # Elite Mountain
      	command = { type = scrap_model which = bergsjaeger value = 1 }
	}
}
event = {
	id = 2700032
	random = no
	country = GER
	
	trigger = {
		technology = 1140 # Mountain Division 1945
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = bergsjaeger value = 2 } # Elite Mountain
      	command = { type = scrap_model which = bergsjaeger value = 2 }
	}
}
##################################################
# SOV Elite Infantry technology tree
##################################################
event = {
	id = 2700036
	random = no
	country = SOV
	
	trigger = {
		technology = 1020
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 2 } 
      	command = { type = scrap_model which = militia value = 2 }
	}
}
event = {
	id = 2700037
	random = no
	country = SOV
	
	trigger = {
		technology = 1030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 3 } 
      	command = { type = scrap_model which = militia value = 3 }
	}
}
event = {
	id = 2700038
	random = no
	country = SOV
	
	trigger = {
		technology = 1040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 4 } 
      	command = { type = scrap_model which = militia value = 4 }
	}
}
event = {
	id = 2700039
	random = no
	country = SOV
	
	trigger = {
		technology = 1050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 5 } 
      	command = { type = scrap_model which = militia value = 5 }
	}
}
event = {
	id = 2700040
	random = no
	country = SOV
	
	trigger = {
		technology = 1060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 6 } 
      	command = { type = scrap_model which = militia value = 6 }
	}
}
event = {
	id = 2700041
	random = no
	country = SOV
	
	trigger = {
		technology = 10000
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 7 } 
      	command = { type = scrap_model which = militia value = 7 }
	}
}
event = {
	id = 2700042
	random = no
	country = SOV
	
	trigger = {
		technology = 10010
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 8 } 
      	command = { type = scrap_model which = militia value = 8 }
	}
}
##################################################
# SOV Elite Armor technology tree
##################################################
event = {
	id = 2700043
	random = no
	country = SOV
	
	trigger = {
		technology = 2030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = activate_unit_type which = light_armor } # Elite
		command = { type = new_model which = light_armor value = 3 }
		command = { type = scrap_model which = light_armor value = 3 }
		command = { type = scrap_model which = light_armor value = 0 }
	}
}
event = {
	id = 2700044
	random = no
	country = SOV
	
	trigger = {
		technology = 2040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 4 }
		command = { type = scrap_model which = light_armor value = 4 }
	}
}
event = {
	id = 2700045
	random = no
	country = SOV
	
	trigger = {
		technology = 2050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 5 }
		command = { type = scrap_model which = light_armor value = 5 }
	}
}
event = {
	id = 2700046
	random = no
	country = SOV
	
	trigger = {
		technology = 2060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 6 }
		command = { type = scrap_model which = light_armor value = 6 }
	}
}
event = {
	id = 2700047
	random = no
	country = SOV
	
	trigger = {
		technology = 2070
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 7 }
		command = { type = scrap_model which = light_armor value = 7 }
	}
}
event = {
	id = 2700048
	random = no
	country = SOV
	
	trigger = {
		technology = 2080
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 8 }
		command = { type = scrap_model which = light_armor value = 8 }
	}
}
event = {
	id = 2700049
	random = no
	country = SOV
	
	trigger = {
		technology = 2090
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 9 }
		command = { type = scrap_model which = light_armor value = 9 }
	}
}
##################################################
# SOV Elite land units technology tree
##################################################
event = {
	id = 2700050
	random = no
	country = SOV
	
	trigger = {
		technology = 1210 # Basic Cavalry Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = cavalry value = 1 }
      	command = { type = scrap_model which = cavalry value = 1 }
	}
}
event = {
	id = 2700051
	random = no
	country = SOV
	
	trigger = {
		technology = 1220 # Semi-Motorized Cavalry Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = cavalry value = 2 }
      	command = { type = scrap_model which = cavalry value = 2 }
	}
}
event = {
	id = 2700052
	random = no
	country = SOV
	
	trigger = {
		technology = 1250 # Advanced Motorized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 1 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 1 }
	}
}
event = {
	id = 2700053
	random = no
	country = SOV
	
	trigger = {
		technology = 10080 # Semi modern Motorized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 2 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 2 }
	}
}
event = {
	id = 2700054
	random = no
	country = SOV
	
	trigger = {
		technology = 10090 # Modern Motorized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 3 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 3 }
	}
}
event = {
	id = 2700055
	random = no
	country = SOV
	
	trigger = {
		technology = 1280 # Advanced Mechanized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = mechanized value = 1 } # Elite Mechanized
      	command = { type = scrap_model which = mechanized value = 1 }
	}
}
event = {
	id = 2700056
	random = no
	country = SOV
	
	trigger = {
		technology = 1290 # Semimodern Mechanized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = mechanized value = 2 } # Elite Mechanized
      	command = { type = scrap_model which = mechanized value = 2 }
	}
}
event = {
	id = 2700057
	random = no
	country = SOV
	
	trigger = {
		technology = 10100 # Modern Mechanized Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = mechanized value = 3 } # Elite Mechanized
      	command = { type = scrap_model which = mechanized value = 3 }
	}
}
event = {
	id = 2700058
	random = no
	country = SOV
	
	trigger = {
		technology = 1300 # Armored Cavalry Division
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = cavalry value = 3 } # Elite Cavalry
      	command = { type = scrap_model which = cavalry value = 3 }
	}
}
event = {
	id = 2700059
	random = no
	country = SOV
	
	trigger = {
		technology = 1130 # Mountain Division 1943
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = bergsjaeger value = 1 } # Elite Mountain
      	command = { type = scrap_model which = bergsjaeger value = 1 }
	}
}
event = {
	id = 2700060
	random = no
	country = SOV
	
	trigger = {
		technology = 1140 # Mountain Division 1945
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = bergsjaeger value = 2 } # Elite Mountain
      	command = { type = scrap_model which = bergsjaeger value = 2 }
	}
}

#####################################################################
# ITA Bersaglieri
#####################################################################

event = {
	id = 4000050
	random = no
	country = ITA
	
	trigger = {
		technology = 1240 # Motorized Division 41
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 1 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 1 }
	}
}


event = {
	id = 4000051
	random = no
	country = ITA
	
	trigger = {
		technology = 1250 # Motorized Division 1944
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 2 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 2 }
	}
}


event = {
	id = 4000052
	random = no
	country = ITA
	
	trigger = {
		technology = 10090 # Motorized Division 1951
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = motorized value = 3 } # Elite Motorized
      	command = { type = scrap_model which = motorized value = 3 }
	}
}


#####################################################################
# ENG Armored Guard
#####################################################################
event = {
	id = 4000053
	random = no
	country = ENG
	
	trigger = {
		technology = 2030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = activate_unit_type which = light_armor } # Elite
		command = { type = new_model which = light_armor value = 3 }
		command = { type = scrap_model which = light_armor value = 3 }
		command = { type = scrap_model which = light_armor value = 0 }
	}
}
event = {
	id = 4000054
	random = no
	country = ENG
	
	trigger = {
		technology = 2040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 4 }
		command = { type = scrap_model which = light_armor value = 4 }
	}
}
event = {
	id = 4000055
	random = no
	country = ENG
	
	trigger = {
		technology = 2050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 5 }
		command = { type = scrap_model which = light_armor value = 5 }
	}
}
event = {
	id = 4000056
	random = no
	country = ENG
	
	trigger = {
		technology = 2060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 6 }
		command = { type = scrap_model which = light_armor value = 6 }
	}
}
event = {
	id = 4000057
	random = no
	country = ENG
	
	trigger = {
		technology = 2070
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 7 }
		command = { type = scrap_model which = light_armor value = 7 }
	}
}
event = {
	id = 4000058
	random = no
	country = ENG
	
	trigger = {
		technology = 2080
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 8 }
		command = { type = scrap_model which = light_armor value = 8 }
	}
}
event = {
	id = 4000059
	random = no
	country = ENG
	
	trigger = {
		technology = 2090
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = light_armor value = 9 }
		command = { type = scrap_model which = light_armor value = 9 }
	}
}


#####################################################################
# FRA Legion Etranger
#####################################################################
event = {
	id = 4000060
	random = no
	country = FRA
	
	trigger = {
		technology = 1020
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 2 } 
      	command = { type = scrap_model which = militia value = 2 }
	}
}
event = {
	id = 4000061
	random = no
	country = FRA
	
	trigger = {
		technology = 1030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 3 } 
      	command = { type = scrap_model which = militia value = 3 }
	}
}
event = {
	id = 4000062
	random = no
	country = FRA
	
	trigger = {
		technology = 1040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 4 } 
      	command = { type = scrap_model which = militia value = 4 }
	}
}
event = {
	id = 4000063
	random = no
	country = FRA
	
	trigger = {
		technology = 1050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 5 } 
      	command = { type = scrap_model which = militia value = 5 }
	}
}
event = {
	id = 4000064
	random = no
	country = FRA
	
	trigger = {
		technology = 1060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 6 } 
      	command = { type = scrap_model which = militia value = 6 }
	}
}
event = {
	id = 4000065
	random = no
	country = FRA
	
	trigger = {
		technology = 10000
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 7 } 
      	command = { type = scrap_model which = militia value = 7 }
	}
}
event = {
	id = 4000066
	random = no
	country = FRA
	
	trigger = {
		technology = 10010
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 8 } 
      	command = { type = scrap_model which = militia value = 8 }
	}
}

#####################################################################
# FREE FRA Legion Etranger
#####################################################################
event = {
	id = 4000067
	random = no
	country = U14
	
	trigger = {
		technology = 1020
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 2 } 
      	command = { type = scrap_model which = militia value = 2 }
	}
}
event = {
	id = 4000068
	random = no
	country = U14
	
	trigger = {
		technology = 1030
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 3 } 
      	command = { type = scrap_model which = militia value = 3 }
	}
}
event = {
	id = 4000069
	random = no
	country = U14
	
	trigger = {
		technology = 1040
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 4 } 
      	command = { type = scrap_model which = militia value = 4 }
	}
}
event = {
	id = 4000070
	random = no
	country = U14
	
	trigger = {
		technology = 1050
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 5 } 
      	command = { type = scrap_model which = militia value = 5 }
	}
}
event = {
	id = 4000071
	random = no
	country = U14
	
	trigger = {
		technology = 1060
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 6 } 
      	command = { type = scrap_model which = militia value = 6 }
	}
}
event = {
	id = 4000072
	random = no
	country = U14
	
	trigger = {
		technology = 10000
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 7 } 
      	command = { type = scrap_model which = militia value = 7 }
	}
}
event = {
	id = 4000073
	random = no
	country = U14
	
	trigger = {
		technology = 10010
		 
	}

	name = EVT_2700011_NAME
	desc = " "
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1999 }
	
	action_a = {
		name = EVT_2700011_DESC
      	command = { type = new_model which = militia value = 8 } 
      	command = { type = scrap_model which = militia value = 8 }
	}
}