# converted to DH, Kane, July 23 2011 # converted to DH, Kane, July 23 2011 # Last Update 25-NOV-2008 ######################### ############################################################################################### # 3136000 - 3136899 Germany events # Used from 3136000 to 3136199 # Narvik/Iron Route/Baltic Sea event chain from DH uses original DH IDs 2001013, 2003068 - 2003070, 2009001 & 2009002, 2007005 - 2007007, 2186002 ############################################################################################### ######################################################################### # Franco-Soviet pact ratification ######################################################################### event = { id = 3136000 random = no country = GER # trigger = { NOT = { war = { country = FRA country = SOV } } } #triggered by FRA 3135049 name = EVT_3136000_NAME # Franco-Soviet pact desc = EVT_3136000_DESC style = 2 picture = "franco_sov_pact" # date = { day = 26 month = february year = 1936 } # offset = 1 # deathdate = { day = 0 month = march year = 1936 } action_a = { name = ACTIONNAME3136000A # Scheisse command = { type = relation which = FRA value = -5 } command = { type = relation which = SOV value = -5 } } } ######################################################################### # Re-occupation of the Rhineland ######################################################################### event = { id = 3136001 random = no country = GER trigger = { NOT = { event = 3136002 } event = 3136000 # Franco-Soviet pact ratification NOT = { war = { country = GER country = FRA } alliance = { country = GER country = FRA } } } name = EVT_3136001_NAME # Re-occupation of the Rhineland desc = EVT_3136001_DESC style = 2 picture = "rheinland" date = { day = 6 month = march year = 1936 } offset = 1 deathdate = { day = 10 month = april year = 1936 } action_a = { name = ACTIONNAME3136001A # Occupy the Rhineland ai_chance = 100 command = { type = dissent value = -1 } command = { type = relation which = FRA value = -15 } command = { type = relation which = ENG value = -5 } command = { type = relation which = BEL value = -10 } command = { type = relation which = HOL value = -5 } command = { type = belligerence which = GER value = 5 } command = { type = money value = 300 } command = { type = domestic which = interventionism value = 1 } command = { type = trigger which = 3135000 } # France reaction command = { type = trigger which = 3115000 } # Belgium reaction command = { type = trigger which = 3155000 } # Holland reaction command = { type = trigger which = 3113000 } # Australia reaction command = { type = trigger which = 3120000 } # Canada reaction command = { type = trigger which = 3131120 } # British reaction command = { type = trigger which = 7400900 } # Polish reaction command = { type = ai which = "switch/GER_Rhine.ai" } } action_b = { name = ACTIONNAME3136001B # Back down ai_chance = 0 command = { type = trigger which = 3136004 } } } event = { id = 3136002 random = no country = GER trigger = { ai = no NOT = { event = 3136000 } # Franco-Soviet pact ratification OR = { garrison = { country = GER province = 131 size = 1 } #Cologne garrison = { country = GER province = 127 size = 1 } #Saarbruck } NOT = { war = { country = GER country = FRA } alliance = { country = GER country = FRA } } } name = EVT_3136002_NAME # Re-occupation of the Rhineland desc = EVT_3136002_DESC style = 2 picture = "Rhineland" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 0 month = march year = 1936 } action_a = { name = ACTIONNAME3136002A # OK command = { type = dissent value = 1 } # penalty command = { type = belligerence which = GER value = 20 } command = { type = relation which = FRA value = -60 } command = { type = relation which = ENG value = -40 } command = { type = relation which = BEL value = -30 } command = { type = relation which = HOL value = -30 } command = { type = relation which = LUX value = -30 } command = { type = trigger which = 3135000 } # France reaction command = { type = trigger which = 3115000 } # Belgium reaction command = { type = trigger which = 3155000 } # Holland reaction command = { type = trigger which = 3113000 } # Australia reaction command = { type = trigger which = 3120000 } # Canada reaction command = { type = trigger which = 3131120 } # British reaction command = { type = trigger which = 7400900 } # Polish reaction command = { type = ai which = "switch/GER_Rhine.ai" } } } event = { id = 3136003 random = no country = GER trigger = { event = 3136004 OR = { garrison = { country = GER province = 131 size = 1 } #Cologne garrison = { country = GER province = 127 size = 1 } #Saarbruck } } name = EVT_3136003_NAME # Re-occupation of the Rhineland desc = EVT_3136003_DESC style = 2 picture = "Rhineland" date = { day = 6 month = march year = 1936 } offset = 1 deathdate = { day = 0 month = january year = 1999 } action_a = { name = ACTIONNAME3136003A # Ok command = { type = dissent value = -1 } command = { type = construct which = IC where = 75 value = 5 } command = { type = construct which = IC where = 74 value = 5 } command = { type = relation which = FRA value = -15 } command = { type = relation which = ENG value = -5 } command = { type = relation which = BEL value = -10 } command = { type = relation which = HOL value = -5 } command = { type = belligerence which = GER value = 5 } command = { type = money value = 200 } command = { type = domestic which = interventionism value = 1 } command = { type = trigger which = 3135000 } # France reaction command = { type = trigger which = 3115000 } # Belgium reaction command = { type = trigger which = 3155000 } # Holland reaction command = { type = trigger which = 3113000 } # Australia reaction command = { type = trigger which = 3120000 } # Canada reaction command = { type = trigger which = 3131120 } # British reaction } } event = { id = 3136004 random = no country = GER # triggered by GER 3136001 name = EVT_3136004_NAME # Rhineland zone desc = EVT_3136004_DESC style = 2 picture = "Rhineland" action_a = { name = ACTIONNAME3136004A # Ok command = { type = dissent value = 5 } command = { type = construct which = IC where = 131 value = -5 } command = { type = construct which = IC where = 127 value = -5 } } } ######################################################################### # Break of Versailles Treaty ######################################################################### event = { id = 3136195 random = no country = GER trigger = { OR = { land_percentage = { country = FRA value = 0.6 } # changed because ENG value too hard to determine (garrisons) AND = { # allies react to german aggression by checking treaty conditions even more fiercely event = 2600016 # Germany terminates the Naval treaty land_percentage = { country = FRA value = 0.5 } # changed because ENG value too hard to determine (garrisons) } atwar = yes event = 2040 #end of CSR with hungary event = 3136015 #end of CSR without hungary } OR = { AI = FRA AND = { # avoid early abuse against AI by dissolving all units in 1936 AI = GER NOT = { AI = FRA } OR = { event = 2200 # Treaty of Munich for CZE, GER demands Sudetenland year = 1939 } } AND = { # same as above, but keep some flexibility (54 min units required because of 31 german units in january 1936 = 60 per cent) NOT = { AI = GER } NOT = { AI = FRA } OR = { event = 2200 # Treaty of Munich for CZE, GER demands Sudetenland year = 1939 army = { size = 54 type = 0 when = 0 where = 1 which = 1 country = FRA } } } } } name = EVT_3136195_NAME desc = EVT_3136195_DESC style = 2 picture = "bruch_von_versailles" date = { day = 0 month = january year = 1936 } offset = 20 deathdate = { day = 29 month = december year = 1945 } action_a = { name = ACTIONNAME3136195A command = { type = trigger which = 3131124 } command = { type = trigger which = 3135037 } } } ######################################################################### # Anschluss of Austria ######################################################################### event = { id = 3136005 random = no country = GER trigger = { exists = AUS NOT = { atwar = AUS } } name = EVT_3136005_NAME # Anschluss of Austria desc = EVT_2100_DESC style = 2 picture = "anschluss" date = { day = 12 month = march year = 1938 } action_a = { name = ACTIONNAME3136005A # Press for Anschluss ai_chance = 100 command = { type = addcore which = 189 } #Innsbruck command = { type = addcore which = 191 } #Klagenfurt command = { type = addcore which = 190 } #Graz command = { type = addcore which = 192 } #Salzburg command = { type = addcore which = 188 } #Eisenstadt command = { type = addcore which = 193 } #Sankt Poelten command = { type = addcore which = 195 } #Vienna command = { type = addcore which = 194 } #Hollabrunn command = { type = addcore which = 186 } # Freistadt command = { type = addcore which = 187 } #Linz command = { type = relation which = ENG value = -15 } command = { type = relation which = FRA value = -15 } command = { type = relation which = ITA value = -25 } command = { type = relation which = CZE value = -25 } command = { type = relation which = HUN value = -25 } command = { type = belligerence which = GER value = 5 } command = { type = domestic which = democratic value = -1 } command = { type = domestic which = interventionism value = 1 } command = { type = trigger which = 3114000 } # AUS command = { type = trigger which = 7400901 } # Polish reaction } action_b = { name = ACTIONNAME3136005B # Do not create more tension ai_chance = 0 command = { type = relation which = AUS value = 30 } command = { type = relation which = HUN value = 5 } command = { type = relation which = ITA value = 10 } command = { type = belligerence which = GER value = -2 } command = { type = dissent value = 5 } } } ######################################################################### # Anschluss of Austria - Annexation ######################################################################### event = { id = 3136006 random = no country = GER # Triggered by AUS 3114000 name = EVT_3136006_NAME # Anschluss of Austria - Annexation desc = EVT_2100_DESC style = 2 picture = "anschluss" action_a = { name = ACTIONNAME3136006A #"OK" command = { type = inherit which = AUS value = 1 } command = { type = manpowerpool value = 50 } command = { type = dissent value = -1 } command = { type = money value = 375 } command = { type = domestic which = defense_lobby value = 1 } command = { type = trigger which = 3135034 } # France reaction command = { type = trigger which = 3115004 } # Belgium reaction command = { type = trigger which = 3113001 } # Australia reaction command = { type = trigger which = 3120001 } # Canada reaction command = { type = trigger which = 3131121 } # British reaction # Bundesheer human player command = { trigger = { ai = no } type = add_corps which = "XVII. Armeekorps" value = land where = 187 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 410 where = 187 } #Linz command = { trigger = { ai = no } type = activate_division which = 14500 value = 411 where = 187 } command = { trigger = { ai = no } type = add_corps which = "XVIII. Armeekorps" value = land where = 192 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 412 where = 192 } #Salzburg command = { trigger = { ai = no } type = activate_division which = 14500 value = 413 where = 192 } command = { trigger = { ai = no } type = add_corps which = "XIX. Armeekorps" value = land where = 195 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 414 where = 195 } #Wien command = { trigger = { ai = no } type = activate_division which = 14500 value = 415 where = 195 } command = { trigger = { ai = no } type = add_corps which = "Luftwaffenkommando Ostmark" value = air where = 195 } #Wien command = { trigger = { ai = no } type = activate_division which = 14500 value = 416 where = 195 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 417 where = 195 } # Bundesheer AI (with brigades, but still damaged) command = { trigger = { ai = yes } type = add_corps which = "XVII. Armeekorps" value = land where = 187 } # command = { trigger = { ai = yes } type = add_division which = "44. Infanterie-Division" value = infantry when = 1 where = artillery } command = { trigger = { ai = yes } type = add_division which = "45. Infanterie-Division" value = infantry when = 1 where = artillery } command = { trigger = { ai = yes } type = add_corps which = "XVIII. Armeekorps" value = land where = 192 } # command = { trigger = { ai = yes } type = add_division which = "2. Gebirgsjäger-Division" value = bergsjaeger when = 0 where = engineer } command = { trigger = { ai = yes } type = add_division which = "3. Gebirgsjäger-Division" value = bergsjaeger when = 0 where = engineer } command = { trigger = { ai = yes } type = add_corps which = "XIX. Armeekorps" value = land where = 195 } # command = { trigger = { ai = yes } type = add_division which = "4. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } command = { trigger = { ai = yes } type = add_division which = "4. Panzer-Division" value = armor when = -95 where = tank_destroyer } # set to 0.05 strength; currently researched model command = { trigger = { ai = yes } type = add_corps which = "Luftwaffenkommando Ostmark" value = air where = 195 } #Wien command = { trigger = { ai = yes } type = add_division which = "Jagdgeschwader 138" value = interceptor when = -40 } # set to 0.60 strength; currently researched model command = { trigger = { ai = yes } type = add_division which = "Kampfgeschwader 76" value = tactical_bomber when = -90 where = escort } # set to 0.10 strength; currently researched model } } ######################################################################### # The Treaty of Munich ######################################################################### event = { id = 2030 # Referenced in AI files random = no country = GER trigger = { event = 3136006 # Anschluss atwar = no exists = CZE OR = { control = { province = 197 data = CZE } #Znojmo control = { province = 204 data = CZE } #Prachatice control = { province = 205 data = CZE } #Karlovy Vary control = { province = 200 data = CZE } #Liberec control = { province = 206 data = CZE } #Opava } NOT = { OR = { war = { country = CZE country = GER } alliance = { country = CZE country = GER } alliance = { country = CZE country = ENG } alliance = { country = CZE country = SOV } ispuppet = GER puppet = { country = CZE country = GER } } } } name = EVT_2030_NAME # The Treaty of Munich desc = EVT_2030_DESC style = 2 picture = "Munich" date = { day = 29 month = september year = 1938 } action_a = { name = ACTIONNAME2030A # Demand Sudetenland ai_chance = 100 command = { type = addcore which = 197 } # 5 Sudetenland provinces command = { type = addcore which = 204 } command = { type = addcore which = 205 } command = { type = addcore which = 200 } command = { type = addcore which = 206 } command = { type = trigger which = 2200 } # CZE command = { type = relation which = FRA value = -10 } command = { type = relation which = ENG value = -10 } command = { type = relation which = CZE value = -20 } command = { type = peacetime_ic_mod value = 10 } command = { type = domestic which = interventionism value = 1 } command = { type = belligerence which = GER value = 5 } command = { type = domestic which = democratic value = -1 } } action_b = { name = ACTIONNAME2030B # Leave well enough alone ai_chance = 0 command = { type = addcore which = 197 } # Sudetenland provinces command = { type = addcore which = 204 } command = { type = addcore which = 205 } command = { type = addcore which = 200 } command = { type = addcore which = 206 } command = { type = relation which = FRA value = 10 } command = { type = relation which = ENG value = 10 } command = { type = relation which = CZE value = 20 } command = { type = domestic which = interventionism value = -1 } command = { type = belligerence which = GER value = -5 } command = { type = domestic which = democratic value = 1 } command = { type = dissent value = 5 } } } ######################################################################### # The Treaty of Munich - Sudetenland to Germany ######################################################################### event = { id = 3136008 random = no country = GER # Triggered by CZE 2200 name = EVT_3136008_NAME # The Treaty of Munich - Sudetenland to Germany desc = EVT_2030_DESC style = 2 picture = "Sudetenland" action_a = { name = ACTIONNAME3136008A # OK command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = money value = 250 } command = { type = trigger which = 3135035 } # France reaction command = { type = trigger which = 3115005 } # Belgium reaction command = { type = trigger which = 3113002 } # Australia reaction command = { type = trigger which = 3120002 } # Canada reaction command = { type = trigger which = 3131122 } # British reaction # Sudetendeutsche units human player command = { trigger = { ai = no } type = add_corps which = "Reserve-Korps Sudentenland" value = land where = 205 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 418 where = 205 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 419 where = 205 } command = { trigger = { ai = no } type = add_corps which = "Reserve-Korps d. PzTruppen" value = land where = 163 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 420 where = 163 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 421 where = 163 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 422 where = 163 } # Sudetendeutsche units AI (with brigades, but still reduced strength) command = { trigger = { ai = yes } type = add_corps which = "Reserve-Korps Sudentenland" value = land where = 205 } # command = { trigger = { ai = yes } type = add_division which = "46. Infanterie-Division" value = infantry when = 1 where = artillery } command = { trigger = { ai = yes } type = add_division which = "5. Panzer-Division" value = armor when = -95 where = tank_destroyer } #strength set to 0.05, currently researched model command = { trigger = { ai = yes } type = add_corps which = "Reserve-Korps d. PzTruppen" value = land where = 163 } # command = { trigger = { ai = yes } type = add_division which = "1. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } command = { trigger = { ai = yes } type = add_division which = "2. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } command = { trigger = { ai = yes } type = add_division which = "3. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } } } ######################################################################### # The Treaty of Munich - Czechoslovakia joins the Axis ######################################################################### event = { id = 2004 # Referenced in AI files random = no country = GER # Triggered by CZE 2200 name = EVT_2004_NAME desc = EVT_2004_DESC style = 2 picture = "Munich" action_a = { name = ACTIONNAME2004A # ok command = { type = set_relation which = CZE value = 100 } } } ######################################################################### # The Treaty of Munich - Czechoslovakia refuses claims ######################################################################### event = { id = 2005 # Referenced in AI files random = no country = GER # Triggered by CZE 2200 name = EVT_2005_NAME # The Treaty of Munich - Czechoslovakia refuses claims desc = EVT_2030_DESC style = 2 picture = "Munich" action_a = { name = ACTIONNAME2005A # We dare not attack them outright ai_chance = 1 command = { type = dissent value = 5 } command = { type = domestic which = interventionism value = -1 } } action_b = { name = ACTIONNAME2005B # What they will not give, we shall take! ai_chance = 99 command = { type = sleepevent which = 31362222 } #revolt of the generals command = { type = domestic which = interventionism value = 1 } command = { type = relation which = FRA value = -10 } command = { type = relation which = ENG value = -10 } command = { type = relation which = USA value = -10 } command = { type = war which = CZE } command = { type = trigger which = 3135035 } # France reaction command = { type = trigger which = 3115005 } # Belgium reaction command = { type = trigger which = 3113002 } # Australia reaction command = { type = trigger which = 3120002 } # Canada reaction command = { type = trigger which = 3131122 } # British reaction # avoiding some exploits # Sudetendeutsche units human player command = { trigger = { ai = no } type = add_corps which = "Reserve-Korps Sudentenland" value = land where = 163 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 418 where = 205 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 419 where = 205 } command = { trigger = { ai = no } type = add_corps which = "Reserve-Korps d. PzTruppen" value = land where = 163 } # command = { trigger = { ai = no } type = activate_division which = 14500 value = 420 where = 163 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 421 where = 163 } command = { trigger = { ai = no } type = activate_division which = 14500 value = 422 where = 163 } # Sudetendeutsche units AI (with brigades, but still reduced strength) command = { trigger = { ai = yes } type = add_corps which = "Reserve-Korps Sudentenland" value = land where = 163 } # command = { trigger = { ai = yes } type = add_division which = "46. Infanterie-Division" value = infantry when = 1 where = artillery } command = { trigger = { ai = yes } type = add_division which = "5. Panzer-Division" value = armor when = -95 where = tank_destroyer } #strength set to 0.05, currently researched model command = { trigger = { ai = yes } type = add_corps which = "Reserve-Korps d. PzTruppen" value = land where = 163 } # command = { trigger = { ai = yes } type = add_division which = "1. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } command = { trigger = { ai = yes } type = add_division which = "2. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } command = { trigger = { ai = yes } type = add_division which = "3. leichte (Panzer-)Division" value = mechanized when = 0 where = heavy_armor } } } ######################################################################### # The End of Czechoslovakia with Hungary ######################################################################### event = { id = 2040 # Referenced in AI files random = no country = GER trigger = { event = 3136008 exists = CZE exists = HUN NOT = { war = { country = HUN country = GER } } NOT = { OR = { exists = SLO alliance = { country = CZE country = GER } alliance = { country = CZE country = ENG } alliance = { country = CZE country = SOV } war = { country = CZE country = GER } } } } name = EVT_2040_NAME # The End of Czechoslovakia desc = EVT_2040_DESC style = 2 picture = "czechs_annexed" date = { day = 13 month = march year = 1939 } offset = 1 deathdate = { day = 0 month = january year = 1940 } action_a = { name = ACTIONNAME2040A # Install Tiso ai_chance = 99 command = { type = trigger which = 3127001 } # CZE command = { type = relation which = FRA value = -10 } command = { type = relation which = ENG value = -10 } command = { type = relation which = SOV value = -5 } command = { type = relation which = POL value = -5 } command = { type = relation which = HUN value = 10 } command = { type = domestic which = interventionism value = 1 } command = { type = addcore which = 199 } #Plzen command = { type = addcore which = 198 } #Hradec Kralov command = { type = addcore which = 202 } #Ceske Budejovice command = { type = addcore which = 207 } #Prague command = { type = addcore which = 196 } #Brno command = { type = addcore which = 201 } #Ostrava command = { type = trigger which = 3135036 } # France reaction command = { type = trigger which = 3115006 } # Belgium reaction command = { type = trigger which = 3113003 } # Australia reaction command = { type = trigger which = 3120003 } # Canada reaction command = { type = trigger which = 3131123 } # British reaction } action_b = { # name = ACTIONNAME2040B # Partition Czecho-Slovakia with Hungary # ai_chance = 3 # command = { type = trigger which = 3127002 } # CZE # command = { type = relation which = FRA value = -10 } # command = { type = relation which = ENG value = -10 } # command = { type = relation which = SOV value = -10 } # command = { type = relation which = POL value = -10 } # command = { type = relation which = HUN value = 20 } # command = { type = domestic which = interventionism value = 1 } # command = { type = addcore which = 199 } #Plzen # command = { type = addcore which = 198 } #Hradec Kralov # command = { type = addcore which = 202 } #Ceske Budejovice # command = { type = addcore which = 207 } #Prague # command = { type = addcore which = 196 } #Brno # command = { type = trigger which = 3135036 } # France reaction # command = { type = trigger which = 3115006 } # Belgium reaction # command = { type = trigger which = 3113003 } # Australia reaction # command = { type = trigger which = 3120003 } # Canada reaction # command = { type = trigger which = 3131123 } # British reaction # } # action_c = { name = ACTIONNAME2040C # Honor the Munich Agreement ai_chance = 1 command = { type = relation which = CZE value = 15 } command = { type = relation which = FRA value = 10 } command = { type = relation which = ENG value = 10 } command = { type = relation which = POL value = 5 } command = { type = relation which = HUN value = -5 } } } ######################################################################### # The End of Czechoslovakia - Czecho-Slovakia partitioned ######################################################################### event = { id = 3136011 random = no country = GER # Triggered by CZE 3127002 name = EVT_3136011_NAME # The End of Czechoslovakia - Czecho-Slovakia partitioned desc = EVT_2040_DESC style = 2 picture = "CZE_Partition" action_a = { name = ACTIONNAME3136011A # OK command = { type = inherit which = CZE value = 0 } command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = waketeam which = 41 } #command = { type = add_division value = armor when = 1 where = sp_artillery } #command = { type = add_division value = armor when = 1 where = sp_artillery } command = { type = gain_tech which = 2590 } #1939 infantry support tank command = { type = gain_tech which = 2660 } #1939 medium tank command = { type = trigger which = 2700000 } # Armor activation command = { type = trigger which = 2700067 } # Mech activation } } ######################################################################### # The End of Czechoslovakia - Czechs fight! ######################################################################### event = { id = 3136012 random = no country = GER # Triggered by CZE 3127002 name = EVT_3136012_NAME # The End of Czechoslovakia - Czechs fight! desc = EVT_2040_DESC style = 2 picture = "czechs_fight" action_a = { name = ACTIONNAME3136012A # OK command = { type = war which = CZE } } } ######################################################################### # The End of Czechoslovakia - Czechs annexed ######################################################################### event = { id = 3136013 random = no country = GER # Triggered by CZE 3127001 or GER 3136202 name = EVT_3136013_NAME # The End of Czechoslovakia - Czechs annexed desc = EVT_2040_DESC style = 2 picture = "czechs_annexed" action_a = { name = ACTIONNAME3136013A # ok command = { type = inherit which = CZE value = 0 } command = { type = addcore which = 199 } #Plzen command = { type = addcore which = 198 } #Hradec Kralov command = { type = addcore which = 202 } #Ceske Budejovice command = { type = addcore which = 207 } #Prague command = { type = addcore which = 196 } #Brno command = { type = addcore which = 201 } #Ostrava command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = waketeam which = 41 } #command = { type = add_division value = armor when = 1 where = sp_artillery } #command = { type = add_division value = armor when = 1 where = sp_artillery } command = { type = gain_tech which = 2590 } #1939 infantry support tank command = { type = gain_tech which = 2660 } #1939 medium tank command = { trigger = { NOT = { exists = SLO } } type = independence which = SLO } # just in case command = { type = trigger which = 3187000 } # SLO command = { type = trigger which = 2700000 } # Armor activation command = { type = trigger which = 2700067 } # Mech activation } } ######################################################################### # The End of Czechoslovakia - Czechs wish a fight! ######################################################################### event = { id = 3136014 random = no country = GER # Triggered by CZE 3127001 name = EVT_3136014_NAME # The End of Czechoslovakia - Czechs wish a fight! desc = EVT_2040_DESC style = 2 picture = "czechs_fight" action_a = { name = ACTIONNAME3136014A command = { type = war which = CZE } } } ######################################################################### # The End of Czechoslovakia without Hungary ######################################################################### event = { id = 3136015 random = no country = GER trigger = { event = 3136008 exists = CZE OR = { NOT = { exists = HUN } war = { country = HUN country = GER } } NOT = { OR = { exists = SLO alliance = { country = CZE country = GER } alliance = { country = CZE country = ENG } alliance = { country = CZE country = SOV } war = { country = CZE country = GER } } } } name = EVT_3136015_NAME # The End of Czechoslovakia desc = EVT_2040_DESC style = 2 picture = "czechs_annexed" date = { day = 13 month = march year = 1939 } offset = 1 deathdate = { day = 0 month = january year = 1940 } action_a = { name = ACTIONNAME3136015A # Install Tiso in Slovakia ai_chance = 90 command = { type = trigger which = 3127003 } # CZE command = { type = relation which = FRA value = -10 } command = { type = relation which = ENG value = -10 } command = { type = relation which = SOV value = -5 } command = { type = relation which = POL value = -5 } command = { type = domestic which = interventionism value = 1 } command = { type = addcore which = 199 } #Plzen command = { type = addcore which = 198 } #Hradec Kralov command = { type = addcore which = 202 } #Ceske Budejovice command = { type = addcore which = 207 } #Prague command = { type = addcore which = 196 } #Brno } action_b = { name = ACTIONNAME3136015B # Honor the Munich Agreement ai_chance = 10 command = { type = relation which = CZE value = 15 } command = { type = relation which = FRA value = 10 } command = { type = relation which = ENG value = 10 } command = { type = relation which = POL value = 5 } } } ######################################################################### # The End of Czechoslovakia - Czechs annexed no Hungary ######################################################################### event = { id = 3136016 random = no country = GER # Triggered by CZE 3127003 name = EVT_3136016_NAME # The End of Czechoslovakia - Czechs annexed desc = EVT_2040_DESC style = 2 picture = "czechs_annexed" action_a = { name = ACTIONNAME3136016A command = { type = inherit which = CZE value = 0 } command = { type = dissent value = -1 } command = { type = domestic which = defense_lobby value = 1 } command = { type = waketeam which = 41 } #command = { type = add_division value = armor when = 1 where = sp_artillery } #command = { type = add_division value = armor when = 1 where = sp_artillery } command = { type = gain_tech which = 2590 } #1939 infantry support tank command = { type = gain_tech which = 2660 } #1939 medium tank command = { type = trigger which = 2700000 } # Armor activation command = { type = trigger which = 2700067 } # Mech activation } } ######################################################################### # Slovakia a puppet ######################################################################### event = { id = 3136017 random = no country = GER trigger = { exists = SLO NOT = { war = { country = GER country = SLO } } } name = EVT_3136017_NAME # Slovakia becomes a german puppet desc = EVT_3136017_DESC style = 2 picture = "tiso_hitler" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { ai_chance = 99 name = ACTIONNAME3136017A # New German puppet command = { type = make_puppet which = SLO } } action_b = { ai_chance = 1 name = ACTIONNAME3136017B # No they shall remain fully independent command = { } } } ######################################################################### # Claiming Klaipeda/Memel ######################################################################### event = { id = 3136018 random = no country = GER trigger = { control = { province = 261 data = LIT } #Klaipeda NOT = { OR = { alliance = { country = GER country = LIT } ispuppet = LIT ispuppet = GER } } } name = EVT_3136018_NAME # Claiming Memel desc = EVT_3136018_DESC style = 2 picture = "Memel" date = { day = 21 month = march year = 1939 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136018A # Claim Memel ai_chance = 100 command = { type = relation which = SOV value = -5 } command = { type = domestic which = interventionism value = 1 } command = { type = trigger which = 3149000 } # LIT } action_b = { name = ACTIONNAME3136018B # Let them keep it ai_chance = 0 command = { type = relation which = LIT value = 10 } } } ######################################################################### # Claiming Memel - Lithuania Agrees! ######################################################################### event = { id = 3136019 random = no country = GER # Triggered by LIT 3149000 name = EVT_3136019_NAME # Claiming Memel - Lithuania Agrees! desc = EVT_3136019_DESC style = 2 picture = "Memel" action_a = { name = ACTIONNAME3136019A # OK command = { type = dissent value = -1 } command = { type = addcore which = 261 } #Klaipeda command = { type = domestic which = defense_lobby value = 1 } command = { type = money value = 150 } } } ######################################################################### # Claiming Memel - Lithuania Refuses! ######################################################################### event = { id = 3136020 random = no country = GER # Triggered by LIT 3149000 name = EVT_3136020_NAME # Claiming Memel - Lithuania Refuses! desc = EVT_3136020_DESC style = 2 picture = "Memel" action_a = { name = ACTIONNAME3136020A # OK command = { type = dissent value = 2 } command = { type = addcore which = 261 } #Klaipeda command = { type = relation which = LIT value = -20 } command = { type = money value = -50 } } } ######################################################################### # The Molotov-Ribbentrop Pact ######################################################################### event = { id = 3136021 random = no country = GER trigger = { exists = SOV exists = POL atwar = no NOT = { war = { country = SOV country = ENG } } NOT = { OR = { event = 3136022 war = { country = SOV country = GER } alliance = { country = GER country = POL } alliance = { country = GER country = SOV } ispuppet = GER ispuppet = SOV ispuppet = POL } } } name = EVT_3136021_NAME # The Molotov-Ribbentrop Pact desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" date = { day = 22 month = august year = 1939 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136021A # Historical Agreement ai_chance = 99 command = { type = trigger which = 3183000 } # SOV command = { type = relation which = SOV value = 15 } } action_b = { name = ACTIONNAME3136021B # Only agree to partition Poland ai_chance = 1 command = { type = trigger which = 3183001 } # SOV command = { type = relation which = SOV value = 10 } } # action_c = { # deleted for balancing reasons # name = ACTIONNAME3136021C # No deals with the Bolsheviks! # ai_chance = 0 # command = { type = belligerence which = GER value = 5 } # command = { type = relation which = SOV value = -20 } # command = { type = relation which = FIN value = 75 } # command = { type = relation which = HUN value = 75 } # command = { type = relation which = ROM value = 50 } # } } event = { id = 3136022 random = no country = GER trigger = { NOT = { OR = { event = 3136021 war = { country = SOV country = GER } alliance = { country = GER country = POL } alliance = { country = GER country = SOV } ispuppet = GER ispuppet = SOV ispuppet = POL } } exists = SOV exists = POL war = { country = POL country = GER } } name = EVT_3136022_NAME # The Molotov-Ribbentrop Pact desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" date = { day = 22 month = august year = 1939 } offset = 3 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136022A # Historical Agreement ai_chance = 97 command = { type = trigger which = 3183000 } # SOV command = { type = relation which = SOV value = 95 } } action_b = { name = ACTIONNAME3136022B # "Only agree to partition Poland" ai_chance = 2 command = { type = trigger which = 3183001 } # SOV command = { type = relation which = SOV value = 30 } } action_c = { name = ACTIONNAME3136022C # "No deals with the Bolsheviks!" ai_chance = 1 command = { type = belligerence which = GER value = 5 } command = { type = relation which = SOV value = -55 } command = { type = relation which = FIN value = 75 } command = { type = relation which = HUN value = 75 } command = { type = relation which = ROM value = 50 } } } ######################################################################### # The Molotov-Ribbentrop Pact - Historical Outcome ######################################################################### event = { id = 2013 # Referenced in AI files random = no country = GER # Triggered by SOV 3183000 name = EVT_2013_NAME # The Molotov-Ribbentrop Pact - Historical Outcome desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" action_a = { name = ACTIONNAME2013A # "OK" command = { type = addcore which = 222 } #Torun command = { type = addcore which = 230 } #Plock command = { type = addcore which = 225 } #Bydgosszcz command = { type = addcore which = 224 } #Poznan command = { type = addcore which = 226 } #Gdynia command = { type = addcore which = 221 } #Kattowice command = { type = addcore which = 203 } #Tesin command = { type = money value = 275 } command = { type = end_non_aggression which = GER where = POL } } } ######################################################################### # The Molotov-Ribbentrop Pact - Soviet Refusal to Historical Pact ######################################################################### event = { id = 3136024 random = no country = GER # Triggered by SOV 3183000 name = EVT_3136024_NAME # The Molotov-Ribbentrop Pact - Soviet Refusal to Historical Pact desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" action_a = { name = ACTIONNAME3136024A # ok command = { type = relation which = SOV value = -25 } command = { type = addcore which = 222 } #Torun command = { type = addcore which = 230 } #Plock command = { type = addcore which = 225 } #Bydgosszcz command = { type = addcore which = 224 } #Poznan command = { type = addcore which = 226 } #Gdynia command = { type = addcore which = 221 } #Kattowice command = { type = addcore which = 203 } #Tesin command = { type = money value = -475 } command = { type = end_non_aggression which = GER where = POL } command = { type = end_non_aggression which = GER where = SOV } } } ######################################################################### # The Molotov-Ribbentrop Pact - Soviets Propose Alliance ######################################################################### event = { id = 2015 # Referenced in AI files random = no country = GER # Triggered by SOV 3183000 name = EVT_2015_NAME # The Molotov-Ribbentrop Pact - Soviets Propose Alliance desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" action_a = { name = ACTIONNAME2015A # Refuse alliance, but stand by pact command = { type = relation which = SOV value = 5 } command = { type = addcore which = 222 } #Torun command = { type = addcore which = 230 } #Plock command = { type = addcore which = 225 } #Bydgosszcz command = { type = addcore which = 224 } #Poznan command = { type = addcore which = 226 } #Gdynia command = { type = addcore which = 221 } #Kattowice command = { type = addcore which = 203 } #Tesin command = { type = trigger which = 3183003 } # SOV command = { type = end_non_aggression which = GER where = POL } } action_b = { name = ACTIONNAME2015B # Let the world tremble! command = { type = relation which = SOV value = 35 } command = { type = alliance which = SOV } command = { type = domestic which = freedom value = -1 } command = { type = addcore which = 222 } #Torun command = { type = addcore which = 230 } #Plock command = { type = addcore which = 225 } #Bydgosszcz command = { type = addcore which = 224 } #Poznan command = { type = addcore which = 226 } #Gdynia command = { type = addcore which = 221 } #Kattowice command = { type = addcore which = 203 } #Tesin command = { type = dissent value = 15 } command = { type = trigger which = 3183002 } # SOV command = { type = end_non_aggression which = GER where = POL } } } ######################################################################### # The Molotov-Ribbentrop Pact - Limited Pact ######################################################################### event = { id = 2016 # Referenced in AI files random = no country = GER # Triggered by SOV 3183001 name = EVT_2016_NAME # The Molotov-Ribbentrop Pact - Limited Pact desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" action_a = { name = ACTIONNAME2016A command = { type = addcore which = 222 } #Torun command = { type = addcore which = 230 } #Plock command = { type = addcore which = 225 } #Bydgosszcz command = { type = addcore which = 224 } #Poznan command = { type = addcore which = 226 } #Gdynia command = { type = addcore which = 221 } #Kattowice command = { type = addcore which = 203 } #Tesin command = { type = end_non_aggression which = GER where = POL } } } ######################################################################### # The Molotov-Ribbentrop Pact - Soviet Refusal to Limited Pact ######################################################################### event = { id = 3136027 random = no country = GER # Triggered by SOV 3183001 name = EVT_3136027_NAME # The Molotov-Ribbentrop Pact - Soviet Refusal to Limited Pact desc = EVT_2050_DESC style = 2 picture = "Mol_Rib" action_a = { name = ACTIONNAME3136027A command = { type = relation which = SOV value = -15 } command = { type = addcore which = 222 } #Torun command = { type = addcore which = 230 } #Plock command = { type = addcore which = 225 } #Bydgosszcz command = { type = addcore which = 224 } #Poznan command = { type = addcore which = 226 } #Gdynia command = { type = addcore which = 221 } #Kattowice command = { type = addcore which = 203 } #Tesin command = { type = end_non_aggression which = GER where = POL } command = { type = end_non_aggression which = GER where = SOV } } } ######################################################################### # Danzig or War (Last chance for peace) ######################################################################### event = { id = 2027 # Referenced in AI files random = no country = GER save_date = yes trigger = { NOT = { atwar = GER } government = fascist exists = POL NOT = { OR = { owned = { province = 303 data = GER } # Danzig alliance = { country = GER country = POL } war = { country = GER country = POL } puppet = { country = POL country = GER } ispuppet = GER } } } name = EVT_2027_NAME desc = EVT_2027_DESC style = 2 picture = "Danzig" date = { day = 29 month = august year = 1939 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME2027A # danzig or war ai_chance = 100 command = { type = trigger which = 3165000 } command = { type = relation which = ENG value = -10 } command = { type = relation which = FRA value = -10 } command = { type = addcore which = 181 } command = { type = addcore which = 226 } command = { type = dissent value = -5 } #neutralizes end-NAP-effect from MR pact } action_b = { name = ACTIONNAME2027B # Time to back down ai_chance = 0 command = { type = addcore which = 181 } command = { type = addcore which = 226 } command = { type = relation which = POL value = 15 } command = { type = relation which = ENG value = 5 } command = { type = relation which = FRA value = 5 } command = { type = domestic which = interventionism value = -1 } command = { type = dissent value = -5 } #neutralizes end-NAP-effect from MR pact } } ######################################################################### # Danzig or War - WAR! (was 2028) ######################################################################### event = { id = 3136029 random = no country = GER # Triggered by POL 3165000 name = EVT_2028_NAME desc = EVT_2028_DESC style = 2 picture = "Poland_Invasion" action_a = { name = ACTIONNAME3136029A command = { type = ai which = "switch/GER_Poland.ai" } command = { type = war which = POL } command = { type = make_puppet which = U04 } command = { type = trigger which = 3131061 } } } ######################################################################### # Danzig or War - The Poles fold (was 2029) ######################################################################### event = { id = 3136030 random = no country = GER # Triggered by POL 3165000 name = EVT_2029_NAME desc = EVT_2029_DESC style = 2 picture = "Poles_fold" action_a = { name = ACTIONNAME3136030A command = { type = dissent value = -1 } command = { type = relation which = POL value = 5 } command = { type = belligerence which = GER value = 1 } command = { type = manpowerpool value = 21 } command = { type = inherit which = U04 value = 1 } command = { type = remove_division which = 14500 value = 410000 } } } ######################################################################### # The Molotov-Ribbentrop Pact - Eastern Poland to Soviets (was 4142 by Yogi) ######################################################################### event = { id = 2018 # Referenced in AI files random = no country = GER trigger = { OR = { NOT = { exists = POL } AND = { lost_national = { country = POL value = 100 } exists = POL war = { country = GER country = POL } } OR = { puppet = { country = POL country = GER } puppet = { country = POL country = SOV } } } NOT = { war = { country = GER country = SOV } } OR = { event = 2013 event = 2015 event = 2016 } } name = EVT_2018_NAME # End of Poland desc = EVT_2018_DESC style = 2 picture = "E_Poland_Sov" date = { day = 22 month = august year = 1939 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME2018A command = { type = inherit which = POL value = 0 } command = { type = inherit which = U04 value = 1 } command = { type = remove_division which = 14500 value = 410000 } command = { type = relation which = SOV value = 50 } command = { type = money value = 175 } command = { type = secedearea which = SOV value = "Grodno" } command = { type = secedearea which = SOV value = "Brest Litovsk" } command = { type = secedeprovince which = SOV value = 250 } # Lomza command = { type = secedeprovince which = SOV value = 253 } # Wolkowysk command = { type = secedeprovince which = SOV value = 254 } # Bialystok command = { type = secedearea which = SOV value = "Lvov" } command = { type = secedearea which = SOV value = "Estonia" } command = { type = secedearea which = SOV value = "Latvia" } command = { type = secedearea which = SOV value = "Lithuania" } command = { type = secederegion which = SOV value = "Ukraine" } command = { type = secederegion which = SOV value = "Belarus" } command = { type = secederegion which = SOV value = "Western Russia" } # command = { type = dissent value = 2 } command = { type = oilpool value = 30000 } command = { type = trigger which = 3187002 } # SLO command = { type = trigger which = 3183006 } # SOV } } ############################################################################## # Afrikakorps (by Luxor) ############################################################################## event = { id = 3136007 # 3036026 random = no country = GER save_date = yes trigger = { alliance = { country = GER country = ITA } war = { country = GER country = ENG } NOT = { control = { province = 772 data = ITA } # Bir el Gubi } NOT = { control = { province = 772 data = GER } # Bir el Gubi } } name = EVT_3136007_NAME # Africakorps preparation desc = EVT_3136007_DESC style = 2 picture = "afrikakorps3" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136007A # Prepare the Africakorp command = { type = setflag which = GER_Africakorp } command = { type = money value = 200 } } action_b = { name = ACTIONNAME3136007B # ignore Africa command = { type = money value = -500 } } } ################################################################## # Afrikakorps sent # AI event for Italians if Germany is AI controlled. ################################################################## event = { id = 3136009 # 3036027 random = no country = GER decision = { event = 3136007 NOT = { ai = GER } flag = GER_Africakorp alliance = { country = GER country = ITA } war = { country = GER country = ENG } region = { region = Libya country = -3 data = 1 value = 1 } # at least 1 province in Libya controlled by friendly units } decision_trigger = { event = { id = 3136007 days = 60 } control = { province = 750 data = -3 } # Tripoli energy = 35000 metal = 17500 rare_materials = 8750 supplies = 1000 manpower = 65 } trigger = { NOT = { ai = GER } alliance = { country = GER country = ITA } war = { country = GER country = ENG } flag = GER_Africakorp control = { province = 750 data = -3 } # Tripoli energy = 35000 metal = 17500 rare_materials = 8750 supplies = 1000 manpower = 65 } name = EVT_3136009_NAME # Africakorps sent desc = EVT_3136009_DESC style = 2 decision_picture = "decision_afrikakorps" picture = "afrikakorps2" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136009A # Ok, send the Afrikakorps command = { type = add_corps which = "I. Afrikakorps" value = land when = 230 where = 750 } # Tripoli command = { type = add_division value = hq name = "DAK" when = 1 where = sp_anti_air } command = { type = add_division which = "90. leichte Afrika-Division (mot)" value = motorized when = 2 where = tank_destroyer } command = { type = add_division which = "164. leichte Afrika-Division (mot)" value = motorized when = 2 where = sp_artillery } command = { trigger = { not = { year = 1942 }} type = add_division value = armor when = 3 where = sp_artillery } command = { trigger = { not = { year = 1942 }} type = add_division value = armor when = 2 where = sp_artillery } command = { trigger = { year = 1942 } type = add_division value = armor when = 4 where = sp_artillery } command = { trigger = { year = 1942 } type = add_division value = armor when = 3 where = sp_artillery } command = { type = energypool value = -35000 } command = { type = metalpool value = -17000 } command = { type = rarematerialspool value = -8000 } command = { type = supplies value = -1000 } command = { type = manpowerpool value = -65 } command = { type = money value = 250 } command = { type = local_setflag which = GERAfrikaCorp } command = { type = sleepevent which = 3136191 } # AI Afrika Corp command = { type = sleepevent which = 3145044 } # Italian Event } # action_b = { # name = ACTIONNAME3136009B # No, do not create # command = { type = money value = -150 } # command = { type = sleepevent which = 3136191 } # AI Afrika Corp # command = { type = sleepevent which = 3145044 } # Italian Event # } } ################################################################## # Afrikakorps sent # AI event for Italians if Germany is AI controlled. ################################################################## event = { id = 3136191 random = no country = GER trigger = { ai = GER alliance = { country = GER country = ITA } war = { country = GER country = ENG } flag = GER_Africakorp control = { province = 750 data = ITA } # Tripoli energy = 35000 metal = 17000 rare_materials = 8000 supplies = 1000 manpower = 65 } name = EVT_3136009_NAME # Africakorps sent desc = EVT_3136009_DESC style = 2 date = { day = 0 month = january year = 1936 } offset = 60 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136009A # Ok, send the Afrikakorps command = { type = energypool value = -35000 } command = { type = metalpool value = -17000 } command = { type = rarematerialspool value = -8000 } command = { type = supplies value = -244 } command = { type = manpowerpool value = -65 } command = { type = money value = 150 } command = { type = local_setflag which = GERAfrikaCorp } command = { type = trigger which = 3145044 } # Italian Event # command = { type = supply_dist_mod value = -20 } } action_b = { name = ACTIONNAME3136009B # No, do not create command = { type = money value = -150 } command = { type = sleepevent which = 3136009 } # Human Afrika Corp command = { type = sleepevent which = 3145044 } # Italian Event } } ######################################################################### # Vichy France (was 2021) by Luxor ######################################################################### event = { id = 3136033 random = no country = GER trigger = { OR = { AND = { NOT = { control = { province = 55 data = FRA } } # Paris lost_national = { country = FRA value = 20 } # At least 20% of national provinces lost } AND = { control = { province = 55 data = FRA } # Paris; alternative conditions if FRA retreats all its army to Paris lost_national = { country = FRA value = 80 } # At least 80% of national provinces lost } } war = { country = GER country = FRA } NOT = { OR = { war = { country = GER country = SOV } puppet = { country = VIC country = GER } puppet = { country = FRA country = GER } } } random = 25 } name = EVT_3136033_NAME # Vichy France desc = EVT_2021_DESC style = 2 picture = "petain_hitler" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { # ai_chance = 100 name = ACTIONNAME3136033A # Set up French Puppet Government in Vichy command = { type = trigger which = 3135001 } # FRA command = { type = dissent value = -5 } } # action_b = { # ai_chance = 0 # name = ACTIONNAME3136033B # Total conquest is preferable # command = { } # } } ######################################################################### # Vichy France - Return of occupied provinces (was 2022) # modified by Luxor # Fixed by WhiteJP ######################################################################### event = { id = 3136074 random = no country = GER # Triggered by FRA 3135023 name = EVT_3136074_NAME # Vichy France - Return of occupied provinces desc = EVT_2022_DESC style = 2 picture = "petain_hitler" action_a = { name = ACTIONNAME3136074A command = { type = secedearea which = VIC value = "Alpes_Provence" } #Marseilles command = { type = secedearea which = VIC value = "Limousin_Auvergne" } #Limoges command = { type = secedearea which = VIC value = "Pyrenees_Languedoc" } #Perpignan command = { type = secedearea which = VIC value = "Morocco" } #Casablanca command = { type = secedearea which = VIC value = "West Atlas" } #Quida command = { type = secedearea which = VIC value = "Lebanon_Syria" } #Libanon command = { type = secedearea which = VIC value = "Madagascar" } command = { type = secedearea which = VIC value = "Indochine" } command = { type = secedearea which = VIC value = "Niger" } command = { type = secedearea which = VIC value = "Volta" } command = { type = secedearea which = VIC value = "Malian Valleys" } command = { type = secedearea which = VIC value = "Slave Coast" } command = { type = secedearea which = VIC value = "Ivory Coast" } command = { type = secedearea which = VIC value = "Central Africa Plains" } command = { type = secederegion which = VIC value = "Algeria" } #Algerien command = { type = secederegion which = VIC value = "Tunisia" } #Tunesien command = { type = secedeprovince which = VIC value = 922 } #Faya command = { type = secedeprovince which = VIC value = 981} #Nouakchott command = { type = secedeprovince which = VIC value = 982} #Kiffa command = { type = secedeprovince which = VIC value = 984} #Gao command = { type = secedeprovince which = VIC value = 985} #Timbuktu command = { type = secedeprovince which = VIC value = 986} #Atar command = { type = secedeprovince which = VIC value = 911} #Douala command = { type = secedeprovince which = VIC value = 915} #Libreville command = { type = secedeprovince which = VIC value = 917} #Pointe-Noire command = { type = secedeprovince which = VIC value = 918} #Port Gentil command = { type = secedeprovince which = VIC value = 907} #Brazzaville command = { type = secedeprovince which = VIC value = 914} #Franceville command = { type = secedeprovince which = VIC value = 908} #Quesso command = { type = secedeprovince which = VIC value = 909} #Yaounde command = { type = secedeprovince which = VIC value = 910} #Bertoua command = { type = secedeprovince which = VIC value = 967} #Kankan command = { type = secedeprovince which = VIC value = 968} #Korhogo command = { type = secedeprovince which = VIC value = 978} #Dakar command = { type = secedeprovince which = VIC value = 983} #Saint Louis command = { type = secedeprovince which = VIC value = 977} #Tambacounda command = { type = secedeprovince which = VIC value = 980} #Ziguinchor command = { type = secedeprovince which = VIC value = 966} #Conakry command = { type = secedeprovince which = VIC value = 965} #Labe command = { type = secedeprovince which = VIC value = 833} #Djibuti command = { type = trigger which = 3188000 } # VIC command = { type = trigger which = 3190000 } # U14 (Free France) command = { type = supplies value = -200 } command = { type = set_relation which = VIC value = 50 } } } ######################################################################### # Western European resistance rises against Germany ######################################################################### event = { id = 3136196 random = no country = GER trigger = { ai = no event = 3135001 #Vichy event = 3155002 #Hol surrendered event = 3115003 #Bel surrendered war = { country = GER country = SOV } war = { country = GER country = USA } } name = EVT_3136196_NAME desc = EVT_3136196_DESC style = 2 picture = "resistance" date = { day = 0 month = january year = 1936 } offset = 75 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136196A # Surpress all resistance command = { type = province_revoltrisk which = 96 value = 12 } command = { type = province_revoltrisk which = 95 value = 13 } command = { type = province_revoltrisk which = 106 value = 13 } command = { type = province_revoltrisk which = 97 value = 13 } command = { type = province_revoltrisk which = 64 value = 13 } command = { type = province_revoltrisk which = 54 value = 15 } command = { type = province_revoltrisk which = 99 value = 12 } command = { type = province_revoltrisk which = 100 value = 12 } command = { type = province_revoltrisk which = 102 value = 12 } command = { type = province_revoltrisk which = 101 value = 10 } command = { type = province_revoltrisk which = 103 value = 10 } command = { type = province_revoltrisk which = 51 value = 16 } command = { type = province_revoltrisk which = 52 value = 9 } command = { type = province_revoltrisk which = 49 value = 11 } command = { type = province_revoltrisk which = 53 value = 12 } command = { type = province_revoltrisk which = 50 value = 14 } command = { type = province_revoltrisk which = 56 value = 12 } command = { type = province_revoltrisk which = 55 value = 23 } command = { type = province_revoltrisk which = 60 value = 14 } command = { type = province_revoltrisk which = 66 value = 14 } command = { type = province_revoltrisk which = 42 value = 15 } command = { type = province_revoltrisk which = 43 value = 11 } command = { type = province_revoltrisk which = 44 value = 10 } command = { type = province_revoltrisk which = 46 value = 10 } command = { type = province_revoltrisk which = 47 value = 11 } command = { type = province_revoltrisk which = 48 value = 11 } command = { type = province_revoltrisk which = 45 value = 12 } command = { type = province_revoltrisk which = 37 value = 11 } command = { type = province_revoltrisk which = 38 value = 13 } command = { type = province_revoltrisk which = 41 value = 13 } command = { type = province_revoltrisk which = 39 value = 12 } command = { type = province_revoltrisk which = 40 value = 12 } command = { type = province_revoltrisk which = 59 value = 14 } command = { type = province_revoltrisk which = 58 value = 11 } command = { type = province_revoltrisk which = 57 value = 13 } command = { type = province_revoltrisk which = 62 value = 13 } command = { type = province_revoltrisk which = 61 value = 13 } command = { type = province_revoltrisk which = 65 value = 14 } command = { type = province_revoltrisk which = 63 value = 15 } command = { type = province_revoltrisk which = 69 value = 11 } command = { type = province_revoltrisk which = 70 value = 11 } command = { type = province_revoltrisk which = 68 value = 12 } command = { type = province_revoltrisk which = 67 value = 13 } command = { type = province_revoltrisk which = 114 value = 11 } command = { type = province_revoltrisk which = 123 value = 12 } command = { type = province_revoltrisk which = 125 value = 12 } command = { type = province_revoltrisk which = 122 value = 10 } command = { type = province_revoltrisk which = 118 value = 12 } command = { type = province_revoltrisk which = 120 value = 12 } command = { type = province_revoltrisk which = 121 value = 12 } command = { type = province_revoltrisk which = 115 value = 11 } command = { type = province_revoltrisk which = 117 value = 11 } command = { type = province_revoltrisk which = 116 value = 19 } command = { type = province_revoltrisk which = 112 value = 11 } command = { type = province_revoltrisk which = 113 value = 14 } command = { type = province_revoltrisk which = 110 value = 11 } command = { type = province_revoltrisk which = 111 value = 13 } command = { type = province_revoltrisk which = 119 value = 13 } command = { type = province_revoltrisk which = 124 value = 12 } command = { type = province_revoltrisk which = 108 value = 11 } } } ######################################################################### # Western European resistance drops as allies move forward ######################################################################### event = { id = 3136198 random = no country = GER trigger = { event = 3136196 #Resistance event control = { province = 55 data = -2 } # Paris held by enemy } name = EVT_3136198_NAME desc = EVT_3136198_DESC style = 2 picture = "resistance_end" date = { day = 0 month = january year = 1936 } offset = 15 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136198A # European population rejoices command = { type = province_revoltrisk which = 96 value = 0 } command = { type = province_revoltrisk which = 95 value = 0 } command = { type = province_revoltrisk which = 106 value = 0 } command = { type = province_revoltrisk which = 97 value = 0 } command = { type = province_revoltrisk which = 64 value = 0 } command = { type = province_revoltrisk which = 54 value = 0 } command = { type = province_revoltrisk which = 99 value = 0 } command = { type = province_revoltrisk which = 100 value = 0 } command = { type = province_revoltrisk which = 102 value = 0 } command = { type = province_revoltrisk which = 101 value = 0 } command = { type = province_revoltrisk which = 103 value = 0 } command = { type = province_revoltrisk which = 51 value = 0 } command = { type = province_revoltrisk which = 52 value = 0 } command = { type = province_revoltrisk which = 49 value = 0 } command = { type = province_revoltrisk which = 53 value = 0 } command = { type = province_revoltrisk which = 50 value = 0 } command = { type = province_revoltrisk which = 56 value = 0 } command = { type = province_revoltrisk which = 55 value = 0 } command = { type = province_revoltrisk which = 60 value = 0 } command = { type = province_revoltrisk which = 66 value = 0 } command = { type = province_revoltrisk which = 42 value = 0 } command = { type = province_revoltrisk which = 43 value = 0 } command = { type = province_revoltrisk which = 44 value = 0 } command = { type = province_revoltrisk which = 46 value = 0 } command = { type = province_revoltrisk which = 47 value = 0 } command = { type = province_revoltrisk which = 48 value = 0 } command = { type = province_revoltrisk which = 45 value = 0 } command = { type = province_revoltrisk which = 37 value = 0 } command = { type = province_revoltrisk which = 38 value = 0 } command = { type = province_revoltrisk which = 41 value = 0 } command = { type = province_revoltrisk which = 39 value = 0 } command = { type = province_revoltrisk which = 40 value = 0 } command = { type = province_revoltrisk which = 59 value = 0 } command = { type = province_revoltrisk which = 58 value = 0 } command = { type = province_revoltrisk which = 57 value = 0 } command = { type = province_revoltrisk which = 62 value = 0 } command = { type = province_revoltrisk which = 61 value = 0 } command = { type = province_revoltrisk which = 65 value = 0 } command = { type = province_revoltrisk which = 63 value = 0 } command = { type = province_revoltrisk which = 69 value = 0 } command = { type = province_revoltrisk which = 70 value = 0 } command = { type = province_revoltrisk which = 68 value = 0 } command = { type = province_revoltrisk which = 67 value = 0 } command = { type = province_revoltrisk which = 114 value = 0 } command = { type = province_revoltrisk which = 123 value = 0 } command = { type = province_revoltrisk which = 125 value = 0 } command = { type = province_revoltrisk which = 122 value = 0 } command = { type = province_revoltrisk which = 118 value = 0 } command = { type = province_revoltrisk which = 120 value = 0 } command = { type = province_revoltrisk which = 121 value = 0 } command = { type = province_revoltrisk which = 115 value = 0 } command = { type = province_revoltrisk which = 117 value = 0 } command = { type = province_revoltrisk which = 116 value = 0 } command = { type = province_revoltrisk which = 112 value = 0 } command = { type = province_revoltrisk which = 113 value = 0 } command = { type = province_revoltrisk which = 110 value = 0 } command = { type = province_revoltrisk which = 111 value = 0 } command = { type = province_revoltrisk which = 119 value = 0 } command = { type = province_revoltrisk which = 124 value = 0 } command = { type = province_revoltrisk which = 108 value = 0 } } } ######################################################################### # Yugoslavian resistance rises against Germany ######################################################################### event = { id = 3136197 random = no country = GER trigger = { ai = no war = { country = GER country = SOV } OR = { control = { province = 349 data = GER } #Ljubljana control = { province = 345 data = GER } #Bjelovar control = { province = 352 data = GER } #Zagreb control = { province = 347 data = GER } #Karlovac=>Rijeka control = { province = 350 data = GER } #Split control = { province = 357 data = GER } #Bihac control = { province = 353 data = GER } #Banja Luka control = { province = 344 data = GER } #Osijek control = { province = 341 data = GER } #Novi Sad control = { province = 337 data = GER } #Ruma control = { province = 354 data = GER } #Tuzla control = { province = 358 data = GER } #Travnik=Zenica control = { province = 351 data = GER } #Knin control = { province = 356 data = GER } #Mostar control = { province = 355 data = GER } #Sarajevo control = { province = 342 data = GER } #Uzice control = { province = 340 data = GER } #Sabac control = { province = 338 data = GER } #Belgrade control = { province = 336 data = GER } #Petrovgrad=>Zrenjanin control = { province = 339 data = GER } #Bor=>Nis control = { province = 330 data = GER } #Nis control = { province = 327 data = GER } #Krusevac=>Nov Pazar control = { province = 329 data = GER } #Pristina control = { province = 335 data = GER } #Prijepolje control = { province = 332 data = GER } #Cetinje=>Podgorica control = { province = 334 data = GER } #Tetovo control = { province = 333 data = GER } #Skopje control = { province = 328 data = GER } #Kumanovo=Stip control = { province = 331 data = GER } #Prirot=>Nis control = { province = 343 data = GER } #Dubrovnik } } name = EVT_3136197_NAME desc = EVT_3136197_DESC style = 2 picture = "tito_partisanen" date = { day = 0 month = january year = 1942 } offset = 45 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136197A # Suppress all resistance command = { trigger = { control = { province = 349 data = GER } } type = province_revoltrisk which = 349 value = 18 } #Ljubljana command = { trigger = { control = { province = 345 data = GER } } type = province_revoltrisk which = 345 value = 18 } #Bjelovar command = { trigger = { control = { province = 352 data = GER } } type = province_revoltrisk which = 352 value = 18 } #Zagreb command = { trigger = { control = { province = 347 data = GER } } type = province_revoltrisk which = 347 value = 18 } #Karlovac=>Rijeka command = { trigger = { control = { province = 350 data = GER } } type = province_revoltrisk which = 350 value = 18 } #Split command = { trigger = { control = { province = 357 data = GER } } type = province_revoltrisk which = 357 value = 18 } #Bihac command = { trigger = { control = { province = 353 data = GER } } type = province_revoltrisk which = 353 value = 18 } #Banja Luka command = { trigger = { control = { province = 344 data = GER } } type = province_revoltrisk which = 344 value = 18 } #Osijek command = { trigger = { control = { province = 341 data = GER } } type = province_revoltrisk which = 341 value = 18 } #Novi Sad command = { trigger = { control = { province = 337 data = GER } } type = province_revoltrisk which = 337 value = 18 } #Ruma command = { trigger = { control = { province = 354 data = GER } } type = province_revoltrisk which = 354 value = 18 } #Tuzla command = { trigger = { control = { province = 358 data = GER } } type = province_revoltrisk which = 358 value = 18 } #Travnik=Zenica command = { trigger = { control = { province = 351 data = GER } } type = province_revoltrisk which = 351 value = 18 } #Knin command = { trigger = { control = { province = 356 data = GER } } type = province_revoltrisk which = 356 value = 18 } #Mostar command = { trigger = { control = { province = 355 data = GER } } type = province_revoltrisk which = 355 value = 18 } #Sarajevo command = { trigger = { control = { province = 342 data = GER } } type = province_revoltrisk which = 342 value = 18 } #Uzice command = { trigger = { control = { province = 340 data = GER } } type = province_revoltrisk which = 340 value = 18 } #Sabac command = { trigger = { control = { province = 338 data = GER } } type = province_revoltrisk which = 338 value = 18 } #Belgrade command = { trigger = { control = { province = 336 data = GER } } type = province_revoltrisk which = 336 value = 18 } #Petrovgrad=>Zrenjanin command = { trigger = { control = { province = 339 data = GER } } type = province_revoltrisk which = 339 value = 18 } #Bor=>Nis command = { trigger = { control = { province = 330 data = GER } } type = province_revoltrisk which = 330 value = 18 } #Nis command = { trigger = { control = { province = 327 data = GER } } type = province_revoltrisk which = 327 value = 18 } #Krusevac=>Nov Pazar command = { trigger = { control = { province = 329 data = GER } } type = province_revoltrisk which = 329 value = 18 } #Pristina command = { trigger = { control = { province = 335 data = GER } } type = province_revoltrisk which = 335 value = 18 } #Prijepolje command = { trigger = { control = { province = 332 data = GER } } type = province_revoltrisk which = 332 value = 18 } #Cetinje=>Podgorica command = { trigger = { control = { province = 334 data = GER } } type = province_revoltrisk which = 334 value = 18 } #Tetovo command = { trigger = { control = { province = 333 data = GER } } type = province_revoltrisk which = 333 value = 18 } #Skopje command = { trigger = { control = { province = 328 data = GER } } type = province_revoltrisk which = 328 value = 18 } #Kumanovo=Stip command = { trigger = { control = { province = 331 data = GER } } type = province_revoltrisk which = 331 value = 18 } #Prirot=>Nis command = { trigger = { control = { province = 343 data = GER } } type = province_revoltrisk which = 343 value = 18 } #Dubrovnik } } ######################################################################### # Greek resistance rises ######################################################################### event = { id = 3136235 random = no country = GER trigger = { ai = no war = { country = GER country = SOV } NOT = { exists = GRE } OR = { control = { province = 372 data = -3 } control = { province = 373 data = -3 } control = { province = 375 data = -3 } control = { province = 377 data = -3 } control = { province = 380 data = -3 } control = { province = 382 data = -3 } control = { province = 376 data = -3 } control = { province = 368 data = -3 } control = { province = 371 data = -3 } control = { province = 363 data = -3 } control = { province = 364 data = -3 } control = { province = 370 data = -3 } control = { province = 365 data = -3 } control = { province = 366 data = -3 } control = { province = 367 data = -3 } control = { province = 369 data = -3 } control = { province = 374 data = -3 } control = { province = 383 data = -3 } control = { province = 378 data = -3 } control = { province = 381 data = -3 } control = { province = 379 data = -3 } control = { province = 333 data = -3 } control = { province = 387 data = -3 } control = { province = 388 data = -3 } } } name = EVT_3136235_NAME desc = EVT_3136235_DESC style = 2 picture = "ger_event_greek_partisans" date = { day = 0 month = january year = 1942 } offset = 45 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136197A # Suppress all resistance command = { trigger = { control = { province = 372 data = -3 } } type = province_revoltrisk which = 372 value = 18 } command = { trigger = { control = { province = 373 data = -3 } } type = province_revoltrisk which = 373 value = 18 } command = { trigger = { control = { province = 375 data = -3 } } type = province_revoltrisk which = 375 value = 18 } command = { trigger = { control = { province = 377 data = -3 } } type = province_revoltrisk which = 377 value = 18 } command = { trigger = { control = { province = 380 data = -3 } } type = province_revoltrisk which = 380 value = 18 } command = { trigger = { control = { province = 382 data = -3 } } type = province_revoltrisk which = 382 value = 18 } command = { trigger = { control = { province = 376 data = -3 } } type = province_revoltrisk which = 376 value = 18 } command = { trigger = { control = { province = 368 data = -3 } } type = province_revoltrisk which = 368 value = 18 } command = { trigger = { control = { province = 371 data = -3 } } type = province_revoltrisk which = 371 value = 18 } command = { trigger = { control = { province = 363 data = -3 } } type = province_revoltrisk which = 363 value = 18 } command = { trigger = { control = { province = 364 data = -3 } } type = province_revoltrisk which = 364 value = 18 } command = { trigger = { control = { province = 370 data = -3 } } type = province_revoltrisk which = 370 value = 18 } command = { trigger = { control = { province = 365 data = -3 } } type = province_revoltrisk which = 365 value = 18 } command = { trigger = { control = { province = 366 data = -3 } } type = province_revoltrisk which = 366 value = 18 } command = { trigger = { control = { province = 367 data = -3 } } type = province_revoltrisk which = 367 value = 18 } command = { trigger = { control = { province = 369 data = -3 } } type = province_revoltrisk which = 369 value = 18 } command = { trigger = { control = { province = 374 data = -3 } } type = province_revoltrisk which = 374 value = 18 } command = { trigger = { control = { province = 383 data = -3 } } type = province_revoltrisk which = 383 value = 18 } command = { trigger = { control = { province = 378 data = -3 } } type = province_revoltrisk which = 378 value = 18 } command = { trigger = { control = { province = 381 data = -3 } } type = province_revoltrisk which = 381 value = 18 } command = { trigger = { control = { province = 379 data = -3 } } type = province_revoltrisk which = 379 value = 18 } command = { trigger = { control = { province = 333 data = -3 } } type = province_revoltrisk which = 333 value = 18 } command = { trigger = { control = { province = 387 data = -3 } } type = province_revoltrisk which = 387 value = 18 } command = { trigger = { control = { province = 388 data = -3 } } type = province_revoltrisk which = 388 value = 18 } } } ######################################################################### # AI Event to hand North Africa to Italy so that the Italians will defend it ######################################################################### event = { id = 3136075 random = no country = GER trigger = { ai = GER OR = { event = 3136057 event = 3136137 event = 3136041 } OR = { owned = { province = 732 data = GER } owned = { province = 726 data = GER } owned = { province = 733 data = GER } owned = { province = 734 data = GER } owned = { province = 743 data = GER } } alliance = { country = GER country = ITA } } date = { day = 0 month = january year = 1936 } offset = 5 deathdate = { day = 29 month = december year = 1999 } name = "AI_EVENT" desc = "AI_EVENT" style = 2 action_a = { command = { type = secederegion which = ITA value = "Morocco" } command = { type = secederegion which = ITA value = "Algeria" } command = { type = secederegion which = ITA value = "Tunisia" } } } ######################################################################### # The Vienna Diktat (was 2019) ######################################################################### event = { id = 3136035 random = no country = GER # Triggered by HUN 3141003 name = EVT_2019_NAME desc = EVT_2019_DESC style = 2 picture = "vienna_diktat" action_a = { name = ACTIONNAME3136035A # Force Romanian acceptance ai_chance = 98 command = { type = relation which = ROM value = -10 } command = { type = relation which = HUN value = 10 } command = { type = domestic which = interventionism value = 1 } command = { type = trigger which = 3167001 } # ROM } action_b = { name = ACTIONNAME3136035B # Deny the Hungarian request ai_chance = 2 command = { type = relation which = ROM value = 10 } command = { type = relation which = HUN value = -10 } command = { type = trigger which = 3141004 } # HUN command = { type = trigger which = 2702 } # ROM } } ######################################################################### # Germany supports Antonescu (were 172017 and 172018 by Generalisimo) ######################################################################### event = { id = 3136036 random = no country = GER # triggered by ROM 3167006 name = EVT_3136036_NAME # The Iron Guard Rebellion in Romania desc = EVT_3136036_DESC style = 2 picture = "antonescu_hitler" action_a = { name = ACTIONNAME3136036A # aid Antonescu command = { type = supplies value = -100 } command = { type = trigger which = 3167007 } } action_b = { name = ACTIONNAME3136036B # no help command = { } } } event = { id = 3136037 random = no country = GER # triggered by ROM 3167006 name = EVT_3136037_NAME # Horia Sima has taken power in Romania desc = EVT_3136037_DESC style = 2 picture = "antonescu_hitler" action_a = { name = ACTIONNAME3136037B # Let this unfortunate incident slide command = { type = money value = -24 } } action_b = { name = ACTIONNAME3136037A # war with romania command = { type = war which = ROM } } } ######################################################################### # Altmark Incident (was 172048 by Steel) modified by Luxor ######################################################################### event = { id = 3136038 random = no country = GER # Triggered by Norwegian event 3158000 name = EVT_3136038_NAME # The Altmark Incident desc = EVT_3136038_DESC style = 2 picture = "altmark" action_a = { ai_chance = 96 name = ACTIONNAME3136038A # Secretly prepare for Fall Weserubung command = { type = local_setflag which = AltmarkIncident } } action_b = { ai_chance = 2 name = ACTIONNAME3136038B # Immediately declare war on Norway command = { type = war which = NOR } command = { type = sleepevent which = 29 } # No Weserubung } action_c = { ai_chance = 2 name = ACTIONNAME3136038C # Let this incident pass command = { type = money value = -100 } command = { type = sleepevent which = 29 } # No Weserubung } } ######################################################################### # Fall Weserubung (was 172049 by Steel) modified by Luxor ######################################################################### event = { id = 29 random = no country = GER trigger = { event = 3136038 # Altmark incident local_flag = AltmarkIncident exists = NOR war = { country = ENG country = GER } OR = { NOT = { exists = POL } NOT = { war = { country = GER country = POL } } } NOT = { war = { country = NOR country = GER } war = { country = NOR country = ENG } war = { country = NOR country = SOV } alliance = { country = NOR country = GER } alliance = { country = NOR country = ENG } alliance = { country = NOR country = SOV } } } name = EVT_29_NAME # Operation Fall Weserubung desc = EVT_29_DESC style = 2 picture = "weserubung" date = { day = 0 month = april year = 1940 } offset = 3 deathdate = { day = 0 month = April year = 1942 } action_a = { name = ACTIONNAME29A # invade Denmark and Norway ai_chance = 97 command = { type = relation which = DEN value = -100 } command = { type = relation which = NOR value = -100 } command = { type = domestic which = defense_lobby value = 1 } command = { type = war which = NOR } command = { type = sleepevent which = 3131005 } # ENG command = { type = trigger which = 3158001 } # NOR } action_b = { name = ACTIONNAME29B # Cancel the invasion of Denmark and Norway ai_chance = 2 command = { type = domestic which = defense_lobby value = -1 } command = { type = sleepevent which = 3128000 } #DEN } action_c = { name = ACTIONNAME29C # Expand the plan: invade Denmark, Norway, and Sweden ai_chance = 1 command = { type = relation which = DEN value = -100 } command = { type = relation which = NOR value = -100 } command = { type = relation which = SWE value = -100 } command = { type = domestic which = defense_lobby value = 1 } command = { type = sleepevent which = 3131005 } #ENG command = { type = war which = NOR } # command = { type = war which = SWE } command = { type = trigger which = 3158001 } #NOR command = { type = trigger which = 8400000 } #SWE } } ######################################################################### # Denmark invasion (was 172050 by Steel) modified by Luxor ######################################################################### event = { id = 3136039 random = no country = GER # Triggered by DEN 3128000 name = EVT_3136039_NAME # The German invasion of Denmark desc = EVT_3136039_DESC style = 2 picture = "denmark" action_a = { name = ACTIONNAME3136039A # Advance into Jutland command = { type = addcore which = 216 } # Kolding command = { type = make_puppet which = DEN } command = { type = trigger which = 313624000 } #GER had to chose occupation policy } } event = { id = 313624000 #new event random = no country = GER name = EVT_313624000_NAME # The German occupation of Denmark desc = EVT_313624000_DESC style = 2 picture = "ger_event_denmark_occupation" action_a = { name = ACTIONNAME313624000A # We accept danish authority command = { type = trigger which = 3128015 } # DEN } action_b = { name = ACTIONNAME313624000B # We should rip denmark off command = { type = inherit which = DEN value = 0 } command = { type = province_revoltrisk which = 294 value = 30 } command = { type = province_revoltrisk which = 210 value = 25 } command = { type = province_revoltrisk which = 220 value = 20 } command = { type = dissent value = 10 } } } ######################################################################### # Vichy at war - GER ######################################################################### event = { id = 3136041 random = no country = GER trigger = { event = 3188003 } name = EVT_3136041_NAME # Pressure on Vichy desc = EVT_3136041_DESC style = 2 picture = "fall_anton" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_DAMN } } event = { id = 3136227 random = no country = GER decision = { ai = no exists = VIC OR = { event = 3136041 event = 3188003 } } decision_trigger = { OR = { war = { country = GER country = ENG } war = { country = GER country = USA } } NOT = { war = { country = GER country = VIC } } NOT = { alliance = { country = GER country = VIC } } } trigger = { ai = yes exists = VIC OR = { event = 3136041 event = 3188003 } OR = { war = { country = GER country = ENG } war = { country = GER country = USA } } NOT = { war = { country = GER country = VIC } } NOT = { alliance = { country = GER country = VIC } } } name = EVT_3136227_NAME # Case Anton desc = EVT_3136227_DESC style = 2 decision_picture = "ger_decision_fall_anton" picture = "fall_anton" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136227A # Annex Vichy ai_chance = 0 command = { type = inherit which = VIC value = 0 } command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 94 when = 1 } #Corsica command = { trigger = { alliance = { country = GER country = ITA } } type = transport_pool which = ITA value = 80 } # captured merchant navy ships command = { trigger = { alliance = { country = GER country = RSI } } type = transport_pool which = RSI value = 80 } command = { trigger = { NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = ITA } } } type = transport_pool which = GER value = 80 } } action_b = { name = ACTIONNAME3136227B # Annex Vichy and garrison the coastline ai_chance = 100 trigger = { OR = { AI = GER AND = { NOT = { AI = GER } energy = 4500 metal = 2250 rare_materials = 1125 supplies = 3000 manpower = 78 } } } command = { type = inherit which = VIC value = 0 } command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = RSI value = 94 when = 1 } #Corsica command = { type = activate_division which = 14500 value = 389 where = 80 when = 0 } command = { type = activate_division which = 14500 value = 390 where = 79 when = 0 } command = { type = activate_division which = 14500 value = 391 where = 82 when = 0 } command = { type = activate_division which = 14500 value = 392 where = 89 when = 0 } command = { type = activate_division which = 14500 value = 393 where = 86 when = 0 } command = { type = activate_division which = 14500 value = 394 where = 87 when = 0 } command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 389 } command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 390 } command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 391 } command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 392 } command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 393 } command = { trigger = { AI = NO } type = unlock_division which = 14500 value = 394 } command = { trigger = { AI = NO } type = energypool value = -4500 } command = { trigger = { AI = NO } type = metalpool value = -2250 } command = { trigger = { AI = NO } type = rarematerialspool value = -1125 } command = { trigger = { AI = NO } type = supplies value = -3000 } command = { trigger = { AI = NO } type = manpowerpool value = -78 } command = { trigger = { alliance = { country = GER country = ITA } } type = transport_pool which = ITA value = 80 } # captured merchant navy ships command = { trigger = { alliance = { country = GER country = RSI } } type = transport_pool which = RSI value = 80 } command = { trigger = { NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = ITA } } } type = transport_pool which = GER value = 80 } } } event = { id = 3136228 random = no country = U14 trigger = { exists = VIC OR = { event = 3136041 # Fall Anton info event AND = { event = 3188008 # Spain joins Axis; Franco's proposal OR = { #GER attention focused elsewhere war = { country = GER country = USA } war = { country = GER country = SOV } } NOT = { event = 3336000 } #NOW } } OR = { war = { country = GER country = ENG } war = { country = GER country = USA } } OR = { war = { country = GER country = U14 } NOT = { exists = GER } } NOT = { alliance = { country = GER country = VIC } } NOT = { war = { country = U14 country = VIC } } NOT = { alliance = { country = U14 country = VIC } } OR = { war = { country = GER country = VIC } random = 5 } } name = EVT_3136228_NAME # coup in Vichy desc = EVT_3136228_DESC style = 2 picture = "fra_fff" date = { day = 0 month = march year = 1936 } offset = 14 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_EXCELLENT command = { type = inherit which = VIC value = 1 } } } ########################################################################### # We need Denmark torpedoboats (was 172104 by Ghost_dk) modified by Luxor ########################################################################### event = { id = 3136042 random = no country = GER trigger = { event = 3136039 NOT = { war = { country = DEN country = GER } } control = { province = 220 data = GER } # Arhus controlled by Germany } name = EVT_3136042_NAME # Germany demands Danish torpedo boats desc = EVT_3136042_DESC style = 2 picture = "den_torpedoboats" date = { day = 4 month = february year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1947 } action_a = { name = ACTIONNAME3136042A # Requisition the Danish torpedo boats for training use command = { type = trigger which = 3128005 } } } ############################################### # We 'borrow' the torpedo boats from Denmark (was 172105 by Ghost_dk) ############################################### event = { id = 3136043 random = no country = GER # triggered by DEN 3128006 name = EVT_3136043_NAME # Germany demands Danish torpedo boats: the Danes fold desc = EVT_3136043_DESC style = 2 picture = "den_torpedoboats" action_a = { name = ACTIONNAME3136043A # Receive the Danish torpedo boats command = { type = supplies value = 50 } } } ############################################### # How dare they refuse! (was 172106 by Ghost_dk) ############################################### event = { id = 3136044 random = no country = GER # triggered by DEN 3128006 name = EVT_3136044_NAME # Germany demands Danish torpedo boats: the Danes Hold desc = EVT_3136044_DESC style = 2 picture = "den_torpedoboats" action_a = { name = ACTIONNAME3136044A # damn! command = { type = dissent value = 2 } } } ######################################################################### # Propose Anti-Comintern pact to Denmark (by Luxor) ######################################################################### event = { id = 3136047 random = no country = GER trigger = { event = 3136039 exists = DEN NOT = { war = { country = GER country = DEN } } NOT = { alliance = { country = GER country = SOV } } } name = EVT_3136047_NAME # Anti-Comintern pact with Denmark desc = EVT_3136047_DESC style = 2 picture = "den_anticomintern" date = { day = 24 month = november year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1947 } action_a = { name = ACTIONNAME3136047A # Propose to sign the Pact command = { type = money value = -3 } command = { type = trigger which = 3128010 } command = { type = relation which = DEN value = -10 } } action_b = { name = ACTIONNAME3136047B # No, we dare not provoke the USSR. command = { type = money value = -1 } command = { type = relation which = DEN value = -25 } } } event = { id = 3136048 random = no country = GER # Triggered by DEN 3128010 name = EVT_3136048_NAME # Anti-Comintern Pact signed desc = EVT_3136048_DESC style = 2 picture = "den_anticomintern" action_a = { name = ACTIONNAME3136048A command = { type = money value = 10 } command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } } } ######################################################################### # End of Denmark (by Luxor) ######################################################################### event = { id = 3136049 random = no country = GER # Triggered by DEN 3128014 name = EVT_3136049_NAME # Germany annexes Denmark desc = EVT_3136049_DESC style = 2 picture = "ger_event_operation_safari" action_a = { name = ACTIONNAME3136049A # Dismiss Danish government command = { type = trigger which = 3128007 } #DEN - germany tries to capture the danish fleet #command = { type = inherit which = DEN value = 0 } } } ########################################################## # They sunk their own ships! - Historical captured ships ########################################################## event = { id = 3136045 random = no country = GER # triggered by DEN 3128007 A name = EVT_3136045_NAME # Germany captured danish ships desc = EVT_3136045_DESC # style = 2 picture = "ger_event_operation_safari_success" action_a = { name = ACTIONNAME3136045A command = { type = supplies value = 200 } command = { type = oilpool value = 100 } command = { type = escort_pool which = GER value = 9 } command = { type = inherit which = DEN value = 0 } command = { type = add_corps which = "Dänische Flotte" value = naval where = 294 } command = { type = activate_division which = 14500 value = 600 where = 294 } # command = { type = activate_division which = 14500 value = 601 where = 294 } # } } ########################################################### # They sunk their own ships! - Ahistorical captured ships ########################################################### event = { id = 312624001 random = no country = GER # triggered by DEN 3128007 A name = EVT_3136045_NAME # Germany captured danish ships desc = EVT_3136045_DESC # style = 2 picture = "ger_event_operation_safari_success" action_a = { name = ACTIONNAME3136045A command = { type = supplies value = 200 } command = { type = oilpool value = 100 } command = { type = escort_pool which = GER value = 9 } command = { type = inherit which = DEN value = 0 } command = { type = add_corps which = "Dänische Flotte" value = naval where = 294 } command = { type = activate_division which = 14500 value = 600 where = 294 } # command = { type = activate_division which = 14500 value = 601 where = 294 } # command = { type = activate_division which = 14500 value = 602 where = 294 } # command = { type = activate_division which = 14500 value = 603 where = 294 } # command = { type = activate_division which = 14500 value = 604 where = 294 } # command = { type = activate_division which = 14500 value = 605 where = 294 } # command = { type = activate_division which = 14500 value = 606 where = 294 } # command = { type = activate_division which = 14500 value = 607 where = 294 } # command = { type = activate_division which = 14500 value = 608 where = 294 } # command = { type = activate_division which = 14500 value = 609 where = 294 } # } } ########################################################### # They sunk their own ships! - Danish fleet is lost ########################################################### event = { id = 3136046 random = no country = GER # triggered by DEN 3128007 B name = EVT_3136045_NAME # Germany captured danish ships desc = EVT_3136045_DESC # style = 2 picture = "ger_event_operation_safari_defeat" action_a = { name = ACTIONNAME3136045B command = { type = supplies value = -150 } command = { type = metalpool value = 500 } command = { type = oilpool value = -75 } command = { type = inherit which = DEN value = 0 } command = { type = dissent value = 2 } } } ###################################################################### # We want control of the Danish Navy (was 172110 by Ghost_dk) ###################################################################### #event = { # id = 3136050 # random = no # country = GER # # trigger = { event = 3136049 } # # name = EVT_3136050_NAME # Germany takes control of the Danish Navy # desc = EVT_3136050_DESC # style = 2 # picture = "den_torpedoboats" # # date = { day = 29 month = august year = 1943 } # offset = 15 # deathdate = { day = 29 month = december year = 1999 } # # action_a = { # name = ACTIONNAME3136050A # Salvage what we can # command = { type = supplies value = 25 } # command = { type = metalpool value = 1500 } # command = { type = oilpool value = 100 } # command = { type = relation which = DEN value = -10 } # } #} ######################################################################### # Spanish Civil War - Legion Condor ######################################################################### event = { id = 3136051 random = no country = GER # Triggered by U01 3173000 trigger = { event = 3173000 } name = EVT_3136051_NAME # Spanish Civil War desc = EVT_3136051_DESC style = 2 date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { ai_chance = 99 name = ACTIONNAME3136051A # Prepare the Condor Legion command = { type = setflag which = SCW_aid_GER } } action_b = { ai_chance = 1 name = ACTIONNAME3136051B # Franco needs no aid command = { type = dissent value = 5 } } } event = { id = 3136226 random = no country = GER trigger = { flag = SCW_aid_GER war = { country = U01 country = SPR } OR = { AND = { AI = no money = 100 } ai = yes } } name = EVT_3136226_NAME # 'Operation Feuerzauber' desc = EVT_3136226_DESC style = 2 picture = "feuerzauber" date = { day = 27 month = july year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK # Initiate 'Feuerzauber' command = { type = relation which = SPR value = -20 } command = { type = relation which = ITA value = 5 } command = { type = relation which = ENG value = -5 } command = { type = relation which = FRA value = -5 } command = { type = relation which = POR value = 10 } command = { type = belligerence which = GER value = 1 } command = { trigger = { ai = no } type = money value = -100 } command = { type = trigger which = 31733016 } # U01 } } event = { id = 3136161 random = no country = GER trigger = { flag = SCW_aid_GER war = { country = U01 country = SPR } manpower = 7 # 6.5 oil = 500 supplies = 500 metal = 500 } name = EVT_3136161_NAME # German Intervention in Spanish Civil War desc = EVT_3136161_DESC style = 2 picture = "leg_condor" date = { day = 27 month = october year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136161A # Send the Condor Legion command = { type = relation which = SPR value = -20 } command = { type = relation which = ITA value = 5 } command = { type = relation which = ENG value = -5 } command = { type = relation which = FRA value = -5 } command = { type = relation which = POR value = 10 } command = { type = belligerence which = GER value = 1 } command = { type = manpowerpool value = -7 } # -6.5 command = { type = convoypool which = GER value = -15 } command = { type = trade which = GER where = U01 energy = -15 oil = -5 supplies = -10 when = 1080 value = 1 } #3 years of economic aid, can't be cancelled # command = { type = oilpool value = -500 } # command = { type = supplies value = -500 } # command = { type = metalpool value = -500 } command = { type = trigger which = 3173003 } # U01 command = { type = trigger which = 3182072 } # USA } } event = { id = 3136162 random = no country = GER trigger = { event = 3136161 war = { country = U01 country = SPR } } name = EVT_3136162_NAME # Spanish Civil War Experience desc = EVT_3136162_DESC style = 2 picture = "scw_lehren" date = { day = 0 month = february year = 1937 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136162A command = { type = gain_tech which = 4080 } # Close Air Support 1937 command = { type = gain_tech which = 4380 } # 1938 Double engine design study command = { type = gain_tech which = 9200 } # Dive Bombing Concept } } ######################################################################### # German soldiers return home ######################################################################### event = { id = 3136163 random = no country = GER # triggered by U01 3173010 name = EVT_3136163_NAME # The Condor Legion Return Home desc = EVT_3136163_DESC style = 2 picture = "leg_kehrt_heim" action_a = { name = ACTIONNAME3136163A command = { type = manpowerpool value = 6 } command = { type = dissent value = -1 } command = { type = convoypool which = GER value = 15 } command = { type = end_trades which = GER where = U01 } } } event = { id = 3136164 random = no country = GER # triggered by SPR 3174018 name = EVT_3136164_NAME # The Condor Legion Return Home desc = EVT_3136163_DESC style = 2 picture = "leg_kehrt_heim" action_a = { name = ACTIONNAME3136164A command = { type = manpowerpool value = 3 } command = { type = end_trades which = GER where = U01 } command = { type = convoypool which = GER value = 5 } } } ######################################################################### # Franco's Proposal / Meeting at Hendaye ######################################################################### event = { id = 3136165 random = no country = GER trigger = { flag = SCW NOT = { exists = SPR } exists = U01 event = 3136161 # GER Condor Legion NOT = { alliance = { country = GER country = U01 } } exists = VIC # Morocco control = { province = 717 data = VIC } control = { province = 718 data = VIC } control = { province = 719 data = VIC } control = { province = 720 data = VIC } control = { province = 721 data = VIC } control = { province = 722 data = VIC } control = { province = 723 data = VIC } control = { province = 724 data = VIC } control = { province = 725 data = VIC } control = { province = 726 data = VIC } # Oran + border to Morocco control = { province = 728 data = VIC } control = { province = 729 data = VIC } NOT = { war = { country = GER country = VIC } } NOT = { war = { country = U01 country = VIC } } NOT = { war = { country = GER country = USA } } NOT = { war = { country = U01 country = USA } } NOT = { war = { country = GER country = SOV } } NOT = { war = { country = U01 country = SOV } } OR = { AND = { NOT = { AI = GER } supplies = 10000 } AI = GER } } name = EVT_3136165_NAME # Franco's Proposal desc = EVT_3136165_DESC style = 2 picture = "franco_hitler" date = { day = 23 month = october year = 1940 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136165A # No ai_chance = 99 command = { type = relation which = U01 value = -35 } } action_b = { name = ACTIONNAME3136165B # Ok ai_chance = 1 command = { type = trigger which = 31733025 } # U01 decision command = { type = relation which = VIC value = -150 } command = { type = money value = -250 } } } event = { id = 3136229 random = no country = GER name = EVT_3136229_NAME # Franco's Proposal desc = EVT_3136229_DESC style = 2 picture = "franco_hitler" action_a = { name = ACTIONNAME3136165B # welcome to the Axis command = { trigger = { AI = NO } type = supplies value = -10000 } command = { type = trade which = GER where = U01 energy = -50 oil = -10 supplies = -50 money = -1 when = 1080 value = 1 } #3 years of economic aid, can't be cancelled command = { type = alliance which = U01 } command = { type = trigger which = 3188008 } # VIC } } ######################################################################### # Information on Franco's demands ######################################################################### #event = { # id = 3136193 # random = no # country = GER # # trigger = { # atwar = yes # flag = SCW # NOT = { exists = SPR } # exists = U01 # event = 3136161 # GER Condor Legion # NOT = { alliance = { country = GER country = U01 } } # exists = VIC # control = { province = 719 data = VIC } # control = { province = 720 data = VIC } # control = { province = 717 data = VIC } # control = { province = 718 data = VIC } # control = { province = 721 data = VIC } # control = { province = 722 data = VIC } # control = { province = 723 data = VIC } # control = { province = 724 data = VIC } # control = { province = 725 data = VIC } # control = { province = 726 data = VIC } # control = { province = 728 data = VIC } # NOT = { war = { country = GER country = VIC } } # NOT = { war = { country = U01 country = VIC } } # } # # name = EVT_3136193_NAME # desc = EVT_3136193_DESC # style = 2 # picture = "franco_hitler" # # date = { day = 2 month = october year = 1939 } # offset = 5 # deathdate = { day = 29 month = december year = 1999 } # # action_a = { # name = ACTIONNAME3136193A # We can prepare the resources if we want # command = { } # } #} ############################################## # Blue Division ############################################## event = { id = 3136166 random = no country = GER # triggered by U01 3173013 name = EVT_3136166_NAME desc = EVT_3136166_DESC style = 2 picture = "blaue_div" action_a = { name = ACTIONNAME3136166A command = { type = activate_division which = 14500 value = 326 when = 0 } } } ######################################################################### # Belgium Neutrality Promises (was 9000 by Bolt) modified by Luxor ######################################################################### event = { id = 3136052 random = no country = GER trigger = { atwar = no exists = BEL NOT = { puppet = { country = BEL country = GER } } NOT = { alliance = { country = BEL country = ENG } } } name = EVT_3136052_NAME # German statement regarding Belgium neutrality desc = EVT_3136052_DESC style = 2 picture = "bel_ger" date = { day = 12 month = october year = 1937 } offset = 1 deathdate = { day = 29 month = december year = 1937 } action_a = { name = ACTIONNAME3136052A # Make public promises to respect Belgium neutrality command = { type = relation which = BEL value = 50 } command = { type = relation which = LUX value = 50 } command = { type = relation which = HOL value = 50 } command = { type = relation which = FRA value = 10 } command = { type = relation which = ENG value = 5 } } action_b = { name = ACTIONNAME3136052B # no guarantees command = { type = relation which = BEL value = -50 } command = { type = relation which = LUX value = -50 } command = { type = relation which = HOL value = -50 } command = { type = relation which = FRA value = -10 } command = { type = relation which = ENG value = -5 } } } ######################################################################### # The Beer Hall Bomb by Ryan Crierie for human ######################################################################### event = { id = 3136053 random = no country = GER trigger = { AI = no government = fascist minister = 1 # AH alive } name = EVT_3136053_NAME # The George Elser Bomb Plot desc = EVT_3136053_DESC style = 2 picture = "Fail_Hitler_Assasination" date = { day = 7 month = november year = 1939 } offset = 1 deathdate = { day = 29 month = november year = 1939 } action_a = { name = ACTIONNAME3136053A # Hitler leaves the Hall early command = { type = dissent value = 5 } } action_b = { name = ACTIONNAME3136053B # Hitler finishes his speech command = { type = headofstate which = 211 } # Hermann Göring command = { type = headofgovernment which = 213 } # Hermann Göring command = { type = sleepminister which = 1 } # AH command = { type = sleepminister which = 41 } # AH command = { type = sleepminister which = 177 } # AH command = { type = dissent value = 10 } } } ######################################################################### # The Beer Hall Bomb by Ryan Crierie for AI ######################################################################### event = { id = 3136183 random = no country = GER trigger = { AI = yes government = fascist minister = 1 # AH alive } name = EVT_3136053_NAME # The George Elser Bomb Plot desc = EVT_3136053_DESC style = 2 picture = "Fail_Hitler_Assasination" date = { day = 7 month = november year = 1939 } offset = 1 deathdate = { day = 29 month = november year = 1939 } action_a = { name = ACTIONNAME3136053A # Hitler leaves the Hall early ai_chance = 99 command = { type = dissent value = -8 } #removes MR pact dissent for AI only command = { type = domestic which = professional_army value = 6 } #AI help for professional German army } action_b = { name = ACTIONNAME3136053B # Hitler finishes his speech ai_chance = 1 command = { type = headofstate which = 211 } # Hermann Göring command = { type = headofgovernment which = 213 } # Hermann Göring command = { type = sleepminister which = 1 } # AH command = { type = sleepminister which = 41 } # AH command = { type = sleepminister which = 177 } # AH command = { type = dissent value = 10 } } } ######################################################################### # The July 20th plot by Luxor & CCM Von Hausser ######################################################################### event = { id = 3136054 random = no country = GER trigger = { government = fascist minister = 1 # AH alive war = { country = GER country = SOV } control = { province = 553 data = SOV } # Leningrad control = { province = 617 data = SOV } # Kiev control = { province = 599 data = SOV } # Minsk NOT = { event = 2024 } # SOV Bitter Peace } name = EVT_3136054_NAME # The July 20 Plot desc = EVT_3136054_DESC style = 2 picture = "Fail_Hitler_Assasination" date = { day = 19 month = july year = 1944 } offset = 1 deathdate = { day = 29 month = august year = 1999 } action_a = { name = ACTIONNAME3136054A # Hitler speaks above ground ai_chance = 80 command = { type = sleepleader which = 354 } # von Witzleben command = { type = sleepleader which = 344 } # von Stülpnagel C.H. command = { type = sleepleader which = 212 } # Olbricht command = { type = sleepleader which = 695 } # Erich Fellgiebel command = { type = sleepleader which = 230 } # Erwin Rommel command = { type = sleepleader which = 311 } # von Kluge command = { type = wakeleader which = 505 } # Himmler command = { type = sleepminister which = 162 } # von Witzleben command = { type = sleepminister which = 184 } command = { type = sleepminister which = 102 } # von Stauffenberg command = { type = sleepminister which = 165 } # E. Rommel command = { type = sleepminister which = 231 } # von Kluge command = { type = sleepminister which = 7 } # Beck command = { type = sleepminister which = 34 } command = { type = sleepminister which = 160 } # Hoepner command = { type = sleepminister which = 183 } command = { type = sleepminister which = 48 } # Goerdeler command = { type = sleepminister which = 99 } command = { type = sleepminister which = 258 } # Korten command = { type = dissent value = 5 } } action_b = { name = ACTIONNAME3136054B # Hitler speaks in the bunker ai_chance = 20 command = { type = headofstate which = 34 } # Beck command = { type = headofgovernment which = 48 } # Goerdeler command = { type = sleepminister which = 1 } # AH command = { type = sleepminister which = 41 } # AH command = { type = sleepminister which = 177 } # AH command = { type = sleepminister which = 108 } # Himmler command = { type = sleepminister which = 212 } # Himmler command = { type = dissent value = 20 } } } ##################################################### # Republic of Spain and Germany talk (Civil war over) # (was 5600007} ##################################################### event = { id = 3136055 random = no country = GER # Triggered by SPR 5600006 name = EVT_3136055_NAME # Spain has refused desc = EVT_3136055_DESC style = 2 picture = "spa_ger" action_a = { name = ACTIONNAME3136055A # Declare war on Spain! command = { type = war which = SPR} } } ##################################################### # Republic of Spain and Germany talk (Civil war over) # (was 5600009} ##################################################### event = { id = 3136056 random = no country = GER # Triggered by SPR 5600008 name = EVT_3136056_NAME # Spain has refused desc = EVT_3136056_DESC style = 2 picture = "spa_ger" action_a = { name = ACTIONNAME3136056A # Declare war on Spain! command = { type = war which = SPR} command = { type = war which = U01} } } ######################################################################### # Germany declares war Vichy (was 5600011} ######################################################################### event = { id = 3136057 random = no country = GER # Triggered by VIC 3188004 name = EVT_3136057_NAME # Vichy Collapses desc = EVT_3136057_DESC style = 2 picture = "fall_anton" action_a = { name = ACTIONNAME3136057A command = { type = inherit which = VIC value = 0 } command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1392 when = 1 } # Indochina; just in case that Vichy refused to hand it over to Japan before command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1393 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1404 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1395 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1396 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1391 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1405 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1394 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1397 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1398 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1399 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1403 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1402 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1400 when = 1 } command = { trigger = { NOT = { war = { country = GER country = JAP } } } type = secedeprovince which = JAP value = 1401 when = 1 } } } ########################################################################### # Germany dismantles the Maginot Line (was 5600023} ########################################################################### event = { id = 3136058 random = no country = GER trigger = { exists = VIC control = { province = 104 data = GER } # Maginot Line control = { province = 107 data = GER } control = { province = 105 data = GER } control = { province = 96 data = GER } } name = EVT_3136058_NAME # Dismantle the Maginot Line desc = EVT_3136058_DESC style = 2 picture = "maginot_demontage" date = { day = 0 month = January year = 1936 } offset = 10 deathdate = { day = 29 month = December year = 1999 } action_a = { name = ACTIONNAME3136058A # Extend the Siegfried line command = { type = construct which = land_fort where = 104 value = -9 } command = { type = construct which = land_fort where = 107 value = -8 } command = { type = construct which = land_fort where = 105 value = -8 } command = { type = construct which = land_fort where = 96 value = -10 } command = { type = supplies value = 100 } command = { type = construct which = land_fort where = 131 value = 3 } # Cologne command = { type = construct which = land_fort where = 126 value = 1 } # Aachen } action_b = { name = ACTIONNAME3136058B # Convert it to supplies command = { type = construct which = land_fort where = 104 value = -9 } command = { type = construct which = land_fort where = 107 value = -8 } command = { type = construct which = land_fort where = 105 value = -8 } command = { type = construct which = land_fort where = 96 value = -10 } command = { type = supplies value = 300 } } } ########################################################################### # Germany claims Elsass-Lothringen ########################################################################### event = { id = 3136059 random = no country = GER trigger = { war = { country = GER country = FRA } } name = EVT_3136059_NAME # Claim Elsass-Lothringen desc = EVT_3136059_DESC style = 2 picture = "frei_volk" date = { day = 0 month = January year = 1936 } offset = 1 deathdate = { day = 29 month = December year = 1999 } action_a = { name = ACTIONNAME3136059A command = { type = addcore which = 105 } command = { type = addcore which = 107 } command = { type = addcore which = 104 } command = { type = addcore which = 109 } #Luxemburg added here since it is missing in INC } } ########################################################################### # Tripartite Pact events Germany-Italy-Japan ########################################################################### event = { id = 3136061 random = no country = GER trigger = { event = 3136033 # Vichy event exists = SOV government = fascist relation = { which = ITA value = 100 } relation = { which = JAP value = 100 } control = { province = 55 data = -3 } # Paris held by allied forces NOT = { war = { country = GER country = ITA } war = { country = GER country = JAP } war = { country = JAP country = ITA } alliance = { country = GER country = ENG } alliance = { country = GER country = SOV } alliance = { country = ITA country = ENG } alliance = { country = ITA country = SOV } alliance = { country = JAP country = ENG } alliance = { country = JAP country = SOV } } } name = EVT_3136061_NAME # Tripartite Pact proposed desc = EVT_3136061_DESC style = 2 picture = "tripartite" date = { day = 26 month = september year = 1940 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136061A # propose pact ai_chance = 98 command = { type = domestic which = interventionism value = 1 } command = { type = relation which = SOV value = -10 } command = { type = trigger which = 3146000 } # JAP } action_b = { name = ACTIONNAME3136061B # no pact ai_chance = 2 command = { type = domestic which = interventionism value = -1 } } } ############################# # Japan and Italy signed ############################# event = { id = 3136062 # 172027 random = no country = GER # Triggered by ITA 3145000 name = EVT_3136062_NAME # Berlin-Rome-Tokyo axis formed desc = EVT_3136062_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136062A command = { type = money value = 750 } command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } command = { type = dissent value = -1 } } } ############################# # Japan alone signed ############################# event = { id = 3136063 # 172028 random = no country = GER # Triggered by ITA 3145000 name = EVT_3136063_NAME # Berlin-Tokyo axis formed desc = EVT_3136063_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136063A command = { type = money value = 10 } command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } command = { type = dissent value = -1 } } } ############################# # Italy alone signed ############################# event = { id = 3136064 # 172029 random = no country = GER # Triggered by ITA 3145001 name = EVT_3136064_NAME # Berlin-Rome axis formed desc = EVT_3136064_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136064A command = { type = money value = 10 } command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } command = { type = dissent value = -1 } } } ############################# # Japan and Italy refused ############################# event = { id = 3136065 # 172030 random = no country = GER # triggered by ITA 3145001 name = EVT_3136065_NAME # Tripartite Pact refused desc = EVT_3136065_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136065A # Germany stands alone. command = { type = money value = -1000 } command = { type = dissent value = 3 } } } ######################################################################## # Tripartite Pact proposal to Hungary ######################################################################## event = { id = 3136066 random = no country = GER trigger = { relation = { which = HUN value = 100 } OR = { event = 3136062 event = 3136063 event = 3136064 } exists = HUN NOT = { war = { country = HUN country = GER } } } name = EVT_3136066_NAME # Tripartite Pact proposal to Hungary desc = EVT_3136066_DESC style = 2 picture = "tripartite" date = { day = 19 month = november year = 1940 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136066A # yes ai_chance = 98 command = { type = domestic which = interventionism value = 1 } command = { type = relation which = SOV value = -10 } command = { type = trigger which = 3141007 } # HUN } action_b = { name = ACTIONNAME3136066B # no ai_chance = 2 command = { type = domestic which = interventionism value = -1 } } } ########################################################## # Tripartite Pact, Hungary signs # (was 172133 by Generalisimo) ########################################################## event = { id = 3136067 random = no country = GER # Triggered by HUN 3141007 name = EVT_3136067_NAME # Hungary signs the Tripartite Pact desc = EVT_3136067_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136067A command = { type = money value = 50 } } } ########################################################## # Tripartite Pact, Hungary refuses # (was 172134 by Generalisimo) ########################################################## event = { id = 3136068 random = no country = GER # Triggered by HUN 3141007 name = EVT_3136068_NAME # Hungary rejects the Tripartite Pact desc = EVT_3136068_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136068A # This hurts our influence command = { type = money value = -2 } } } ######################################################################## # Tripartite Pact proposal to Romania (by Luxor) ######################################################################## event = { id = 3136069 random = no country = GER trigger = { relation = { which = ROM value = 100 } OR = { event = 3136062 event = 3136063 event = 3136064 } exists = ROM NOT = { war = { country = ROM country = GER } } NOT = { alliance = { country = ROM country = SOV } } } name = EVT_3136069_NAME # Tripartite Pact proposal to Romania desc = EVT_3136069_DESC style = 2 picture = "tripartite" date = { day = 22 month = november year = 1940 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136069A # Yes ai_chance = 98 command = { type = domestic which = interventionism value = 1 } command = { type = relation which = SOV value = -10 } command = { type = trigger which = 3167009 } # ROM } action_b = { name = ACTIONNAME3136069B # No ai_chance = 2 command = { type = domestic which = interventionism value = -1 } } } ########################################################## # Tripartite Pact, Romania signs (by Luxor) ########################################################## event = { id = 3136070 random = no country = GER # Triggered by ROM 3167009 name = EVT_3136070_NAME # Romania signs the Tripartite Pact desc = EVT_3136067_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136067A command = { type = money value = 50 } } } ########################################################## # Tripartite Pact, Romania refuses (by Luxor) ########################################################## event = { id = 3136071 random = no country = GER # Triggered by ROM 3167009 name = EVT_3136071_NAME # Romania rejects the Tripartite Pact desc = EVT_3136071_DESC style = 2 picture = "tripartite" action_a = { name = ACTIONNAME3136068A command = { type = money value = -2 } } } ######################################################################### # Belgium surrenders - German event (by Luxor) ######################################################################### event = { id = 3136072 random = no country = GER # Triggered by BEL 3115003 name = EVT_3136072_NAME # Belgium surrenders desc = EVT_3136072_DESC style = 2 picture = "bel_kapitulation" action_a = { name = ACTIONNAME3136072A # Excellent # command = { type = trigger which = 3115007 } # BEL command = { type = addcore which = 110 } # Eupen command = { type = transport_pool which = GER value = 15 } #captured merchant ships command = { type = transport_pool which = BEL value = -15 } } } ######################################################################### # Holland surrenders - German event (by Luxor) ######################################################################### event = { id = 3136073 random = no country = GER # Triggered by HOL 3155002 name = EVT_3136073_NAME # Holland surrenders desc = EVT_3136073_DESC style = 2 picture = "hol_kapitulation" action_a = { name = ACTIONNAME3136073A command = { type = trigger which = 3055004 } # HOL command = { type = transport_pool which = GER value = 35 } #captured merchant ships command = { type = transport_pool which = HOL value = -35 } } } ######################################################################### # Volkssturm Creation ######################################################################### event = { id = 3136080 random = no country = GER trigger = { atwar = GER OR = { lost_national = { country = GER value = 5 } AND = { AI = GER war = { country = GER country = SOV } NOT = { land_percentage = { country = SOV value = 0.6 } } # less than 60% of USSR's army size } } } name = EVT_3136080_NAME # Volkssturm creation desc = EVT_3136080_DESC style = 2 picture = "volkssturm" date = { day = 0 month = january year = 1942 } offset = 10 deathdate = { day = 0 month = january year = 1999 } action_a = { ai_chance = 100 name = ACTIONNAME3131012A command = { type = activate_division which = 14500 value = 370 when = 0 } command = { type = activate_division which = 14500 value = 371 when = 0 } command = { type = activate_division which = 14500 value = 372 when = 0 } command = { type = activate_division which = 14500 value = 373 when = 0 } command = { type = activate_division which = 14500 value = 374 when = 0 } command = { type = activate_division which = 14500 value = 375 when = 0 } command = { type = activate_division which = 14500 value = 376 when = 0 } command = { type = activate_division which = 14500 value = 377 when = 0 } command = { type = activate_division which = 14500 value = 378 when = 0 } command = { type = activate_division which = 14500 value = 379 when = 0 } command = { type = activate_division which = 14500 value = 380 when = 0 } command = { type = activate_division which = 14500 value = 381 when = 0 } command = { type = activate_division which = 14500 value = 382 when = 0 } command = { type = activate_division which = 14500 value = 383 when = 0 } command = { type = activate_division which = 14500 value = 384 when = 0 } command = { type = activate_division which = 14500 value = 385 when = 0 } command = { type = activate_division which = 14500 value = 386 when = 0 } command = { trigger = { NOT = { AI = GER } } type = manpowerpool value = 250 } command = { trigger = { AI = GER AI = SOV } type = manpowerpool value = 1250 } command = { trigger = { AI = GER NOT = { AI = SOV } } type = manpowerpool value = 2500 } command = { trigger = { NOT = { AI = GER } } type = dissent value = 3 } } action_b = { ai_chance = 0 name = ACTIONNAME3131012B command = { type = dissent value = -1 } } } ########################################################################## # Rhineland re-occupation ########################################################################## event = { id = 3136010 random = no country = GER trigger = { exists = GER }# ai = no name = EVT_3136010_NAME # Rhineland re-occupation Warning desc = EVT_3136010_DESC style = 2 picture = "Rheinland" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136010A command = { type = relative_manpower value = 90 } } } ######################################################################### # Netherlands Dams (was 40901 by Aregorn 030601) modified by Luxor ######################################################################### event = { id = 3136023 # 3036017 random = no country = GER trigger = { ai = no war = { country = GER country = HOL } not = { event = 3155002 } # HOL surrenders to GER } name = EVT_3136023_NAME # Bridges and Dams in the Netherlands desc = EVT_3136023_DESC style = 2 picture = "hol_damm" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136023A # Lets be fast! they won't realise what stroke them command = { } } } ######################################################################### # Netherlands Dams repaired (by Luxor) ######################################################################### event = { id = 3136025 random = no country = GER trigger = { ai = no event = 3055001 # Holland blows the damms event = 3155002 # Holland surrenders to Germany supplies = 300 } name = EVT_3136025_NAME # Netherlands Dams repaired desc = EVT_3136025_DESC style = 2 picture = "hol_damm_rep" date = { day = 0 month = january year = 1936 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136025A # Repair the Bridges command = { type = supplies value = -300 } command = { type = construct which = infrastructure where = 124 value = 30 } command = { type = construct which = infrastructure where = 119 value = 30 } command = { type = construct which = infrastructure where = 118 value = 30 } command = { type = construct which = infrastructure where = 120 value = 30 } command = { type = construct which = infrastructure where = 121 value = 30 } command = { type = construct which = infrastructure where = 122 value = 30 } command = { type = construct which = infrastructure where = 123 value = 30 } command = { type = construct which = infrastructure where = 125 value = 30 } command = { type = trigger which = 3136026 } } action_b = { name = ACTIONNAME3136025B # Don't repair the Bridges command = { type = construct which = infrastructure where = 119 value = -30 } command = { type = construct which = infrastructure where = 124 value = -30 } command = { type = construct which = infrastructure where = 118 value = -30 } command = { type = construct which = infrastructure where = 120 value = -30 } command = { type = construct which = infrastructure where = 121 value = -30 } command = { type = construct which = infrastructure where = 122 value = -30 } command = { type = construct which = infrastructure where = 123 value = -30 } command = { type = construct which = infrastructure where = 125 value = -30 } } } event = { id = 3136026 random = no country = GER # This is a flag event name = EVT_3136026_NAME # Bridges and Dams repaired desc = EVT_3136026_DESC style = 2 picture = "hol_damm_rep" action_a = { name = ACTIONNAME3136026A command = { } } } ######################################################## # Expand Military Airport ######################################################## event = { id = 3136028 random = no country = GER trigger = { metal = 50 energy = 100 supplies = 50 oil = 25 control = { province = 217 data = GER } # Aalborg NOT = { war = { country = DEN country = GER } } } name = EVT_3136028_NAME # The expansion of the Aalborg airport desc = EVT_3136028_DESC style = 2 picture = "fliegerhorst_aalborg" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1947 } action_a = { name = ACTIONNAME3136028A # Expand the airport command = { type = construct which = air_base where = 217 value = 6 } command = { type = metalpool value = -50 } command = { type = energypool value = -100 } command = { type = supplies value = -50 } command = { type = oilpool value = -25 } } action_b = { name = ACTIONNAME3136028B command = { } } } ############################################### # Germany receive Danish AA-guns (was 172109 by Ghost_dk) ############################################### Event = { id = 3136031 random = no country = GER trigger = { puppet = { country = DEN country = GER } random = 50 } name = EVT_3136031_NAME # Germany receives anti-aircraft guns from Denmark Desc = EVT_3136031_DESC style = 2 picture = "den_aa" date = { day = 0 month = january year = 1937 } offset = 15 deathdate = { day = 29 month = december year = 1947 } action_a = { name = ACTIONNAME3136031A command = { type = construct which = flak where = -1 value = 1 } command = { type = trigger which = 8300007 } } } ############################################### # Include Jutland in atlantic wall? # (was 172112 by Ghost_dk) modified by Luxor ############################################### #event = { # id = 3136032 # random = no # country = GER # # trigger = { # puppet = { country = DEN country = GER } # control = { province = 292 data = GER } # control = { province = 92 data = GER } # control = { province = 91 data = GER } # control = { province = 56 data = GER } # random = 40 # } # # name = EVT_3136032_NAME # The Germans include the Danish Jutland in the Atlantic Wall # desc = EVT_3136032_DESC # style = 2 # # date = { day = 0 month = january year = 1937 } # offset = 15 # deathdate = { day = 29 month = december year = 1947 } # # action_a = { # name = ACTIONNAME3136032A # ai_chance = 95 # command = { type = construct which = coastal_fort where = 92 value = 1 } # Arhus # command = { type = construct which = coastal_fort where = 91 value = 1 } # Kolding # command = { type = construct which = coastal_fort where = 292 value = 1 } # Aalborg # command = { type = metalpool value = -400 } # command = { type = supplies value = -10 } # } # action_b = { # name = ACTIONNAME3136032B # ai_chance = 5 # command = { } # } #} ############################################## # Hungary attacks Slovakia on a limited scale # By samu ############################################## #event = { # id = 3136081 # random = no # country = GER # # # Triggered by HUN 3141000 # # name = EVT_3136081_NAME # desc = EVT_2041_DESC # style = 2 # picture = "slovakia" # # action_a = { # name = ACTIONNAME3136081A # ai_chance = 50 # command = { type = trigger which = 3187003 }# SLO # command = { type = relation which = HUN value = 20 } # } # action_b = { # name = ACTIONNAME3136081B # ai_chance = 50 # command = { type = relation which = HUN value = -20 } # } #} ############################################# # Hungary attacks Slovakia - German Response # By samu ############################################# #event = { # id = 3136082 # random = no # country = GER # # # Triggered by HUN 3141000 # # name = EVT_3136082_NAME # Hungary attacks Slovakia # desc = EVT_2042_DESC # style = 2 # picture = "slovakia" # # action_a = { # name = ACTIONNAME3136082A # ai_chance = 50 # command = { type = relation which = HUN value = -20 } # } # action_b = { # name = ACTIONNAME3136082B # ai_chance = 50 # command = { type = end_mastery which = SLO } # command = { type = peace which = HUN value = 0 } # command = { type = relation which = HUN value = 20 } # } #} ############################################ # Hungary didn't accept Vienna Diktat # By samu ############################################ event = { id = 3136083 random = no country = GER # Triggered by HUN 3141004 name = EVT_3141003_NAME desc = EVT_3141003_DESC style = 2 picture = "vienna_diktat" action_a = { name = ACTIONNAME3136083A # War with Hungary ai_chance = 70 command = { type = war which = HUN } command = { type = trigger which = 3167002 }# ROM } action_b = { name = ACTIONNAME3136083B # Wait and See ai_chance = 30 command = { type = relation which = ROM value = -20 } command = { type = relation which = HUN value = 20 } } } ############################################ # Soviet Warning ############################################ event = { id = 3136084 random = no country = GER # Triggered by SOV 3183047 name = EVT_3136084_NAME # Soviet Warning desc = EVT_3136084_DESC style = 2 picture = "abteilung_fremde_heere" action_a = { name = ACTIONNAME3136084A command = { } } } ######################################################################### # Early Conquest of Poland ######################################################################### event = { id = 3136085 random = no country = GER trigger = { ai = no OR = { AND = { lost_national = { country = POL value = 100 } exists = POL war = { country = GER country = POL } } puppet = { country = POL country = GER } } } name = EVT_3136085_NAME # Poland Surrenders desc = EVT_3136085_DESC style = 2 picture = "sieg_polen" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 28 month = august year = 1939 } action_a = { name = ACTIONNAME3136085A command = { type = inherit which = POL value = 0 } } } ######################################################################### # Olympic Games of 1936 (was 9070 by Bolt) ######################################################################### event = { id = 3136087 random = no country = GER trigger = { NOT = { atwar = GER OR = { control = { province = 195 data = GER } # Vienna control = { province = 207 data = GER } # Prague control = { province = 232 data = GER } # Warsaw control = { province = 116 data = GER } # Brussels control = { province = 109 data = GER } # Lux control = { province = 122 data = GER } # Amsterdam control = { province = 294 data = GER } # Copenhagen control = { province = 483 data = GER } # Oslo control = { province = 29 data = GER } # London control = { province = 419 data = GER } # Rome control = { province = 284 data = GER } # Budapest control = { province = 316 data = GER } # Bucharest } } } name = EVT_3136087_NAME # The Berlin Olympic Games desc = EVT_3136087_DESC style = 2 picture = "olympia_1936" date = { day = 15 month = august year = 1936 } action_a = { name = ACTIONNAME3136087A command = { type = dissent value = -2 } command = { type = relation which = BEL value = 30 } command = { type = relation which = LUX value = 30 } command = { type = relation which = HOL value = 30 } command = { type = relation which = FRA value = 20 } command = { type = relation which = ENG value = 20 } command = { type = relation which = DEN value = 30 } command = { type = relation which = NOR value = 30 } command = { type = relation which = SWE value = 30 } command = { type = relation which = FIN value = 30 } command = { type = relation which = ITA value = 35 } command = { type = relation which = JAP value = 35 } command = { type = relation which = USA value = 30 } command = { type = relation which = CAN value = 30 } command = { type = relation which = HUN value = 35 } command = { type = relation which = ROM value = 35 } command = { type = relation which = YUG value = 30 } command = { type = relation which = BUL value = 30 } command = { type = relation which = GRE value = 30 } command = { type = relation which = AUS value = 35 } command = { type = money value = 250 } } } ########################################################################### # Sudetenland Forts (by Luxor) ########################################################################### event = { id = 3136088 random = no country = GER trigger = { OR = { event = 2040 event = 3136015 } } name = EVT_3136088_NAME # Sudetenland forts desc = EVT_3136088_DESC style = 2 picture = "sudetenwall" date = { day = 0 month = january year = 1939 } offset = 7 deathdate = { day = 0 month = november year = 1939 } action_a = { name = ACTIONNAME3136088A # Dismantle the forts ai_chance = 99 command = { type = construct which = land_fort where = 197 value = -10 } command = { type = construct which = land_fort where = 204 value = -10 } command = { type = construct which = land_fort where = 205 value = -10 } command = { type = construct which = land_fort where = 200 value = -10 } command = { type = metalpool value = 750 } command = { type = supplies value = 550 } } action_b = { name = ACTIONNAME3136088B # Leave the forts intact ai_chance = 1 command = { } } } ##################################################################### # 369.Infanterie Division 'Vrazj' (by Luxor) (Changed by Rommel - 28.5.13) ##################################################################### event = { id = 3136089 # 3036423 random = no country = GER trigger = { war = { country = GER country = SOV } NOT = { exists = YUG } alliance = { country = GER country = CRO } energy = 450 metal = 225 supplies = 50 } name = EVT_3136089_NAME # Foreign volunteers from Croatia desc = EVT_3136089_DESC style = 2 picture = "369" date = { day = 0 month = september year = 1942 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136089A # Create the division command = { type = activate_division which = 14500 value = 321 when = 0 } command = { type = energypool value = -450 } command = { type = metalpool value = -225 } command = { type = supplies value = -50 } } } ##################################################################### # 373.Infanterie Division 'Tigar' (by Luxor) (Changed by Rommel - 28.5.13) ##################################################################### event = { id = 3136090 # 3036424 random = no country = GER trigger = { war = { country = GER country = SOV } NOT = { exists = YUG } alliance = { country = GER country = CRO } energy = 450 metal = 225 supplies = 50 } name = EVT_3136089_NAME desc = EVT_3136090_DESC style = 2 picture = "369" date = { day = 0 month = january year = 1943 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136089A command = { type = activate_division which = 14500 value = 322 when = 0 } command = { type = energypool value = -450 } command = { type = metalpool value = -225 } command = { type = supplies value = -50 } } } ##################################################################### # 392.Infanterie Division 'Plava' (by Luxor) (Changed by Rommel - 28.5.13) ##################################################################### event = { id = 3136091 # 3036425 random = no country = GER trigger = { war = { country = GER country = SOV } NOT = { exists = YUG } alliance = { country = GER country = CRO } energy = 450 metal = 225 supplies = 50 } name = EVT_3136089_NAME desc = EVT_3136091_DESC style = 2 picture = "369" date = { day = 0 month = august year = 1943 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136089A command = { type = activate_division which = 14500 value = 323 when = 0 } command = { type = energypool value = -450 } command = { type = metalpool value = -225 } command = { type = supplies value = -50 } } } ##################################################################### # 15.Kroatische/JG52 (by Luxor) (Changed by Rommel - 28.5.13) ##################################################################### #event = { # id = 3136092 # 3036426 # random = no # country = GER # # trigger = { # war = { country = GER country = SOV } # NOT = { exists = YUG } # alliance = { country = GER country = CRO } # energy = 450 # metal = 225 # supplies = 50 # } # # name = EVT_3136089_NAME # desc = EVT_3136092_DESC # style = 2 # # date = { day = 0 month = august year = 1943 } # offset = 30 # deathdate = { day = 29 month = december year = 1999 } # # action_a = { # name = ACTIONNAME3136092A # command = { type = strength which = interceptor when = 1 where = 1 value = 0.5 } # command = { type = energypool value = -450 } # command = { type = metalpool value = -225 } # command = { type = supplies value = -50 } # } #} ##################################################################### # 15.Kroatische/KG53 (by Luxor) (Changed by Rommel - 28.5.13) ##################################################################### #event = { # id = 3136093 # 3036427 # random = no # country = GER # # trigger = { # war = { country = GER country = SOV } # NOT = { exists = YUG } # alliance = { country = GER country = CRO } # energy = 600 # metal = 300 # supplies = 50 # } # # name = EVT_3136089_NAME # desc = EVT_3136093_DESC # style = 2 # # date = { day = 0 month = august year = 1943 } # offset = 30 # deathdate = { day = 29 month = december year = 1999 } # # action_a = { # name = ACTIONNAME3136092A # command = { type = strength which = tactical_bomber when = 1 where = 1 value = 0.5 } # command = { type = energypool value = -600 } # command = { type = metalpool value = -300 } # command = { type = supplies value = -50 } # } #} ##################################################################### # Denmark volunteers (by Luxor) ##################################################################### event = { id = 3136094 # 3036428 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_VP = { country = DEN value = 100 } NOT = { exists = DEN } } control = { province = 294 data = GER } # Kobenhavn } alliance = { country = GER country = DEN } } } name = EVT_3136094_NAME # Denmark volunteers : 1941 desc = EVT_3136094_DESC style = 2 picture = "freiwllige_den" date = { day = 0 month = january year = 1941 } offset = 60 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136094A # Enlist #command = { type = manpowerpool value = 5 } command = { type = add_division which = "Frikorps Danmark" value = militia when = 2 } } } event = { id = 3136095 # 3036429 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_VP = { country = DEN value = 100 } NOT = { exists = DEN } } control = { province = 294 data = GER } # Kobenhavn } alliance = { country = GER country = DEN } } } name = EVT_3136095_NAME # Denmark volunteers : 1942 desc = EVT_3136094_DESC style = 2 picture = "freiwllige_den" date = { day = 0 month = january year = 1942 } offset = 85 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136094A # Enlist command = { type = manpowerpool value = 3 } } } event = { id = 3136096 # 3036430 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_VP = { country = DEN value = 100 } NOT = { exists = DEN } } control = { province = 294 data = GER } # Kobenhavn } alliance = { country = GER country = DEN } } } name = EVT_3136096_NAME # Denmark volunteers : 1943 desc = EVT_3136094_DESC style = 2 picture = "freiwllige_den" date = { day = 0 month = january year = 1943 } offset = 85 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136094A # Enlist command = { type = manpowerpool value = 5 } } } ##################################################################### # Belgium volunteers (by Luxor) ##################################################################### event = { id = 3136097 # 3036431 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_national = { country = BEL value = 100 } NOT = { exists = BEL } } control = { province = 116 data = GER } # Bruxelles } alliance = { country = GER country = BEL } } } name = EVT_3136097_NAME # Belgium volunteers : 1941 desc = EVT_3136097_DESC style = 2 picture = "freiwllige_bel" date = { day = 0 month = january year = 1941 } offset = 120 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136097A # Enlist command = { type = manpowerpool value = 5 } } } event = { id = 3136098 # 3036432 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_national = { country = BEL value = 100 } NOT = { exists = BEL } } control = { province = 116 data = GER } # Bruxelles } alliance = { country = GER country = BEL } } } name = EVT_3136098_NAME # Belgium volunteers : 1944 desc = EVT_3136097_DESC style = 2 picture = "freiwllige_bel" date = { day = 0 month = october year = 1944 } offset = 90 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136097A # Enlist command = { type = manpowerpool value = 4 } } } ##################################################################### # Dutch volunteers (by hendriks) ##################################################################### event = { id = 23126560 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_national = { country = HOL value = 100 } NOT = { exists = HOL } } control = { province = 122 data = GER } # Amsterdam } alliance = { country = GER country = HOL } } } name = EVT_23126560_NAME desc = EVT_23126560_DESC style = 2 picture = "freiwllige_hol" date = { day = 0 month = january year = 1941 } offset = 90 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME23126560A # Enlist the Dutch command = { type = manpowerpool value = 9 } } } event = { id = 23126561 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_national = { country = HOL value = 100 } NOT = { exists = HOL } } control = { province = 122 data = GER } # Amsterdam } alliance = { country = GER country = HOL } } } name = EVT_23126561_NAME desc = EVT_23126561_DESC style = 2 picture = "freiwllige_hol" date = { day = 0 month = october year = 1944 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME23126561A # Enlist the Dutch command = { type = manpowerpool value = 7 } } } ##################################################################### # Croatia volunteers (by Luxor) ##################################################################### event = { id = 3136099 # 3036433 random = no country = GER trigger = { war = { country = GER country = SOV } NOT = { exists = YUG } exists = CRO } name = EVT_3136099_NAME # Croatia volunteers : 1941 desc = EVT_3136099_DESC style = 2 picture = "freiwllige_kro" date = { day = 0 month = july year = 1941 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136099A # Enlist command = { type = manpowerpool value = 13 } #Slovensko domobranstvo } } ##################################################################### # India volunteers (by Luxor) ##################################################################### event = { id = 3136100 # 3036434 random = no country = GER trigger = { war = { country = GER country = SOV } war = { country = GER country = ENG } OR = { AND = { control = { province = 785 data = ITA } # Matruh control = { province = 780 data = ITA } # Sidi Barrani } AND = { control = { province = 785 data = ITA } # Matruh control = { province = 780 data = ITA } # Sidi Barrani alliance = { country = GER country = ITA } } } } name = EVT_3136100_NAME # Indian volunteers : 1942 desc = EVT_3136100_DESC style = 2 picture = "freiwllige_ind" date = { day = 0 month = july year = 1942 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136100A # Enlist command = { type = manpowerpool value = 2 } } } ##################################################################### # Romania volunteers (by Luxor) ##################################################################### event = { id = 3136101 # 3036442 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_VP = { country = ROM value = 100 } NOT = { exists = ROM } } control = { province = 316 data = GER } # Bucharest } alliance = { country = GER country = ROM } } } name = EVT_3136101_NAME # Romania volunteers : 1943 desc = EVT_3136101_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = may year = 1943 } offset = 60 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136101A # Enlist the volunteers command = { type = manpowerpool value = 32 } } } ##################################################################### # Bulgaria volunteers (by Luxor) ##################################################################### event = { id = 3136102 # 3036443 random = no country = GER trigger = { war = { country = GER country = SOV } OR = { AND = { OR = { lost_VP = { country = BUL value = 100 } NOT = { exists = BUL } } control = { province = 321 data = GER } # Sofia } alliance = { country = GER country = BUL } } } name = EVT_3136102_NAME # Bulgaria volunteers : 1943 desc = EVT_3136102_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = may year = 1943 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136102A # Enlist the volunteers command = { type = manpowerpool value = 5 } } } ##################################################################### # USSR volunteers (by Luxor) ##################################################################### event = { id = 3136103 # 3036444 random = no country = GER trigger = { war = { country = GER country = SOV } year = 1942 control = { province = 242 data = GER } # Lwow control = { province = 612 data = GER } # Vinnytsa control = { province = 611 data = GER } # Zjitomir } name = EVT_3136103_NAME # Ukraine volunteers desc = EVT_3136103_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = january year = 1936 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136103A # Enlist the volunteers command = { type = manpowerpool value = 92 } } } event = { id = 3136104 # 3036445 random = no country = GER trigger = { war = { country = GER country = SOV } year = 1943 control = { province = 617 data = GER } # Kiev control = { province = 628 data = GER } # Kirovograd control = { province = 636 data = GER } # Kharkov } name = EVT_3136103_NAME # Ukraine volunteers desc = EVT_3136103_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = january year = 1936 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136103A # Enlist the volunteers command = { type = manpowerpool value = 77 } } } event = { id = 3136105 # 3036446 random = no country = GER trigger = { war = { country = GER country = SOV } year = 1942 control = { province = 599 data = GER } # Minsk control = { province = 600 data = GER } # Mogiljov control = { province = 255 data = GER } # Grodno } name = EVT_3136105_NAME # Byelorussian volunteers desc = EVT_3136103_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = january year = 1936 } offset = 50 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136103A # Enlist the volunteers command = { type = manpowerpool value = 69 } } } event = { id = 3136194 random = no country = GER trigger = { war = { country = GER country = SOV } year = 1942 control = { province = 264 data = GER } # Riga control = { province = 270 data = GER } # Tallin control = { province = 262 data = GER } # Kaunas } name = EVT_3136194_NAME # Baltic volunteers desc = EVT_3136194_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = january year = 1936 } offset = 10 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136194A # Enlist the volunteers command = { type = manpowerpool value = 44 } } } ##################################################################### # Cossacks volunteers (by Luxor) ##################################################################### event = { id = 3136106 # 3036447 random = no country = GER trigger = { war = { country = GER country = SOV } year = 1942 control = { province = 644 data = GER } # Rostov control = { province = 649 data = GER } # Millerovo control = { province = 691 data = GER } # Krasnodar } name = EVT_3136106_NAME # Cossacks volunteers desc = EVT_3136106_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = january year = 1936 } offset = 7 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136106A command = { type = manpowerpool value = 15 } } } ##################################################################### # 1.Kosaken Kavallerie Division (by Luxor) (Changed by Rommel - 18.5.13) ##################################################################### event = { id = 3136107 # 3036448 random = no country = GER trigger = { war = { country = GER country = SOV } control = { province = 644 data = GER } # Rostov control = { province = 649 data = GER } # Millerovo control = { province = 691 data = GER } # Krasnodar energy = 630 # 1 coal per ICxdays metal = 315 # 0.5 steel per ICxdays supplies = 70 # 10 supplies per IC } name = EVT_3136107_NAME desc = EVT_3136107_DESC style = 2 picture = "1_kosaken" date = { day = 0 month = december year = 1940 } offset = 20 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136107A command = { type = activate_division which = 14500 value = 324 when = 0 } command = { type = energypool value = -630 } command = { type = metalpool value = -315 } command = { type = supplies value = -70 } } } ##################################################################### # 2.Kosaken Kavallerie Division (by Luxor) (changed by Rommel - 18.5.13) ##################################################################### event = { id = 3136108 # 3036449 random = no country = GER trigger = { event = 3136107 war = { country = GER country = SOV } control = { province = 644 data = GER } # Rostov control = { province = 649 data = GER } # Millerovo control = { province = 691 data = GER } # Krasnodar energy = 630 # 1 coal per ICxdays metal = 315 # 0.5 steel per ICxdays supplies = 70 # 10 supplies per IC } name = EVT_3136107_NAME desc = EVT_3136108_DESC style = 2 picture = "2_kosaken" date = { day = 0 month = december year = 1940 } offset = 40 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136107A command = { type = activate_division which = 14500 value = 325 when = 0 } command = { type = energypool value = -630 } command = { type = metalpool value = -315 } command = { type = supplies value = -70 } } } ##################################################################### # Caucasian volunteers (by Luxor) ##################################################################### event = { id = 3136109 # 3036450 random = no country = GER trigger = { war = { country = GER country = SOV } year = 1942 control = { province = 708 data = GER } # Batumi control = { province = 709 data = GER } # Tbilisi control = { province = 702 data = GER } # Groznyj control = { province = 713 data = GER } # Baku } name = EVT_3136109_NAME # Caucasian volunteers desc = EVT_3136109_DESC style = 2 picture = "freiwllige_gen" date = { day = 0 month = january year = 1936 } offset = 7 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136109A command = { type = manpowerpool value = 24 } } } ##################################################################### # Vlassov Army (was 172011 by Generalisimo) modified by Luxor (Changed by Rommel - 18.5.13) ##################################################################### event = { id = 3136110 # 3036451 country = GER trigger = { event = 3183022 war = { country = GER country = SOV } energy = 1920 # 1 coal per ICxdays metal = 960 # 0.5 steel per ICxdays supplies = 160 # 10 supplies per IC random = 33 } name = EVT_3136110_NAME # Vlassov Army desc = EVT_3136110_DESC style = 2 picture = "poa" date = { day = 0 month = january year = 1942 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136110A # Form the Vlassov Army command = { type = wakeleader which = 579 } # Vlassov command = { type = manpowerpool value = 15 } # 15,000 Serbians joined too command = { type = add_corps which = "Russische Befreiungsarmee" value = land when = 579 where = 134 } #Was formed on Truppenübungsplatz Münsingen command = { type = activate_division which = 14500 value = 350 where = 134 } command = { type = activate_division which = 14500 value = 351 where = 134 } command = { type = activate_division which = 14500 value = 352 where = 134 } command = { type = energypool value = -1920 } command = { type = metalpool value = -960 } command = { type = supplies value = -160 } #command = { type = trigger which = 3183022 } } action_b = { name = ACTIONNAME3136110B # Leave him in prison command = { type = money value = 75 } #command = { type = trigger which = 3183022 } } } ########################################################################### # Reservists events # by Luxor ########################################################################### event = { id = 3136112 # 3036474 random = no country = GER trigger = { exists = CZE NOT = { war = { country = GER country = CZE }} NOT = { alliance = { country = GER country = CZE }} } name = EVT_3136112_NAME # 1938 Reservists call desc = EVT_3136112_DESC style = 2 picture = "welle_1" date = { day = 0 month = september year = 1938 } offset = 15 deathdate = { day = 0 month = october year = 1938 } action_a = { ai_chance = 100 name = ACTIONNAME3136112A # Recall command = { trigger = { AI = NO } type = manpowerpool value = 200 } # 695 MP moved to event 3136240 ################ command = { trigger = { AI = GER } type = manpowerpool value = 895 } command = { trigger = { AI = GER OR = { NOT = { AI = SOV } NOT = { AI = FRA } } } type = manpowerpool value = 500 } #added to last command ################ command = { type = relation which = FRA value = -20 } command = { type = relation which = ENG value = -20 } command = { type = relation which = USA value = -10 } } action_b = { ai_chance = 0 name = ACTIONNAME3136112B # Do not raise the tension command = { type = relation which = FRA value = 20 } command = { type = relation which = ENG value = 20 } command = { type = relation which = USA value = 10 } } } event = { id = 3136113 # 3036475 random = no country = GER trigger = { atwar = no } name = EVT_3136113_NAME # 1939 Reservists call desc = EVT_3136113_DESC style = 2 picture = "welle_2" date = { day = 0 month = july year = 1939 } offset = 15 deathdate = { day = 0 month = august year = 1939 } action_a = { ai_chance = 100 name = ACTIONNAME3136112A command = { trigger = { AI = NO } type = manpowerpool value = 100 } # 565 MP moved to event 3136240 ################ command = { trigger = { AI = GER } type = manpowerpool value = 665 } command = { trigger = { AI = GER OR = { NOT = { AI = SOV } NOT = { AI = FRA } } } type = manpowerpool value = 350 } #added to last command ################ command = { type = relation which = FRA value = -20 } command = { type = relation which = ENG value = -20 } command = { type = relation which = USA value = -10 } } action_b = { ai_chance = 0 name = ACTIONNAME3136112B # peace command = { type = relation which = FRA value = 20 } command = { type = relation which = ENG value = 20 } command = { type = relation which = USA value = 10 } } } ################################################################# # Reservists call - country at war ################################################################# event = { id = 3136240 #event introduced to postpone german buildup against France for human player random = no country = GER trigger = { AI = no atwar = yes } name = EVT_MOBWAR_NAME desc = EVT_MOBWAR_DESC style = 2 picture = "welle_1" date = { day = 0 month = august year = 1939 } offset = 7 deathdate = { day = 0 month = january year = 1999 } action_a = { name = ACTIONNAMEMOBWARA # Call the reservists command = { type = manpowerpool value = 1260 } } } event = { id = 3136199 random = no country = GER trigger = { atwar = yes } name = EVT_3136199_NAME desc = EVT_3136199_DESC style = 2 picture = "welle_2" date = { day = 0 month = may year = 1940 } offset = 10 deathdate = { day = 0 month = august year = 1940 } action_a = { name = ACTIONNAME3136199A # Welcome to the show command = { type = manpowerpool value = 1600 } command = { trigger = { AI = GER NOT = { AI = SOV } } type = manpowerpool value = 1200 } #added to last command } } ############################# # Dutch East Indies - Germany ############################# event = { id = 3136114 # 172031 random = no country = GER trigger = { NOT = { war = { country = GER country = JAP } } NOT = { exists = U19 } OR = { event = 3136062 # full Pact event = 3136063 # GER + JAP Pact } OR = { control = { province = 1640 data = GER } #Koeta-Radjs control = { province = 1642 data = GER } #Medan control = { province = 1635 data = GER } #Djambi control = { province = 1634 data = GER } #Pakan Baharoe control = { province = 1637 data = GER } #Padang control = { province = 1636 data = GER } #Palembang control = { province = 1641 data = GER } #Oosthaven control = { province = 1638 data = GER } #Bengkulu control = { province = 1639 data = GER } #Bangka Island control = { province = 1631 data = GER } #Poentianak control = { province = 1629 data = GER } #Singkawang control = { province = 1630 data = GER } #Sampit control = { province = 1628 data = GER } #Bakon control = { province = 1623 data = GER } #Longmerah control = { province = 1627 data = GER } #Tarakan control = { province = 1632 data = GER } #Balikpapan control = { province = 1633 data = GER } #Bandjarmasin control = { province = 1647 data = GER } #Batavia control = { province = 1648 data = GER } #Tjilegon control = { province = 1646 data = GER } #Tjilatjap control = { province = 1651 data = GER } #Bandoeng control = { province = 1650 data = GER } #Semarang control = { province = 1649 data = GER } #Tjirebon control = { province = 1654 data = GER } #Jogjakarta control = { province = 1653 data = GER } #Soerabaja control = { province = 1652 data = GER } #Rembang control = { province = 1655 data = GER } #Malang control = { province = 1656 data = GER } #Madura control = { province = 1643 data = GER } #Bali control = { province = 1644 data = GER } #Sumbawa control = { province = 1645 data = GER } #Waingapoe control = { province = 1615 data = GER } #Flores control = { province = 1619 data = GER } #Yamdena control = { province = 1616 data = GER } #Koepang control = { province = 1657 data = GER } #Makassar control = { province = 1660 data = GER } #Paloe control = { province = 1658 data = GER } #Kendari control = { province = 1659 data = GER } #Manado control = { province = 1620 data = GER } #Halmahera control = { province = 1621 data = GER } #Buru control = { province = 1622 data = GER } #Ceram control = { province = 1599 data = GER } #Manoekwari control = { province = 1600 data = GER } #Fak-Fak control = { province = 1618 data = GER } #Aru control = { province = 1601 data = GER } #Wakia control = { province = 1595 data = GER } #Ansoes control = { province = 1594 data = GER } #Wamena control = { province = 1596 data = GER } #Hollandia control = { province = 1598 data = GER } #Birab control = { province = 1597 data = GER } #Merauke } } name = EVT_3136114_NAME # Japan seizes control of Dutch East Indies desc = EVT_3136114_DESC style = 2 date = { day = 0 month = july year = 1940 } offset = 15 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136114A # ok ai_chance = 95 command = { type = money value = 25 } command = { type = relation which = JAP value = 50 } command = { type = secedearea which = JAP value = "Sumatra" } command = { type = secedearea which = JAP value = "South Borneo" } command = { type = secedearea which = JAP value = "West Java" } command = { type = secedearea which = JAP value = "East Java" } command = { type = secedearea which = JAP value = "Sunda Islands" } command = { type = secedearea which = JAP value = "Flores_Timor" } command = { type = secedearea which = JAP value = "Celebes" } command = { type = secedearea which = JAP value = "Molucks" } command = { type = secedearea which = JAP value = "Agats" } command = { type = secedearea which = JAP value = "Sarmi" } command = { type = secedeprovince which = JAP value = 1645 } command = { type = secedeprovince which = JAP value = 1648 } command = { type = secedeprovince which = JAP value = 1599 } command = { type = secedeprovince which = JAP value = 1600 } command = { type = secedeprovince which = JAP value = 1618 } command = { type = trigger which = 3146037 } } action_b = { name = ACTIONNAME3136114B # no ai_chance = 5 command = { type = relation which = JAP value = -100 } } } ######################################################################### # Germany expands military mission in China 1936 ######################################################################### event = { id = 3136115 random = no country = GER trigger = { exists = CHI atwar = no } name = EVT_3136115_NAME # Sino-German cooperation desc = EVT_3136115_DESC style = 2 picture = "ger_mission_china" date = { day = 15 month = april year = 1936 } offset = 60 deathdate = { day = 29 month = august year = 1936 } action_a = { ai_chance = 98 name = ACTIONNAME3136115A # Send command = { type = sleepleader which = 293 } # von Falkenhausen command = { type = supplies value = -200 } command = { type = rarematerialspool value = 1500 } command = { type = money value = 75 } command = { type = trigger which = 522003 } # CHI command = { type = relation which = CHI value = 20 } command = { type = relation which = JAP value = -20 } } action_b = { ai_chance = 1 name = ACTIONNAME3136115B # limit command = { type = supplies value = -50 } command = { type = rarematerialspool value = 500 } command = { type = money value = 2 } command = { type = trigger which = 522004 } # CHI command = { type = relation which = CHI value = 10 } command = { type = relation which = JAP value = -10 } } action_c = { ai_chance = 1 name = ACTIONNAME3136115C # recall command = { type = relation which = CHI value = -10 } command = { type = relation which = JAP value = 10 } command = { type = money value = -23 } command = { type = trigger which = 522006 } # CHI } } ######################################################################### # Germany continued military mission in China 1937 ######################################################################### event = { id = 3136116 random = no country = GER trigger = { event = 522003 exists = CHI atwar = no } name = EVT_3136115_NAME # The German military mission in China desc = EVT_3136116_DESC style = 2 picture = "ger_mission_china" date = { day = 15 month = april year = 1937 } offset = 60 deathdate = { day = 29 month = august year = 1937 } action_a = { name = ACTIONNAME3136116A # continue command = { type = supplies value = -300 } command = { type = rarematerialspool value = 1500 } command = { type = money value = 53 } command = { type = trigger which = 522005 } } action_b = { name = ACTIONNAME3136116B # withdraw command = { type = wakeleader which = 293 } # von Falkenhausen command = { type = money value = -75 } command = { type = trigger which = 522006 } } } ######################################################################### # German response ######################################################################### event = { id = 3136117 random = no country = GER # Triggered by JAP 3146038 name = EVT_3136117_NAME # The Japanese protest desc = EVT_3136117_DESC style = 2 picture = "ger_mission_china" action_a = { name = ACTIONNAME3136117A # ignore ai_chance = 1 command = { type = money value = 3 } command = { type = relation which = JAP value = -20 } } action_b = { name = ACTIONNAME3136117B # accept and withdraw ai_chance = 99 command = { type = wakeleader which = 293 } # von Falkenhausen command = { type = sleepevent which = 3136119 } command = { type = sleepevent which = 522016 } command = { type = money value = -3 } command = { type = relation which = JAP value = 20 } command = { type = trigger which = 522008 } } } ######################################################################### # German recognition of Manchukuo 4th February 1938 ######################################################################### event = { id = 3136118 # 172040 random = no country = GER trigger = { exists = MAN exists = JAP NOT = { war = { country = GER country = JAP } } } name = EVT_3136118_NAME # German recognition of Manchukuo desc = EVT_3136118_DESC style = 2 picture = "ger_man" date = { day = 3 month = february year = 1938 } offset = 1 deathdate = { day = 29 month = february year = 1938 } action_a = { name = ACTIONNAME3136118A # Formally recognise Manchukuo command = { type = end_trades which = GER where = CHI } command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepleader which = 50304 } # General von Falkenhausen CHI command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepteam which = 1005 } # von Falkenhausen CHI command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = wakeleader which = 293 } # von Falkenhausen GER command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepevent which = 3136119 } # sleep 1938 mission command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = sleepevent which = 522016 } # sleep allegiance event command = { trigger = { event = 522003 NOT = { event = 522006 } NOT = { event = 522008 } } type = trigger which = 522008 } # Chinese reaction command = { type = relation which = CHI value = -20 } command = { type = relation which = JAP value = 20 } command = { type = relation which = MAN value = 20 } command = { type = removecore which = 1605 } # Wewak command = { type = removecore which = 1602 } # Lae command = { type = removecore which = 1610 } # Bismarck Range command = { type = removecore which = 1726 } # New Britain command = { type = removecore which = 1727 } # New Britain command = { type = removecore which = 1724 } # Admirality Islands command = { type = removecore which = 1725 } # New Ireland command = { type = removecore which = 1587 } # North Solomon Islands command = { type = removecore which = 1682 } # Nauru command = { type = removecore which = 1677 } # Marshall Islands command = { type = removecore which = 1676 } # Marshall Islands command = { type = removecore which = 1669 } # Carolines command = { type = removecore which = 1671 } # Carolines command = { type = removecore which = 1668 } # Carolines command = { type = removecore which = 1667 } # Carolines command = { type = removecore which = 1665 } # Ponape command = { type = removecore which = 1674 } # Bikini command = { type = removecore which = 1675 } # Eniwetok command = { type = removecore which = 1666 } # Kosrae command = { type = removecore which = 1670 } # Palau command = { type = removecore which = 1683 } # Mariane Islands command = { type = removecore which = 1684 } # Mariane Islands command = { type = removecore which = 1685 } # Mariane Islands command = { type = removecore which = 1686 } # Mariane Islands } action_b = { name = ACTIONNAME3136118B # Refuse to recognise Manchuko command = { type = sleepevent which = 3146039 } # sleep Japanese trade command = { type = relation which = CHI value = 20 } command = { type = relation which = JAP value = -20 } command = { type = relation which = MAN value = -20 } } } ######################################################################### # Germany continued military mission in China 1938 ######################################################################### event = { id = 3136119 # 172041 random = no country = GER trigger = { event = 522005 # 1937 mission exists = CHI atwar = no } name = EVT_3136115_NAME desc = EVT_172041_DESC style = 2 picture = "ger_mission_china" date = { day = 15 month = april year = 1938 } offset = 60 deathdate = { day = 29 month = august year = 1938 } action_a = { name = ACTIONNAME3136116A command = { type = supplies value = -300 } command = { type = rarematerialspool value = 1500 } command = { type = money value = 43 } command = { type = trigger which = 522007 } } action_b = { name = ACTIONNAME3136116B command = { type = money value = -50 } command = { type = trigger which = 522008 } } } ######################################################################### # No shipments from Japan 1938 ######################################################################### event = { id = 3136120 # 172042 random = no country = GER # Triggered by JAP 3146039 name = EVT_3136120_NAME # Japanese trade with Germany desc = EVT_172042_DESC style = 2 picture = "ger_no_shipment" action_a = { name = ACTIONNAME3136120A # Deliver a note of protest command = { type = sleepevent which = 3146040 } # sleep Japanese trade 1939 command = { type = relation which = JAP value = -10 } } } ######################################################################### # Shipment from Japan 1938 ######################################################################### event = { id = 3136121 # 172043 random = no country = GER # Triggered by JAP 3146039 name = EVT_3136120_NAME # "Japanese trade with Germany" desc = EVT_172042_DESC style = 2 picture = "ger_no_shipment" action_a = { name = ACTIONNAME3136121A # Make good use of the critical resources command = { type = rarematerialspool value = 1000 } } } ######################################################################### # No shipments from Japan 1939 ######################################################################### event = { id = 3136122 # 172044 random = no country = GER # Triggered by 3146040 name = EVT_3136120_NAME # "Japanese trade with Germany" desc = EVT_172042_DESC style = 2 picture = "ger_no_shipment" action_a = { name = ACTIONNAME3136120A # Deliver a note of protest command = { type = relation which = JAP value = -10 } } } ######################################################################### # Shipment from Japan 1939 ######################################################################### event = { id = 3136123 # 172045 random = no country = GER # Triggered by 3146040 name = EVT_3136120_NAME # "Japanese trade with Germany" desc = EVT_172042_DESC style = 2 picture = "ger_no_shipment" action_a = { name = ACTIONNAME3136121A # Make good use command = { type = rarematerialspool value = 1000 } } } ######################################################################### # Austro-German Agreement offer (by Generalisimo) ######################################################################### event = { id = 3136125 random = no country = GER trigger = { exists = AUS exists = GER NOT = { war = { country = AUS country = GER } } } name = EVT_3136125_NAME # The Austro-German agreement desc = EVT_172046_DESC style = 2 picture = "ger_aus_handel" date = { day = 10 month = july year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1936 } action_a = { name = ACTIONNAME3136125A # Offer the agreement ai_chance = 99 command = { type = trigger which = 3114001 } # AUS command = { type = money value = 75 } } action_b = { ai_chance = 1 name = ACTIONNAME3136125B # No agreement command = { type = dissent value = 2 } command = { type = money value = -75 } } } ######################################################################### # Austro-German Agreement (by Generalisimo & Steel) ######################################################################### event = { id = 3136124 random = no country = GER # triggered by AUS 3114001 name = EVT_3136124_NAME # Germany honors the Austro-German Agreement desc = EVT_172046_DESC style = 2 picture = "ger_aus_handel" action_a = { name = ACTIONNAME3136124A # Promise to honor Austrian sovereignity command = { type = dissent value = -1 } command = { type = money value = 150 } } } ################################################################### # Germany demands back her former Colonies (by Luxor) ################################################################### event = { id = 3136126 random = no country = GER trigger = { headofstate = 1 # Hitler atwar = no } name = EVT_3136126_NAME desc = EVT_3136126_DESC style = 2 picture = "ger_kolonien" date = { day = 29 month = january year = 1937 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136126A # demand command = { type = addclaim which = 882 } # Walvis Bay command = { type = addclaim which = 885 } # Odangwa command = { type = addclaim which = 886 } # Grootfontein command = { type = addclaim which = 883 } # Lüderitz command = { type = addclaim which = 884 } # Windhoek command = { type = addclaim which = 849 } # Lindi command = { type = addclaim which = 848 } # Tabora command = { type = addclaim which = 851 } # Tabora command = { type = addclaim which = 846 } # Kigali command = { type = addclaim which = 847 } # Kigali command = { type = addclaim which = 850 } # Dar es Salaam command = { type = addclaim which = 852 } # Zanzibar command = { type = addclaim which = 933 } # Buea command = { type = addclaim which = 936 } # Yola command = { type = addclaim which = 919 } # Bouar command = { type = addclaim which = 955 } # Ho command = { type = addclaim which = 908 } # Ouesso command = { type = addclaim which = 948 } # Kara command = { type = addclaim which = 925 } # Maroua command = { type = addclaim which = 928 } # Ngaoundere command = { type = addclaim which = 924 } command = { type = addclaim which = 911 } # Douala command = { type = addclaim which = 909 } # Yaounde command = { type = addclaim which = 910 } # Yaounde command = { type = addclaim which = 950 } # Lomé command = { type = addclaim which = 1605 } # Wewak command = { type = addclaim which = 1602 } # Lae command = { type = addclaim which = 1610 } # Bismarck Range command = { type = addclaim which = 1726 } # New Britain command = { type = addclaim which = 1727 } # New Britain command = { type = addclaim which = 1724 } # Admirality Islands command = { type = addclaim which = 1725 } # New Ireland command = { type = addclaim which = 1587 } # North Solomon Islands command = { type = addclaim which = 1682 } # Nauru command = { type = addclaim which = 1677 } # Marshall Islands command = { type = addclaim which = 1676 } # Marshall Islands command = { type = addclaim which = 1669 } # Carolines command = { type = addclaim which = 1671 } # Carolines command = { type = addclaim which = 1668 } # Carolines command = { type = addclaim which = 1667 } # Carolines command = { type = addclaim which = 1665 } # Ponape command = { type = addclaim which = 1674 } # Bikini command = { type = addclaim which = 1675 } # Eniwetok command = { type = addclaim which = 1666 } # Kosrae command = { type = addclaim which = 1670 } # Palau command = { type = addclaim which = 1681 } # Wotje command = { type = addclaim which = 1684 } # Mariane Islands command = { type = addclaim which = 1685 } # Mariane Islands command = { type = addclaim which = 1686 } # Mariane Islands command = { type = addclaim which = 1603 } # Mount Hagen command = { type = addclaim which = 1234 } # Buna command = { type = addclaim which = 1731 } # Apia command = { type = addclaim which = 1328 } # Qingdao command = { type = trigger which = 3131046 } # ENG command = { type = trigger which = 432030 } # VIC command = { type = trigger which = 3300003 } # SAF command = { type = trigger which = 3400008 } # AST command = { type = trigger which = 5800005 } # BEL } action_b = { name = ACTIONNAME3136126B # Do not press command = { type = dissent value = 1 } # colonial groups angry command = { type = sleepevent which = 3131046 } # ENG command = { type = sleepevent which = 3131047 } # ENG command = { type = sleepevent which = 432030 } # VIC command = { type = sleepevent which = 432031 } # VIC command = { type = sleepevent which = 3300003 } # SAF command = { type = sleepevent which = 3300004 } # SAF command = { type = sleepevent which = 3400008 } # AST command = { type = sleepevent which = 3400009 } # AST command = { type = sleepevent which = 5800005 } # BEL command = { type = sleepevent which = 5800006 } # BEL } } ######################################################################### # German Aid to Afghanistan? # by Burris ######################################################################### event = { id = 3136127 # 172047 random = no country = GER trigger = { NOT = { OR = { alliance = { country = AFG country = SOV } alliance = { country = AFG country = ENG } war = { country = AFG country = GER } } } } name = EVT_3136127_NAME # Germany sends aid to Afghanistan desc = EVT_172047_DESC style = 2 picture = "ger_afg_mission" date = { day = 0 month = march year = 1936 } offset = 90 deathdate = { day = 29 month = october year = 1936 } action_a = { name = ACTIONNAME3136127A # Send aid command = { type = relation which = AFG value = 50 } command = { type = trigger which = 7600001 } command = { type = supplies value = -400 } command = { type = money value = 50 } } action_b = { name = ACTIONNAME3136127B # We have no time or resources to help them command = { type = relation which = AFG value = -50 } command = { type = money value = -3 } } } ############################### # British seize Iceland ############################### event = { id = 3136128 # 172051 random = no country = GER # Triggered by ENG 3131045 name = EVT_3136128_NAME # The invasion of Iceland desc = EVT_3136128_DESC style = 2 picture = "iceland" action_a = { name = ACTIONNAME3136128A # We will not forget this command = { type = secedeprovince which = ENG value = 1 } # Reykjavik command = { type = secedeprovince which = ENG value = 2 } # Akureyri command = { type = secedeprovince which = ENG value = 1783 } # Gothab } } ########################################################################## # Entartete Kunst (by SykoNurse & Generalisimo) # Modified by Luxor ########################################################################## event = { id = 3136129 random = no country = GER trigger = { random = 70 government = fascist } name = EVT_3136129_NAME # Entartete Kunst desc = EVT_3136129_DESC style = 2 picture = "ger_entartete_kunst" date = { day = 0 month = april year = 1937 } offset = 10 deathdate = { day = 29 month = december year = 1939 } action_a = { name = ACTIONNAME3136129A # Purge the museums command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } command = { type = supplies value = 100 } } action_b = { name = ACTIONNAME3136129B # Leave them as they are command = { type = domestic which = democratic value = 1 } command = { type = dissent value = 5 } } } ########################################################################## # Leni Riefenstahl (by SykoNurse & Generalisimo) ########################################################################## event = { id = 3136130 random = no country = GER trigger = { random = 70 event = 3136087 } name = EVT_3136130_NAME desc = EVT_172068_DESC style = 2 picture = "ger_riefenstahl" date = { day = 0 month = july year = 1938 } offset = 10 deathdate = { day = 29 month = september year = 1938 } action_a = { name = ACTIONNAME3136130A command = { type = money value = 25 } command = { type = supplies value = -25 } command = { type = construct which = ic where = 163 value = 1 } # Berlin } } ########################################################################## # Autobahn opened for public (by SykoNurse & Generalisimo) ########################################################################## event = { id = 3136131 random = no country = GER trigger = { random = 70 } name = EVT_3136131_NAME desc = EVT_3136131_DESC style = 2 picture = "ger_autobahn" date = { day = 0 month = january year = 1939 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136131A command = { type = money value = 20 } command = { type = dissent value = -1 } command = { type = construct which = infrastructure where = 182 value = 10 } # Tilsit command = { type = construct which = infrastructure where = 183 value = 10 } # Königsberg command = { type = construct which = infrastructure where = 184 value = 10 } # command = { type = construct which = infrastructure where = 185 value = 10 } # } } ########################################################################## # Transport for the Masses! (by SykoNurse & Generalisimo) ########################################################################## event = { id = 3136132 random = no country = GER trigger = { random = 90 atwar = no energy = 5000 oil = 1000 metal = 5000 } name = EVT_3136132_NAME # Transport for the Masses desc = EVT_172070_DESC style = 2 picture = "ger_kdf_wagen" date = { day = 0 month = january year = 1938 } offset = 30 deathdate = { day = 29 month = december year = 1942 } action_a = { name = ACTIONNAME3136132A # Issue the coupons to the German workers command = { type = dissent value = -1 } command = { type = construct which = ic where = 146 value = 3 } # Wolfsburg command = { type = oilpool value = -1000 } # going to private sector command = { type = metalpool value = -5000 } # used in production command = { type = energypool value = -5000 } # used in production command = { type = trigger which = 3136134 } # Volkswagen delivery TRIGGER } action_b = { name = ACTIONNAME3136132B # Do not issue the coupons command = { type = dissent value = 10 } command = { type = sleepevent which = 3136133 } # Volkswagen delivery } } ########################################################################## # Volkswagen delivery (by SykoNurse & Generalisimo) ########################################################################## event = { id = 3136133 random = no country = GER trigger = { AI = no random = 50 event = 3136134 } name = EVT_3136133_NAME desc = EVT_3136133_DESC style = 2 picture = "ger_kuebelwagen" date = { day = 0 month = january year = 1940 } offset = 30 deathdate = { day = 29 month = december year = 1942 } action_a = { name = ACTIONNAME3136133A # Motorize the Wehrmacht command = { type = dissent value = 5 } command = { type = supplies value = -20 } command = { type = activate_division which = 14500 value = 387 when = 0 } command = { type = activate_division which = 14500 value = 388 when = 0 } command = { type = manpowerpool value = -30 } } action_b = { name = ACTIONNAME3136133B # Motorize the workers command = { type = dissent value = -2 } command = { type = supplies value = -280 } } } ########################################################################## # Volkswagen delivery for AI only (by SykoNurse & Generalisimo) ########################################################################## event = { id = 3136184 random = no country = GER trigger = { random = 50 AI = yes event = 3136134 } name = EVT_3136133_NAME desc = EVT_3136133_DESC style = 2 date = { day = 0 month = january year = 1940 } offset = 30 deathdate = { day = 29 month = december year = 1942 } action_a = { name = ACTIONNAME3136133A # Motorize the Wehrmacht command = { type = dissent value = -5 } command = { type = supplies value = -20 } command = { type = activate_division which = 14500 value = 387 when = 0 } command = { type = activate_division which = 14500 value = 388 when = 0 } command = { type = manpowerpool value = -30 } } action_b = { name = ACTIONNAME3136133B # Motorize the workers command = { type = dissent value = -1 } command = { type = supplies value = -280 } } } ########################################################################## # Volkswagen delivery TRIGGER (by SykoNurse & Generalisimo) ########################################################################## event = { id = 3136134 random = no country = GER # triggered by GER 3136132 name = EVT_3136134_NAME desc = EVT_3136134_DESC style = 2 picture = "ger_kdf_wagen" action_a = { name = ACTIONNAME3136134A # We will deliver the cars command = { } } } ######################################################################### # US ultimatum, Hitler's answer (by Copper Nicus) ######################################################################### event = { id = 3136135 random = no country = GER # trigered by USA 3182079 name = EVT_3136135_NAME desc = EVT_172076_DESC style = 2 picture = "bel_ger" action_a = { name = ACTIONNAME3136135A # We will not take orders from the US command = { type = war which = USA } command = { type = dissent value = -1 } } action_b = { name = ACTIONNAME3136135B # Seek a diplomatic solution command = { type = money value = 5 } command = { type = trigger which = 3182080 } # USA } } ################# # Pacific Islands ################# event = { id = 3136136 random = no country = GER trigger = { flag = new_order_west alliance = { country = GER country = JAP } OR = { control = { province = 1605 data = GER } control = { province = 1602 data = GER } control = { province = 1610 data = GER } control = { province = 1726 data = GER } control = { province = 1727 data = GER } control = { province = 1724 data = GER } control = { province = 1725 data = GER } control = { province = 1587 data = GER } control = { province = 1682 data = GER } control = { province = 1677 data = GER } control = { province = 1676 data = GER } control = { province = 1669 data = GER } control = { province = 1671 data = GER } control = { province = 1668 data = GER } control = { province = 1667 data = GER } control = { province = 1665 data = GER } control = { province = 1674 data = GER } control = { province = 1675 data = GER } control = { province = 1666 data = GER } control = { province = 1670 data = GER } control = { province = 1683 data = GER } control = { province = 1684 data = GER } control = { province = 1685 data = GER } control = { province = 1686 data = GER } } } name = EVT_3136136_NAME # The Pacific colonies are given to Japan desc = EVT_3136136_DESC style = 2 picture = "ger_jap_order" action_a = { name = ACTIONNAME3136136A # Transfer our Pacific Colonies to Japanese control command = { type = secedeprovince which = JAP value = 1605 } # Wewak command = { type = secedeprovince which = JAP value = 1602 } # Lae command = { type = secedeprovince which = JAP value = 1610 } # Bismarck Range command = { type = secedeprovince which = JAP value = 1726 } # New Britain command = { type = secedeprovince which = JAP value = 1727 } # New Britain command = { type = secedeprovince which = JAP value = 1724 } # Admirality Islands command = { type = secedeprovince which = JAP value = 1725 } # New Ireland command = { type = secedeprovince which = JAP value = 1587 } # North Solomon Islands command = { type = secedeprovince which = JAP value = 1682 } # Nauru command = { type = secedeprovince which = JAP value = 1677 } # Marshall Islands command = { type = secedeprovince which = JAP value = 1676 } # Marshall Islands command = { type = secedeprovince which = JAP value = 1669 } # Carolines command = { type = secedeprovince which = JAP value = 1671 } # Carolines command = { type = secedeprovince which = JAP value = 1668 } # Carolines command = { type = secedeprovince which = JAP value = 1667 } # Carolines command = { type = secedeprovince which = JAP value = 1676 } # Kwajalein command = { type = secedeprovince which = JAP value = 1665 } # Ponape command = { type = secedeprovince which = JAP value = 1674 } # Bikini command = { type = secedeprovince which = JAP value = 1675 } # Eniwetok command = { type = secedeprovince which = JAP value = 1666 } # Kosrae command = { type = secedeprovince which = JAP value = 1670 } # Palau command = { type = secedeprovince which = JAP value = 1683 } # Mariane Islands command = { type = secedeprovince which = JAP value = 1684 } # Mariane Islands command = { type = secedeprovince which = JAP value = 1685 } # Mariane Islands command = { type = secedeprovince which = JAP value = 1686 } # Mariane Islands command = { type = removeclaim which = 1605 } # Wewak command = { type = removeclaim which = 1602 } # Lae command = { type = removeclaim which = 1610 } # Bismarck Range command = { type = removeclaim which = 1726 } # New Britain command = { type = removeclaim which = 1727 } # New Britain command = { type = removeclaim which = 1724 } # Admirality Islands command = { type = removeclaim which = 1725 } # New Ireland command = { type = removeclaim which = 1587 } # North Solomon Islands command = { type = removeclaim which = 1682 } # Nauru command = { type = removeclaim which = 1676 } # Marshall Islands command = { type = removeclaim which = 1677 } # Marshall Islands command = { type = removeclaim which = 1669 } # Carolines command = { type = removeclaim which = 1671 } # Carolines command = { type = removeclaim which = 1668 } # Carolines command = { type = removeclaim which = 1667 } # Carolines command = { type = removeclaim which = 1667 } # Carolines command = { type = removeclaim which = 1676 } # Kwajalein command = { type = removeclaim which = 1665 } # Ponape command = { type = removeclaim which = 1674 } # Bikini command = { type = removeclaim which = 1675 } # Eniwetok command = { type = removeclaim which = 1666 } # Kosrae command = { type = removeclaim which = 1670 } # Palau command = { type = removeclaim which = 1681 } # Wotje command = { type = removeclaim which = 1681 } # Wotje command = { type = removeclaim which = 1684 } # Mariane Islands command = { type = removeclaim which = 1685 } # Mariane Islands command = { type = removeclaim which = 1686 } # Mariane Islands command = { type = removeclaim which = 1603 } # Mount Hagen command = { type = removeclaim which = 1234 } # Buna command = { type = removeclaim which = 1731 } # Apia command = { type = removeclaim which = 1328 } # Qingdao command = { type = trigger which = 3146041 } # JAP } } ######################################################################### # Vichy France defies German Demands to try the French Traitors (by 2Coats) # Modified by Luxor ######################################################################### event = { id = 3136137 random = no country = GER # Triggered by VIC 432035 name = EVT_3136137_NAME desc = EVT_172101_DESC style = 2 picture = "fall_anton" action_a = { name = ACTIONNAME3136137A # immediately annex Vichy territory ai_chance = 0 command = { type = inherit which = VIC value = 0 } command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = ITA } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 87 when = 1 } #Nice command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 90 when = 1 } #Grenoble command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 91 when = 1 } #Chambery command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 86 when = 1 } #Toulon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 93 when = 1 } #Avignon command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 92 when = 1 } #Valence command = { trigger = { alliance = { country = GER country = RSI } } type = secedeprovince which = ITA value = 94 when = 1 } #Corsica } action_b = { name = ACTIONNAME3136137B # Let this insolence pass ai_chance = 100 command = { type = dissent value = 1 } } } ############################################## # Hitler's Birthday Military Parade (by Ghost_dk) ############################################## event = { id = 3136138 random = no country = GER trigger = { atwar = no } name = EVT_3136138_NAME desc = EVT_3136138_DESC style = 2 picture = "ger_geburtstag" date = { day = 19 month = april year = 1939 } action_a = { name = ACTIONNAME3136138A # Happy Birthday command = { type = dissent value = -1 } command = { type = supplies value = -50 } } } ################################# # Hitler visits Finland (by Ghost_dk) ################################# event = { id = 3136139 random = no country = GER trigger = { exists = FIN NOT = { OR = { ispuppet = FIN alliance = { country = GER country = FIN } alliance = { country = SOV country = FIN } war = { country = GER country = FIN } event = 3234001 #Finland's capitulation } } } name = EVT_3136139_NAME # Mannerheims 75th Birthday desc = EVT_3136139_DESC style = 2 picture = "mannerheim_hitler" date = { day = 3 month = june year = 1942 } offset = 1 deathdate = { day = 6 month = june year = 1942 } action_a = { name = ACTIONNAME3136139A command = { type = trigger which = 1002052 } command = { type = money value = -3 } } } ########################################## # Mannerheim Refuses Alliance(GER) (by Ghost_dk) # Modified by Luxor ########################################## event = { id = 3136140 random = no country = GER # triggered by FIN 1002052 name = EVT_3136140_NAME desc = EVT_3136140_DESC style = 2 picture = "ger_fin_no_alliance" action_a = { name = ACTIONNAME3136140A command = { } } } ######################################### # Mannerheim Agrees to Alliance(GER) (by Ghost_dk) # Modified by Luxor ######################################### event = { id = 3136141 random = no country = GER # triggered by FIN 1002052 name = EVT_3136141_NAME desc = EVT_3136141_DESC style = 2 picture = "ger_fin_alliance" action_a = { name = ACTIONNAME3136141A command = { } } } ######################################### # Ryti - Ribbentrop Proposal (by Ghost_dk) # Modified by Luxor ######################################### event = { id = 3136142 random = no country = GER trigger = { war = { country = SOV country = GER } war = { country = FIN country = SOV } event = 2628 control = { province = 572 data = SOV } # moskva control = { province = 589 data = SOV } # smolensk control = { province = 617 data = SOV } # Kiev control = { province = 641 data = SOV } # sevastapol control = { province = 553 data = SOV } # Leningrad NOT = { puppet = { country = FIN country = GER } } } name = EVT_3136142_NAME desc = EVT_3136142_DESC style = 2 picture = "ger_ryti_ribbentrop" date = { day = 29 month = august year = 1942 } offset = 10 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136142A # Propose pact command = { type = trigger which = 1002053 } command = { type = money value = -3 } } action_b = { name = ACTIONNAME3136142B # Let them run command = { type = money value = -1 } } } ######################################### # Finland Agrees (by Ghost_dk) # Modified by Luxor ######################################### event = { id = 3136143 random = no country = GER # triggered by FIN 1002053 name = EVT_3136143_NAME # Finland agrees desc = EVT_3136142_DESC style = 2 picture = "ger_ryti_ribbentrop_2" action_a = { name = ACTIONNAME3136143A command = { type = money value = 85 } command = { type = supplies value = -150 } command = { type = relation which = FIN value = 100 } } } ######################################### # Finland refuses (by Ghost_dk) # Modified by Luxor ######################################### event = { id = 3136144 random = no country = GER # triggered by FIN 1002053 name = EVT_3136144_NAME desc = EVT_3136142_DESC style = 2 picture = "ger_fin_no_alliance" action_a = { name = ACTIONNAME3136144A # Ok command = { type = money value = -72 } command = { type = relation which = FIN value = -50 } } } ######################################### # Refuse to let Finland aid pass throught Germany (by Luxor) ######################################### event = { id = 3136145 random = no country = GER # triggered by ITA 3145029 name = EVT_3136145_NAME desc = EVT_3136145_DESC style = 2 picture = "ger_fin_help" action_a = { name = ACTIONNAME3136145A # Refuse transfer command = { type = trigger which = 3145030 } # ITA } action_b = { name = ACTIONNAME3136145B # Allow transfer command = { type = trigger which = 1002082 } # FIN command = { type = relation which = ITA value = 30 } command = { type = relation which = FIN value = 20 } command = { type = relation which = SOV value = -40 } } } ######################################### # Italy protests (by Luxor) ######################################### event = { id = 3136146 random = no country = GER # triggered by ITA 3145030 name = EVT_3136146_NAME desc = EVT_3136146_DESC style = 2 picture = "ger_fin_no_help" action_a = { name = ACTIONNAME3136146A # Ignore protest command = { type = relation which = ITA value = -30 } command = { type = relation which = FIN value = -20 } command = { type = relation which = SOV value = 40 } } action_b = { name = ACTIONNAME3136146B # Allow transfer command = { type = trigger which = 1002082 } # FIN command = { type = relation which = ITA value = 30 } command = { type = relation which = FIN value = 20 } command = { type = relation which = SOV value = -40 } } } ######################################### # The capture of Automedon ######################################### event = { id = 3136147 random = no country = GER trigger = { war = { country = GER country = ENG } NOT = { war = { country = JAP country = ENG } } } name = EVT_3136147_NAME desc = EVT_172167_DESC style = 2 picture = "ger_automedon" date = { day = 10 month = november year = 1940 } offset = 1 deathdate = { day = 25 month = november year = 1940 } action_a = { name = ACTIONNAME3136147A # Send the documents and fuel to Japan command = { type = relation which = JAP value = 50 } command = { type = trigger which = 3146042 } } action_b = { name = ACTIONNAME3136147B # The Japanese do not need to know command = { type = oilpool value = 1000 } } } ######################################################################### # Benelux Outrage - Germany coups Luxembourg ######################################################################### event = { id = 3136148 random = no country = GER # Luxembourg 15051 name = EVT_3136148_NAME # The Benelux nations are outraged desc = EVT_3136148_DESC style = 2 picture = "ger_lux_coup" action_a = { name = ACTIONNAME3136148A command = { type = coup_nation which = LUX } } } ######################################################################### # Benelux Outrage - Germany coups Holland ######################################################################### event = { id = 3136149 random = no country = GER # Holland 15052 name = EVT_3136149_NAME desc = EVT_3136148_DESC style = 2 picture = "ger_hol_coup" action_a = { name = ACTIONNAME3136149A command = { type = coup_nation which = HOL } } } ######################################################################### # Benelux Outrage - Germany coups Belgium ######################################################################### event = { id = 3136150 random = no country = GER # Belgium 15053 name = EVT_3136150_NAME desc = EVT_3136148_DESC style = 2 picture = "ger_bel_coup" action_a = { name = ACTIONNAME3136150A command = { type = coup_nation which = BEL } } } ######################################################################### # Benelux Outrage - Germany coups Luxembourg and joins the axis ######################################################################### event = { id = 3136151 random = no country = GER # Luxembourg 15051 name = EVT_3136148_NAME desc = EVT_3136148_DESC style = 2 picture = "ger_lux_coup" action_a = { name = ACTIONNAME3136151A command = { type = coup_nation which = LUX } command = { type = alliance which = LUX } } } ######################################################################### # Benelux Outrage - Germany coups Holland and joins the axis ######################################################################### event = { id = 3136152 random = no country = GER # Holland 15052 name = EVT_3136149_NAME desc = EVT_3136148_DESC style = 2 picture = "ger_hol_coup" action_a = { name = ACTIONNAME3136152A command = { type = coup_nation which = HOL } command = { type = alliance which = HOL } } } ######################################################################### # Benelux Outrage - Germany coups Belgium and joins the axis ######################################################################### event = { id = 3136153 random = no country = GER # Belgium 15053 name = EVT_3136150_NAME desc = EVT_3136148_DESC style = 2 picture = "ger_bel_coup" action_a = { name = ACTIONNAME3136153A command = { type = coup_nation which = BEL } command = { type = alliance which = BEL } } } ############################# # Proposed Pact - Anti-Comintern ############################# event = { id = 3136154 random = no country = GER trigger = { exists = SOV exists = JAP government = fascist NOT = { war = { country = JAP country = GER } } } name = EVT_3136154_NAME # Anti-Comintern Pact proposed to Japan desc = EVT_3136154_DESC style = 2 picture = "anti_comitern_pact" date = { day = 24 month = november year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1938 } action_a = { name = ACTIONNAME3136154A # This Pact will make our nations stronger! ai_chance = 90 command = { type = domestic which = freedom value = -1 } command = { type = domestic which = interventionism value = 1 } command = { type = relation which = SOV value = -40 } command = { type = trigger which = 3146036 } } action_b = { name = ACTIONNAME3136154B # no ai_chance = 10 command = { type = domestic which = interventionism value = -1 } } } ############################# # Pact Signed - German Effects ########################### event = { id = 3136155 random = no country = GER # Triggered by JAP 3146036 name = EVT_3136155_NAME # Anti-Comintern Pact signed with Japan desc = EVT_3136155_DESC style = 2 picture = "anti_comitern_pact" action_a = { name = ACTIONNAME3136155A # ok command = { type = money value = 50 } command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } } } ############################# # Proposed Pact with Italy ########################### event = { id = 3136156 random = no country = GER trigger = { event = 3136155 exists = SOV exists = ITA NOT = { war = { country = GER country = ITA } war = { country = JAP country = ITA } } } name = EVT_3136156_NAME # Anti-Comintern Pact proposed to Italy desc = EVT_3136156_DESC style = 2 picture = "anti_comitern_pact" date = { day = 5 month = november year = 1937 } offset = 1 deathdate = { day = 29 month = december year = 1938 } action_a = { name = ACTIONNAME3136156A ai_chance = 90 command = { type = domestic which = freedom value = -1 } command = { type = domestic which = interventionism value = 1 } command = { type = relation which = SOV value = -40 } command = { type = trigger which = 3145009 } } action_b = { name = ACTIONNAME3136156B # no ai_chance = 10 command = { type = domestic which = interventionism value = -1 } } } ############################# # Pact Signed - German Effects ############################# event = { id = 3136157 random = no country = GER # Triggered by 3145009 name = EVT_3136157_NAME # Anti-Comintern Pact signed with Italy desc = EVT_3136157_DESC style = 2 picture = "anti_comitern_pact" action_a = { name = ACTIONNAME3136157A command = { type = money value = 50 } command = { type = domestic which = political_left value = -1 } command = { type = domestic which = democratic value = -1 } } } ############################################################################################### # Germanian surrender events ############################################################################################### event = { # Soviet Invasion id = 3136158 random = no country = GER trigger = { ai = yes atwar = yes control = { province = 163 data = SOV } # Berlin NOT = { control = { province = 146 data = GER } #Hannover control = { province = 137 data = GER } #Kassel control = { province = 173 data = GER } #Dresden control = { province = 179 data = GER } #Munich } } name = EVT_3136158_NAME desc = EVT_3136158_DESC style = 2 picture = "karlshorst" date = { day = 0 month = january year = 1936 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136158A command = { trigger = { alliance = { country = GER country = ITA } } type = alliance_leader which = ITA } command = { trigger = { alliance = { country = GER country = RSI } } type = alliance_leader which = RSI } command = { trigger = { alliance = { country = GER country = JAP } NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = RSI } } } type = alliance_leader which = JAP } command = { type = demobilize which = land where = 1 value = 0 } command = { type = demobilize which = air where = 1 value = 0 } command = { type = demobilize which = naval where = 1 value = 0 } command = { type = trigger which = 3183049 } # SOV } } event = { # USA Invasion id = 3136159 random = no country = GER trigger = { ai = yes atwar = yes OR = { control = { province = 163 data = USA } # Berlin AND = { control = { province = 163 data = -3 } NOT = { control = { province = 163 data = USA } } NOT = { control = { province = 163 data = ENG } } NOT = { control = { province = 163 data = SOV } } } } NOT = { control = { province = 146 data = GER } #Hannover control = { province = 137 data = GER } #Kassel control = { province = 173 data = GER } #Dresden control = { province = 179 data = GER } #Munich } } name = EVT_3136158_NAME desc = EVT_3136159_DESC style = 2 picture = "reims" date = { day = 0 month = january year = 1936 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136158A command = { trigger = { alliance = { country = GER country = ITA } } type = alliance_leader which = ITA } command = { trigger = { alliance = { country = GER country = RSI } } type = alliance_leader which = RSI } command = { trigger = { alliance = { country = GER country = JAP } NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = RSI } } } type = alliance_leader which = JAP } command = { type = demobilize which = land where = 1 value = 0 } command = { type = demobilize which = air where = 1 value = 0 } command = { type = demobilize which = naval where = 1 value = 0 } command = { type = trigger which = 3182063 } # USA } } event = { # UK Invasion id = 3136160 random = no country = GER trigger = { ai = yes atwar = yes control = { province = 163 data = ENG } # Berlin NOT = { control = { province = 146 data = GER } #Hannover control = { province = 137 data = GER } #Kassel control = { province = 173 data = GER } #Dresden control = { province = 179 data = GER } #Munich } } name = EVT_3136158_NAME desc = EVT_3136160_DESC style = 2 picture = "reims" date = { day = 0 month = january year = 1936 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136158A command = { trigger = { alliance = { country = GER country = ITA } } type = alliance_leader which = ITA } command = { trigger = { alliance = { country = GER country = RSI } } type = alliance_leader which = RSI } command = { trigger = { alliance = { country = GER country = JAP } NOT = { alliance = { country = GER country = ITA } } NOT = { alliance = { country = GER country = RSI } } } type = alliance_leader which = JAP } command = { type = demobilize which = land where = 1 value = 0 } command = { type = demobilize which = air where = 1 value = 0 } command = { type = demobilize which = naval where = 1 value = 0 } command = { type = trigger which = 3131040 } # ENG } } ############################################################################################### # Altmark ############################################################################################### event = { id = 3136167 random = no country = GER # triggered by NOR 3158002 name = EVT_3136167_NAME # UK invades Norway desc = EVT_3136167_DESC style = 2 picture = "altmark" action_a = { name = ACTIONNAME3136167A # Help them ai_chance = 99 command = { type = alliance which = NOR } command = { type = relation which = NOR value = 150 } } action_b = { name = ACTIONNAME3136167B # Leave them alone ai_chance = 1 command = { } } } ##################################################### # Pearl Harbor ##################################################### event = { id = 3136034 random = no country = GER trigger = { event = 3182050 NOT = { alliance = { country = GER country = JAP } } NOT = { war = { country = USA country = GER } } } name = EVT_3136034_NAME # Pearl Harbor desc = EVT_3136034_DESC style = 2 picture = "Pearl_harbor" action_a = { name = ACTIONNAME3136034A # Declare war to USA ai_chance = 50 command = { type = war which = USA } } action_b = { name = ACTIONNAME3136034B # Stay neutral ai_chance = 50 command = { } } } ############################# # Enigma Code ########################### #event = { # id = 3136168 # random = no # country = GER # # trigger = { # exists = POL # NOT = { war = { country = POL country = ENG } } # NOT = { war = { country = POL country = FRA } } # } # # name = EVT_3136168_NAME # Enigma Code # desc = EVT_3136168_DESC # style = 2 # picture = "ger_enigma" # # date = { day = 24 month = july year = 1939 } # offset = 1 # deathdate = { day = 29 month = july year = 1939 } # # action_a = { # name = ACTIONNAME3136168A # ok # command = { type = intelligence which = us value = -20 } # } #} ############################# # Unhistoric German Path ############################# # event = { # id = 3136169 # random = no # # trigger = { # atwar = GER # } # # name = "Unhistoric German Path" # desc = "Germany is a very bad boy..." # style = 2 # # date = { day = 0 month = january year = 1936 } # offset = 10 # deathdate = { day = 15 month = august year = 1939 } # # action_a = { # name = "ACTION_NAME_OK" # ai_chance = 99 # command = { type = sleepevent which = 3136169 } # command = { type = sleepevent which = 3136000 } # Franco-Soviet pact ratification # command = { type = sleepevent which = 3136001 } # Re-occupation of the Rhineland # command = { type = sleepevent which = 3136002 } # command = { type = sleepevent which = 3136003 } # command = { type = sleepevent which = 3136004 } # command = { type = sleepevent which = 3135000 } # command = { type = sleepevent which = 3115000 } # command = { type = sleepevent which = 3155000 } # command = { type = sleepevent which = 3136005 } # Anschluss of Austria # command = { type = sleepevent which = 3114000 } # command = { type = sleepevent which = 3136006 } # command = { type = sleepevent which = 2030 } # The Treaty of Munich # command = { type = sleepevent which = 2200 } # command = { type = sleepevent which = 3136008 } # command = { type = sleepevent which = 2004 } # command = { type = sleepevent which = 2005 } # command = { type = sleepevent which = 2040 } # command = { type = sleepevent which = 3136011 } # command = { type = sleepevent which = 3136012 } # command = { type = sleepevent which = 3136013 } # command = { type = sleepevent which = 3136014 } # command = { type = sleepevent which = 3136015 } # command = { type = sleepevent which = 3136016 } # command = { type = sleepevent which = 3136017 } # command = { type = sleepevent which = 3141001 } # command = { type = sleepevent which = 3141002 } # command = { type = sleepevent which = 3141004 } # command = { type = sleepevent which = 3136021 } # The Molotov-Ribbentrop Pact # command = { type = sleepevent which = 3136022 } # command = { type = sleepevent which = 2013 } # command = { type = sleepevent which = 3136024 } # command = { type = sleepevent which = 2015 } # command = { type = sleepevent which = 2016 } # command = { type = sleepevent which = 3136027 } # command = { type = sleepevent which = 3183000 } # command = { type = sleepevent which = 3183001 } # command = { type = sleepevent which = 3183002 } # command = { type = sleepevent which = 3183003 } # command = { type = sleepevent which = 3183004 } # command = { type = sleepevent which = 2018 } # command = { type = sleepevent which = 3187002 } # command = { type = sleepevent which = 3183006 } # command = { type = sleepevent which = 2027 } # Danzig or War # command = { type = sleepevent which = 3165000 } # command = { type = sleepevent which = 3136029 } # command = { type = sleepevent which = 3136030 } # } # action_b = { # name = "Just a mistake!" # ai_chance = 1 # command = { } #} ############################# # Norway Invasion ############################# event = { id = 3136170 random = no country = GER trigger = { war = { country = NOR country = GER } control = { province = 483 data = GER } # Oslo } name = EVT_3136170_NAME # Norway Surrender Proposal desc = EVT_3136170_DESC style = 2 picture = "ger_quisling" date = { day = 0 month = march year = 1940 } offset = 1 deathdate = { day = 29 month = december year = 1945 } action_a = { name = ACTIONNAME3136170A # We don't trust Quisling ai_chance = 99 command = { } } action_b = { name = ACTIONNAME3136170B # Propose Quisling as Prime Minister ai_chance = 1 command = { type = trigger which = 3158003 } # NOR } } event = { id = 3136171 random = no country = GER # Triggered by NOR 3158003 name = EVT_3136171_NAME # Norway Surrenders desc = EVT_3136171_DESC style = 2 picture = "ger_quisling" action_a = { name = ACTIONNAME3136171A command = { type = make_puppet which = NOR } } } ############################# # The Four Year Plan ############################# event = { id = 3136172 random = no country = GER trigger = { atwar = no } name = EVT_3136172_NAME # The Four Year Plan desc = EVT_3136172_DESC style = 2 picture = "ger_4_jahres_plan" date = { day = 17 month = october year = 1936 } offset = 1 deathdate = { day = 29 month = october year = 1936 } action_a = { name = ACTIONNAME3136172A # Approve plans for current year ai_chance = 99 command = { type = domestic which = free_market value = -1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } } action_b = { name = ACTIONNAME3136172B # No planned economy for us ai_chance = 1 command = { type = domestic which = free_market value = 1 } command = { type = sleepevent which = 3136173 } command = { type = sleepevent which = 3136174 } command = { type = sleepevent which = 3136175 } } } event = { id = 3136173 random = no country = GER trigger = { atwar = no } name = EVT_3136172_NAME # The Four Year Plan desc = EVT_3136172_DESC style = 2 picture = "ger_4_jahres_plan" date = { day = 0 month = october year = 1937 } offset = 20 deathdate = { day = 29 month = october year = 1937 } action_a = { name = ACTIONNAME3136172A # Approve plans for current year ai_chance = 99 command = { type = domestic which = free_market value = -1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = gain_tech which = 5200 } } action_b = { name = ACTIONNAME3136172B # No more planned economy for us ai_chance = 1 command = { type = domestic which = free_market value = 1 } command = { type = sleepevent which = 3136174 } command = { type = sleepevent which = 3136175 } } } event = { id = 3136174 random = no country = GER trigger = { atwar = no } name = EVT_3136172_NAME # The Four Year Plan desc = EVT_3136172_DESC style = 2 picture = "ger_4_jahres_plan" date = { day = 0 month = october year = 1938 } offset = 20 deathdate = { day = 29 month = october year = 1938 } action_a = { name = ACTIONNAME3136172A # No more planned economy for us ai_chance = 99 command = { type = domestic which = free_market value = -1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } } action_b = { name = ACTIONNAME3136172B # No more planned economy for us ai_chance = 1 command = { type = domestic which = free_market value = 1 } command = { type = sleepevent which = 3136175 } } } event = { id = 3136175 random = no country = GER trigger = { event = 3136174 } name = EVT_3136172_NAME # The Four Year Plan desc = EVT_3136172_DESC style = 2 picture = "ger_4_jahres_plan" date = { day = 0 month = october year = 1939 } offset = 20 deathdate = { day = 29 month = october year = 1939 } action_a = { name = ACTIONNAME3136172A # Approve plans for current year ai_chance = 99 command = { type = domestic which = free_market value = -1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = construct which = ic where = -4 value = 1 } command = { type = gain_tech which = 5210 } } action_b = { name = ACTIONNAME3136172B # No more planned economy for us ai_chance = 1 command = { type = domestic which = free_market value = 1 } } } ######################################################################### # Stalin's Reorganization of the Army: warning ######################################################################### event = { id = 3136176 random = no country = GER persistent = YES # triggered by SOV name = EVT_3136176_NAME desc = EVT_3136176_DESC style = 2 picture = "abteilung_fremde_heere" action_a = { name = ACTIONNAME3136176A command = { } } } ###################################################### # HESS DIPLOMATIC MISSION (Mikon Orod - TRP version) # ###################################################### event = { id = 3136177 random = no country = GER trigger = { war = { country = GER country = ENG } NOT = { war = { country = GER country = SOV } } control = { province = 12 data = ENG } control = { province = 29 data = ENG } control = { province = 26 data = ENG } control = { province = 19 data = ENG } headofstate = 1 #headofgovernment = 2 } name = EVT_3136177_NAME desc = EVT_3136177_DESC picture = "itaplanes" date = { day = 9 month = may year = 1941 } offset = 1 deathdate = { day = 20 month = may year = 1941 } action_a = { name = ACTIONNAME3136177A ai_chance = 99 command = { type = trigger which = 3131057 } # ENG } action_b = { name = ACTIONNAME3136177B ai_chance = 1 command = { } } } ###################################################### # New Foreign Minister ###################################################### event = { id = 3136178 random = no country = GER trigger = { atwar = no headofstate = 1 headofgovernment = 41 } name = EVT_3136178_NAME desc = EVT_3136178_DESC date = { day = 3 month = february year = 1938 } offset = 1 deathdate = { day = 29 month = february year = 1938 } action_a = { name = ACTIONNAME3136178A ai_chance = 99 command = { type = foreignminister which = 55 } # Joachim von Ribbentrop } action_b = { name = ACTIONNAME3136178B ai_chance = 1 command = { trigger = { ai = no } type = dissent value = 1 } } } ############################################################## # Werner von Blomberg replaced by von Brauchitsch and Halder ############################################################## event = { id = 362 random = no country = GER style = 0 trigger = { random = 95 OR = { minister = 4 minister = 180 } } date = { year = 1938 month = january day = 26 } offset = 15 deathdate = { year = 1947 month = december day = 26 } name = "EVT_362_NAME" desc = "EVT_362_DESC" picture = "minister_resign" action_a = { name = "YES" ai_chance = 90 #command = { type = armamentminister which = 77 } # Schacht command = { type = chiefofstaff which = 174 } # Walter von Brauchitsch command = { type = sleepminister which = 4 } command = { type = sleepminister which = 180 } command = { type = sleepleader which = 607 } } action_b = { name = "NO" ai_chance = 10 command = { } } } ###################################################### # Werner von Fritsch forced into retirement ###################################################### event = { id = 3136179 random = no country = GER style = 2 trigger = { minister = 8 atwar = no } date = { year = 1938 month = january day = 2 } offset = 15 deathdate = { year = 1947 month = december day = 29 } name = EVT_357_NAME desc = EVT_357_DESC picture = "minister_resign" action_a = { ai_chance = 90 name = ACTIONNAME3136179A command = { type = chiefofarmy which = 155 } # Franz Halder command = { type = sleepminister which = 8 } command = { type = sleepleader which = 611 } } action_b = { ai_chance = 10 name = ACTIONNAME3136179B command = { } } } ###################################################### # Germany Denounces 1935 Naval Treaty and Polish Non Aggression Pact ###################################################### event = { id = 3136180 random = no country = GER style = 2 picture = "bel_ger" trigger = { atwar = no event = 3131032 # England guarantees Poland OR = { local_flag = NavalTreaty1935 non_aggression = { country = GER country = POL } } } date = { year = 1936 month = april day = 27 } name = EVT_3136180_NAME desc = EVT_3136180_DESC action_a = { name = ACTIONNAME3136180A # We will no longer honor our naval agreements command = { type = sleepevent which = 2600004 } # German Naval Treaty Violation event command = { type = local_clrflag which = NavalTreaty1935 } command = { type = end_non_aggression which = GER where = POL } } } ###################################################### # Germany deployes heavy guns against Sevastopol (AI-Human) ###################################################### event = { id = 3136181 random = no country = GER trigger = { OR = { NOT = { AI = GER } NOT = { AI = SOV } } event = 3283009 war = { country = GER country = SOV } control = { province = 641 data = SOV } # Sevastopol control = { province = 637 data = GER } # Yevpatoriya control = { province = 639 data = GER } # Dzhankoy random = 25 } date = { day = 10 month = may year = 1942 } offset = 5 deathdate = { day = 29 month = november year = 1944 } name = EVT_3136181_NAME desc = EVT_3136181_DESC style = 2 picture = "ger_sevastopol" action_a = { name = ACTIONNAME3136181A # Bomb Sevastopol with all we have command = { type = supplies value = -275 } command = { type = trigger which = 3183066 } # in Soviet file and destroys the forts command = { type = sleepevent which = 3136189 } # No need to fire the forts have been destroyed } action_b = { name = ACTIONNAME3136181B # Leave Sevastopol besieged command = { type = dissent value = 1 } } } ###################################################### # Germany deployes heavy guns against Sevastopol (AI-AI) ###################################################### event = { id = 3136190 random = no country = GER trigger = { event = 3283009 AI = GER AI = SOV war = { country = GER country = SOV } control = { province = 641 data = SOV } # Sevastopol control = { province = 637 data = GER } # Yevpatoriya control = { province = 639 data = GER } # Dzhankoy random = 25 } date = { day = 10 month = may year = 1942 } offset = 5 deathdate = { day = 29 month = november year = 1944 } name = EVT_3136181_NAME #same stuff desc = EVT_3136181_DESC style = 2 picture = "ger_sevastopol" action_a = { name = ACTIONNAME3136181A # Bomb Sevastopol with all we have command = { type = supplies value = -275 } command = { type = trigger which = 3183066 } # in Soviet file and destroys the forts command = { type = sleepevent which = 3136189 } # No need to fire the forts have been destroyed } action_b = { name = ACTIONNAME3136181B # Leave Sevastopol besieged command = { type = dissent value = 1 } } } ########################################################## # Sevastopol forts destroyed as Germans move in (no guns event) ########################################################## event = { id = 3136189 random = no country = GER trigger = { OR = { event = 3136190 event = 3136181 } event = 3283009 control = { province = 641 data = GER } # Sevastopol control = { province = 638 data = GER } # Simferopol atwar = yes } name = EVT_3136189_NAME desc = EVT_3136189_DESC style = 2 picture = "ger_sevastopol_captured" date = { day = 0 month = january year = 1936 } offset = 5 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136189A # Heavy combat has destroyed the Sevastopol forts command = { type = construct which = land_fort where = 641 value = -10 } # Sevastopol command = { type = construct which = land_fort where = 638 value = -3 } # Simferopol } } ###################################################### # German mountain troops climb Mount Elbrus ###################################################### event = { id = 3136182 random = no country = GER trigger = { war = { country = GER country = SOV } control = { province = 701 data = GER } # Nalchik } date = { day = 0 month = june year = 1940 } offset = 5 deathdate = { day = 29 month = july year = 1960 } name = EVT_3136182_NAME desc = EVT_3136182_DESC style = 2 picture = "ger_mount_elbrus" action_a = { name = ACTIONNAME3136182A # A victorious event for Germany command = { type = supplies value = -50 } command = { type = money value = 75 } } action_b = { name = ACTIONNAME3136182B # Do not climb command = { type = money value = -50 } } } ######################################################################### # AI adjustment dissent GER ######################################################################### event = { id = 3136192 random = no persistent = yes country = GER trigger = { AI = yes OR = { NOT = { AI = ENG } NOT = { AI = FRA } NOT = { AI = SOV } NOT = { AI = USA } } dissent = 1 } name = "AI_EVENT" desc = "AI_EVENT" style = 2 date = { day = 0 month = january year = 1936 } offset = 7 deathdate = { day = 29 month = december year = 1945 } action_a = { name = "ACTION_NAME_OK" command = { type = dissent value = -3 } } } ################################################### # Nuclear and rocket Techs by hendriks ################################################### event = { id = 3136185 random = no country = GER trigger = { OR = { control = { province = 485 data = GER } # Kristiansand AND = { alliance = { country = GER country = NOR } control = { province = 485 data = NOR } # Kristiansand } } technology = 5490 } name = EVT_3136185_NAME desc = EVT_3136185_DESC style = 2 picture = "atomic_bomb" date = { day = 0 month = july year = 1941 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136185A command = { type = gain_tech which = 5500 } } } event = { id = 3136186 random = no country = GER trigger = { OR = { control = { province = 485 data = GER } # Kristiansand AND = { alliance = { country = GER country = NOR } control = { province = 485 data = NOR } # Kristiansand } } technology = 5500 } name = EVT_3136186_NAME desc = EVT_3136186_DESC style = 2 picture = "atomic_bomb" date = { day = 0 month = january year = 1942 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136185A command = { type = gain_tech which = 5510 } } } event = { id = 3136187 random = no country = GER trigger = { OR = { control = { province = 485 data = GER } # Kristiansand AND = { alliance = { country = GER country = NOR } control = { province = 485 data = NOR } # Kristiansand } } technology = 5510 } name = EVT_3136187_NAME desc = EVT_3136187_DESC style = 2 picture = "atomic_bomb" date = { day = 0 month = july year = 1942 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136185A command = { type = gain_tech which = 5520 } } } event = { id = 3136188 random = no country = GER trigger = { OR = { control = { province = 485 data = GER } # Kristiansand AND = { alliance = { country = GER country = NOR } control = { province = 485 data = NOR } # Kristiansand } } technology = 5520 } name = EVT_3136188_NAME desc = EVT_3136188_DESC style = 2 picture = "atomic_bomb" date = { day = 0 month = july year = 1943 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136185A command = { type = gain_tech which = 5530 } } } ################################################################## # Germany has depleted manpower pools. Gormadoc ################################################################## #event = { # id = 3136199 # random = no # country = GER # # trigger = { # OR = { # manpower = 350 # AND = { # atwar = yes # year = 1943 # } # } # } # # name = "Manpower Depleted" # desc = "We have already mobilised every able man between 18-41" # style = 2 # # date = { day = 0 month = march year = 1936 } # offset = 5 # deathdate = { day = 29 month = december year = 1999 } # # action_a = { # name = "ACTION_NAME_OK" # command = { type = relative_manpower value = -200 } # } #} ############################################################################################### # 3136900 - 3136949 Federal Republic of Germany events ############################################################################################### event = { id = 3136900 random = no country = DFR # triggered by USA 3182094 name = EVT_3136900_NAME desc = EVT_3136900_DESC style = 2 picture = "brd" action_a = { name = ACTIONNAME3136900A # Ok command = { type = trigger which = 3182095 } } } ############################################################################################### # 3136950 - 3136999 German Democratic Republic events ############################################################################################### event = { id = 3136950 random = no country = DDR # triggered by SOV 5400027 name = EVT_3136950_NAME desc = EVT_3136950_DESC style = 2 picture = "ddr" action_a = { name = ACTIONNAME3136950A # Ok command = { type = trigger which = 5400028 } } } ######################################################## # USSR Oil sources exploitation ######################################################## event = { id = 3136200 random = no country = GER trigger = { metal = 5000 energy = 10000 supplies = 5000 control = { province = 713 data = GER } # Baku control = { province = 702 data = GER } # Grozny NOT = { war = { country = SOV country = GER } } } name = EVT_3136200_NAME desc = EVT_3136200_DESC style = 2 picture = "ger_oilfields" date = { day = 0 month = january year = 1936 } offset = 10 deathdate = { day = 29 month = december year = 1951 } action_a = { name = "ACTION_NAME_OK" # Expand the infrastructure command = { type = construct which = infrastructure where = 702 value = 30 } # Grozny command = { type = construct which = infrastructure where = 713 value = 40 } # Baku command = { type = metalpool value = -5000 } command = { type = energypool value = -10000 } command = { type = supplies value = -5000 } } action_b = { name = ACTIONNAME3136200B command = { } } } ######################################################## # Hungary demands Slovakia ######################################################## event = { id = 3136201 random = no country = GER # triggered by HUN 3141018 name = EVT_3136201_NAME desc = EVT_3136201_DESC style = 2 picture = "ger_hun_sov" action_a = { ai_chance = 99 name = ACTIONNAME3136201A # We need strong allies! command = { type = alliance which = HUN } command = { type = relation which = HUN value = 100 } command = { type = trigger which = 3141001 } #HUN } action_b = { ai_chance = 1 name = ACTIONNAME3136201B # Divide et impera! command = { type = relation which = HUN value = -50 } } } ######################################################## # Czechs fight...and are defeated ######################################################## event = { id = 3136202 random = no country = GER trigger = { NOT = { event = 3136013 } NOT = { event = 3187000 } war = { country = GER country = CZE } NOT = { control = { province = 207 data = CZE } } # Prague NOT = { control = { province = 208 data = CZE } } # Bratislava } name = EVT_3136202_NAME desc = EVT_3136202_DESC style = 2 picture = "czechs_annexed" date = { day = 0 month = january year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136202A command = { type = trigger which = 3136013 } } } ######################################################## # Iron Sky ######################################################## event = { id = 3136215 random = no country = GER trigger = { ai = no lost_national = { value = 5 } control = { province = 163 data = GER } # Berlin technology = 7110 # flying rocket random = 10 } name = EVT_3136215_NAME desc = EVT_3136215_DESC style = 2 picture = "moon" date = { day = 0 month = january year = 1944 } offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTIONNAME3136215A command = { type = trigger which = 3136216 } } } event = { id = 3136216 random = no country = GER name = EVT_3136216_NAME desc = EVT_3136216_DESC style = 2 picture = "moon" action_a = { name = ACTION_NAME_OK command = { } } } ######################################################## # Leuna synthetic fuel (AI event) ######################################################## # AI gets synthetic fuel plants event = { id = 3136217 random = no country = GER trigger = { ai = yes control = { province = 172 data = GER } # Schwarzheide control = { province = 170 data = GER } # Böhlen, Merseburg control = { province = 169 data = GER } # Zeitz, Magdeburg control = { province = 142 data = GER } # Gelsenkirchen control = { province = 145 data = GER } # Bottrop control = { province = 131 data = GER } # Wesseling control = { province = 158 data = GER } # Stettin control = { province = 205 data = GER } # Oberleutensdorf } name = "AI_EVENT" #EVT_3136217_NAME desc = "AI_EVENT" #EVT_3136217_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 172 value = 10 where = oil } #5 command = { type = add_prov_resource which = 170 value = 20 where = oil } #10 command = { type = add_prov_resource which = 169 value = 20 where = oil } #10 command = { type = add_prov_resource which = 142 value = 20 where = oil } #10 command = { type = add_prov_resource which = 145 value = 10 where = oil } #5 command = { type = add_prov_resource which = 131 value = 10 where = oil } #5 command = { type = add_prov_resource which = 158 value = 10 where = oil } #5 command = { type = add_prov_resource which = 205 value = 10 where = oil } #5 } } # AI loses synthetic fuel plants event = { id = 3136218 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 172 data = -1 } # Schwarzheide year = 1944 } AND = { country = GER NOT = { control = { province = 172 data = GER }} # Schwarzheide } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 172 data = -1 } # Schwarzheide ispuppet = GER } AND = { NOT = { country = GER } control = { province = 172 data = -1 } # Schwarzheide NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 172 value = -10 where = oil } } } event = { id = 3136219 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 170 data = -1 } # Böhlen, Merseburg year = 1944 } AND = { country = GER NOT = { control = { province = 170 data = GER }} # Böhlen, Merseburg } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 170 data = -1 } # Böhlen, Merseburg ispuppet = GER } AND = { NOT = { country = GER } control = { province = 170 data = -1 } # Böhlen, Merseburg NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 170 value = -20 where = oil } } } event = { id = 3136220 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 169 data = -1 } # Zeitz, Magdeburg year = 1944 } AND = { country = GER NOT = { control = { province = 169 data = GER }} # Zeitz, Magdeburg } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 169 data = -1 } # Zeitz, Magdeburg ispuppet = GER } AND = { NOT = { country = GER } control = { province = 169 data = -1 } # Zeitz, Magdeburg NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 169 value = -20 where = oil } } } event = { id = 3136221 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 142 data = -1 } # Gelsenkirchen year = 1944 } AND = { country = GER NOT = { control = { province = 142 data = GER }} # Gelsenkirchen } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 142 data = -1 } # Gelsenkirchen ispuppet = GER } AND = { NOT = { country = GER } control = { province = 142 data = -1 } # Gelsenkirchen NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 142 value = -20 where = oil } } } event = { id = 3136222 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 145 data = -1 } # Bottrop year = 1944 } AND = { country = GER NOT = { control = { province = 145 data = GER }} # Bottrop } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 145 data = -1 } # Bottrop ispuppet = GER } AND = { NOT = { country = GER } control = { province = 145 data = -1 } # Bottrop NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 145 value = -10 where = oil } } } event = { id = 3136223 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 131 data = -1 } # Wesseling year = 1944 } AND = { country = GER NOT = { control = { province = 131 data = GER }} # Wesseling } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 131 data = -1 } # Wesseling ispuppet = GER } AND = { NOT = { country = GER } control = { province = 131 data = -1 } # Wesseling NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 131 value = -10 where = oil } } } event = { id = 3136224 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 158 data = -1 } # Stettin year = 1944 } AND = { country = GER NOT = { control = { province = 158 data = GER }} # Stettin } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 158 data = -1 } # Stettin ispuppet = GER } AND = { NOT = { country = GER } control = { province = 158 data = -1 } # Stettin NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 158 value = -10 where = oil } } } event = { id = 3136225 random = no trigger = { event = 3136217 OR = { AND = { control = { province = 205 data = -1 } # Oberleutensdorf year = 1944 } AND = { country = GER NOT = { control = { province = 205 data = GER }} # Oberleutensdorf } AND = { country = GER ai = no } AND = { NOT = { country = GER } control = { province = 205 data = -1 } # Oberleutensdorf ispuppet = GER } AND = { NOT = { country = GER } control = { province = 205 data = -1 } # Oberleutensdorf NOT = { exists = GER } } } } name = "AI_EVENT" #EVT_3136218_NAME desc = "AI_EVENT" #EVT_3136218_DESC style = 2 picture = "Leuna" date = { day = 0 month = january year = 1941 } offset = 1 deathdate = { day = 29 month = december year = 1999 } action_a = { name = ACTION_NAME_OK command = { type = add_prov_resource which = 205 value = -10 where = oil } } } ######################################################### ######################################################### ## Narvik/Iron route event chain from Darkest Hour Full, rewritten for TRP by DerStudti ######################################################### ######################################################### ############################### # Narvik under german control? ############################### event = { id = 2003068 random = no country = GER name = 9017name desc = 9017desc style = 2 picture = "Narvik" trigger = { control = { province = 495 data = -2 } # Narvik under enemy control; axis control and neutral Norway allows for convoy (note: attack on Denmark also triggers attack on Norway) #NOT = { control = { province = 495 data = -3 } } # alternate trigger; neutral Norway also blocks convoy atwar = yes } date = { day = 2 month = january year = 1936 } offset = 15 deathdate = { day = 29 month = december year = 1970 } action = { name = ACTION_NAME_OK command = { type = setflag which = NarvikNO } } } event = { id = 2003069 random = no country = GER persistent = yes name = 9018name desc = 9017desc style = 2 picture = "Narvik" trigger = { flag = NarvikNO control = { province = 495 data = -3 } atwar = yes } date = { day = 2 month = january year = 1936 } offset = 10 deathdate = { day = 29 month = december year = 1950 } action_a = { name = ACTION_NAME_OK command = { type = setflag which = NarvikOK } command = { type = clrflag which = NarvikNO } } } ################################### # Baltic Sea under soviet control? ################################### event = { id = 2007006 random = no country = SOV persistent = yes name = 9025name desc = 9017desc style = 2 picture = "Narvik" trigger = { NOT = { flag = BaltiqueSOV } war = { country = SOV country = GER } OR = { garrison = { country = SOV province = 2728 type = naval size = 18 area = no } AND = { garrison = { country = SOV province = 2727 type = naval size = 18 area = no } garrison = { country = SOV province = 2726 type = naval size = 18 area = no } } AND = { garrison = { country = SOV province = 2722 type = naval size = 18 area = no } garrison = { country = SOV province = 2723 type = naval size = 18 area = no } } AND = { garrison = { country = SOV province = 2721 type = naval size = 18 area = no } garrison = { country = SOV province = 2720 type = naval size = 18 area = no } } AND = { garrison = { country = SOV province = 2719 type = naval size = 18 area = no } garrison = { country = SOV province = 2718 type = naval size = 18 area = no } } } } date = { day = 2 month = january year = 1936 } offset = 2 deathdate = { day = 29 month = december year = 1960 } action_a = { name = ACTION_NAME_OK command = { type = setflag which = BaltiqueSOV } } } event = { id = 2007007 random = no country = SOV persistent = yes name = 9026name desc = 9017desc style = 2 picture = "Narvik" trigger = { flag = BaltiqueSOV OR = { NOT = { war = { country = SOV country = GER } } AND = { war = { country = SOV country = GER } NOT = { garrison = { country = SOV province = 2728 type = naval size = 18 area = 2 } } # should cover all of the Baltic Sea # NOT = { # OR = { # garrison = { country = SOV province = 2728 type = naval size = 18 area = no } # garrison = { country = SOV province = 2727 type = naval size = 18 area = no } # garrison = { country = SOV province = 2726 type = naval size = 18 area = no } # garrison = { country = SOV province = 2722 type = naval size = 18 area = no } # garrison = { country = SOV province = 2723 type = naval size = 18 area = no } # garrison = { country = SOV province = 2721 type = naval size = 18 area = no } # garrison = { country = SOV province = 2720 type = naval size = 18 area = no } # garrison = { country = SOV province = 2719 type = naval size = 18 area = no } # garrison = { country = SOV province = 2718 type = naval size = 18 area = no } # } # } } } } date = { day = 2 month = january year = 1936 } offset = 2 deathdate = { day = 29 month = december year = 1960 } action_a = { name = ACTION_NAME_OK command = { type = clrflag which = BaltiqueSOV } } } ################# # Embargo events ################# event = { id = 2009001 random = no country = SWE persistent = yes trigger = { NOT = { local_flag = EmbargoGER } flag = NarvikNO #Narvik not under german control OR = { flag = BaltiqueSOV # Baltic Sea under soviet control month = 9 # Baltic sea frozen in October, November and December; 0 = january, 1 = february etc. AND = { month = 0 NOT = { month = 2 } # Baltic sea frozen in January and February } } } name = 9017name desc = 9017desc style = 2 picture = "Narvik" date = { day = 2 month = january year = 1936 } offset = 2 deathdate = { day = 29 month = december year = 1960 } action_a = { name = ACTION_NAME_OK command = { type = embargo which = SWE where = GER value = 1 } command = { type = embargo which = SWE where = ITA value = 1 } command = { type = embargo which = SWE where = ROM value = 1 } command = { type = embargo which = SWE where = HUN value = 1 } command = { type = embargo which = SWE where = BUL value = 1 } command = { type = embargo which = SWE where = VIC value = 1 } command = { type = embargo which = SWE where = JAP value = 1 } command = { type = embargo which = SWE where = U00 value = 1 } command = { type = embargo which = SWE where = U01 value = 1 } command = { type = embargo which = SWE where = SIA value = 1 } command = { type = embargo which = SWE where = MAN value = 1 } command = { type = embargo which = SWE where = MEN value = 1 } command = { type = local_setflag which = EmbargoGER } } } event = { id = 2009002 random = no country = SWE persistent = yes trigger = { local_flag = EmbargoGER OR = { flag = NarvikOK #Narvik under german control AND = { month = 2 NOT = { month = 9 } # Baltic sea not frozen from march until the end of september flag = BaltiqueSOV # Baltic Sea not under soviet control } } } name = 9018name desc = 9017desc style = 2 picture = "Narvik" date = { day = 2 month = january year = 1936 } offset = 2 deathdate = { day = 29 month = december year = 1960 } action_a = { name = ACTION_NAME_OK command = { type = embargo which = SWE where = GER value = -1 } command = { type = embargo which = SWE where = ITA value = -1 } command = { type = embargo which = SWE where = ROM value = -1 } command = { type = embargo which = SWE where = HUN value = -1 } command = { type = embargo which = SWE where = BUL value = -1 } command = { type = embargo which = SWE where = VIC value = -1 } command = { type = embargo which = SWE where = JAP value = -1 } command = { type = embargo which = SWE where = U00 value = -1 } command = { type = embargo which = SWE where = U01 value = -1 } command = { type = embargo which = SWE where = SIA value = -1 } command = { type = embargo which = SWE where = MAN value = -1 } command = { type = embargo which = SWE where = MEN value = -1 } command = { type = local_clrflag which = EmbargoGER } } } ########################################################## # Wevers Accident ########################################################## event = { id = 31362199 random = no country = GER name = EVT_31362199_NAME desc = EVT_31362199_DESC style = 2 picture = "ger_wever" date = { day = 3 month = june year = 1936 } offset = 1 deathdate = { day = 29 month = december year = 1960 } action_a = { name = ACTION_NAME_OK command = { type = sleepminister which = 256 } #Walther Wever } } ########################################################## # Revolt of the generals ########################################################## event = { id = 31362222 random = no country = GER trigger = { not = { ai = GER } atwar = yes } name = EVT_31362222_NAME desc = EVT_31362222_DESC style = 2 picture = "ger_revolt_of_the_generals" date = { day = 1 month = january year = 1936 } offset = 1 deathdate = { day = 27 month = august year = 1939 } action_a = { name = ACTION_NAME_OK command = { type = dissent value = 25 } ###Heer### command = { type = sleepleader which = 2 } #Allmendinger command = { type = sleepleader which = 12 } #Bayerlein command = { type = sleepleader which = 20 } #Blaskowitz command = { type = sleepleader which = 293 } #A. von Falkenhausen command = { type = sleepleader which = 695 } #Erich Fellgiebel command = { type = sleepleader which = 78 } #Friedrich Fromm command = { type = sleepleader which = 85 } #Geyr von Schweppenburg command = { type = sleepleader which = 94 } #Guderian command = { type = sleepleader which = 114 } #Halder command = { type = sleepleader which = 280100 } #Adolf Heussinger command = { type = sleepleader which = 137 } #Hilpert command = { type = sleepleader which = 140 } #Erich Hoepner command = { type = sleepleader which = 141 } #Hollidt command = { type = sleepleader which = 143 } #Hoth command = { type = sleepleader which = 174 } #Wilhelm Kunze command = { type = sleepleader which = 183 } #Leeb command = { type = sleepleader which = 188 } #Fritz Lindemann command = { type = sleepleader which = 206 } #Nehring command = { type = sleepleader which = 212 } #Friedrich Olbricht command = { type = sleepleader which = 215 } #Paulus command = { type = sleepleader which = 832 } #Friedrich von Rabenau command = { type = sleepleader which = 230 } #Rommel command = { type = sleepleader which = 250 } #Senger und Etterlin command = { type = sleepleader which = 251 } #Seydlitz-Kurzbach command = { type = sleepleader which = 254 } #Speidel command = { type = sleepleader which = 419 } #Fritz Thiele command = { type = sleepleader which = 272 } #von Arnim command = { type = sleepleader which = 278 } #von Bismarck command = { type = sleepleader which = 279 } #von Bock command = { type = sleepleader which = 282 } #von Brauchitsch command = { type = sleepleader which = 611 } #von Fritsch command = { type = sleepleader which = 818 } #Paul von Hase command = { type = sleepleader which = 307 } #von Kaupisch command = { type = sleepleader which = 310 } #von Kleist command = { type = sleepleader which = 311 } #von Kluge command = { type = sleepleader which = 314 } #von Küchler command = { type = sleepleader which = 316 } #von Leeb command = { type = sleepleader which = 320 } #von Lüttwitz command = { type = sleepleader which = 322 } #von Mackensen command = { type = sleepleader which = 323 } #von Manteuffel command = { type = sleepleader which = 324 } #von Manstein command = { type = sleepleader which = 325 } #von Mellenthin command = { type = sleepleader which = 335 } #von Rundstedt command = { type = sleepleader which = 336 } #von Salmuth command = { type = sleepleader which = 337 } #von Saucken command = { type = sleepleader which = 341 } #von Schobert command = { type = sleepleader which = 344 } #C.H. von Stülpnagel command = { type = sleepleader which = 346 } #von Tippelskirch command = { type = sleepleader which = 348 } #von Vietinghoff-Scheel command = { type = sleepleader which = 351 } #von Weichs command = { type = sleepleader which = 352 } #von Wietersheim command = { type = sleepleader which = 353 } #von Wiktorin command = { type = sleepleader which = 354 } #von Witzleben command = { type = sleepleader which = 355 } #von Württemberg command = { type = sleepleader which = 356 } #von Zangen command = { type = sleepleader which = 359 } #Wegener command = { type = sleepleader which = 363 } #Westphal ###Marine### command = { type = sleepleader which = 854 } #Hansen command = { type = sleepleader which = 871 } #Prentzel command = { type = sleepleader which = 409 } #Raeder command = { type = sleepleader which = 410 } #Rogge command = { type = sleepleader which = 878 } #Tillessen ###Luftwaffe### command = { type = sleepleader which = 436 } #Felmy command = { type = sleepleader which = 448 } #Kammhuber ###Minister### command = { type = sleepminister which = 7 } command = { type = sleepminister which = 180 } command = { type = sleepminister which = 9 } command = { type = sleepminister which = 146 } command = { type = sleepminister which = 148 } command = { type = sleepminister which = 150 } command = { type = sleepminister which = 155 } command = { type = sleepminister which = 157 } command = { type = sleepminister which = 270 } command = { type = sleepminister which = 165 } command = { type = sleepminister which = 168 } command = { type = sleepminister which = 170 } command = { type = sleepminister which = 174 } command = { type = sleepminister which = 180 } command = { type = sleepminister which = 188 } command = { type = sleepminister which = 189 } command = { type = sleepminister which = 229 } command = { type = sleepminister which = 248 } command = { type = sleepminister which = 249 } command = { type = sleepminister which = 268 } ###Techteams### command = { type = sleepteam which = 20 } command = { type = sleepteam which = 22 } command = { type = sleepteam which = 26 } ###new Techteam### command = { type = waketeam which = 38 } command = { type = waketeam which = 39 } #### command = { type = chiefofstaff which = 176 } command = { type = chiefofarmy which = 156 } } } ########################################################## # Battle of Rotterdam ########################################################## event = { id = 31362223 random = no country = GER trigger = { atwar = yes war = { country = GER country = HOL } control = { province = 125 data = GER } #Rotterdam } name = EVT_31362223_NAME desc = EVT_31362223_DESC style = 2 picture = "ger_hol_battle_of_rotterdam_1" date = { day = 1 month = january year = 1936 } offset = 1 deathdate = { day = 1 month = may year = 1945 } action_a = { name = ACTIONNAME31362223A command = { type = manpowerpool value = -0.5 } command = { type = trigger which = 31362224 } #The Luftwaffe bombards Rotterdam #command = { trigger = { NOT = { event = 3155002 } } type = event which = 3155002 } } } ########################################################## # Die Fahrt von LZ 130 ########################################################## event = { id = 31362225 random = no country = GER trigger = { event = 3131612 } name = EVT_31362225_NAME desc = EVT_31362225_DESC style = 2 picture = "ger_LZ_130" date = { day = 3 month = august year = 1939 } offset = 1 deathdate = { day = 1 month = september year = 1939 } action_a = { name = ACTIONNAME31362225A command = { type = money value = -25 } command = { type = supplies value = -100 } } } ########################################################## # Der Flug von Heinkel He 178 ########################################################## event = { id = 3136501 random = no country = GER name = EVT_3136501_NAME desc = EVT_3136501_DESC picture = "ger_event_turbos_he178" style = 2 date = { day = 28 month = august year = 1939 } offset = 1 deathdate = { day = 0 month = december year = 1999 } action_a = { name = ACTIONNAME3136501A ai_chance = 100 command = { type = money value = -350 } command = { type = supplies value = -750 } command = { type = gain_tech which = 5570 } } action_b = { name = ACTIONNAME3136501B ai_chance = 0 command = { type = sleepevent which = 3136502 } } } ########################################################## # Wenn Engel schieben! 22. Mai 1943 ########################################################## event = { id = 3136502 random = no country = GER name = EVT_3136502_NAME desc = EVT_3136502_DESC picture = "ger_event_turbos_me262" style = 2 date = { day = 23 month = may year = 1943 } offset = 1 deathdate = { day = 0 month = december year = 1999 } action_a = { name = ACTIONNAME3136502A ai_chance = 100 command = { type = money value = -450 } command = { type = supplies value = -3500 } command = { type = gain_tech which = 4240 } } action_b = { name = ACTIONNAME3136502B ai_chance = 0 command = { type = sleepevent which = 3136503 } } } ################################################################################# # The second downfall of the german merchant navy # # numbers taken from "Die Deutsche Handelsflotte 1939 - 1945" # http://forumarchiv.balsi.de/marine/187227.html # # Am 1. September 1939 verfügte das Deutsche Reich über eine Handelsflotte von 2466 Einheiten über 100 BRT Größe mit zusammen 4492000 BRT. Hierunter befanden sich 838 Einheiten über 1600 BRT mit 3888000 BRT. # Diese Flotte verteilte sich am genannten Tage wie folgt: # In der Heimat, bzw. Nord- u. Ostseefahrt 432 Schiffe # In überseeischen Häfen 230 Schiffe # Auf hoher See 176 Schiffe # # Rückkehrer 127 Schiffe # Seit Kriegsbeginn kehrten als Blockadebrecher aus Übersee 109 Handelsschiffe mit 657 722 BRT zurück. # Weiterhin wurden nach Beendigung des Frankreich-Feldzuges 18 Schiffe mit 62 417 BRT aus Westspanien nach Frankreich überführt. # # => Verluste: 279 Schiffe (33,2 Prozent der großen Schiffe ) bzw. rund 1294000 BRT (33,3 Prozent der Tonnage aller großen Schiffe / 29 Prozent aller Schiffe) # ################################################################################# event = { id = 3136232 random = no country = GER one_action = yes trigger = { war = { country = GER country = ENG } } name = EVT_3145232_NAME desc = EVT_3145232_DESC picture = "ger_event_merchant" style = 2 date = { day = 0 month = january year = 1936 } offset = 14 deathdate = { day = 0 month = december year = 1999 } action = { name = ACTIONNAME3145226A #historical losses ai_chance = 75 command = { trigger = { NOT = { AI = GER } } type = transport_pool which = GER value = -279 } command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ITA value = 42 } #interned ships command = { trigger = { NOT = { AI = GER } } type = transport_pool which = JAP value = 30 } #interned ships command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ENG value = 50 } #captured ships command = { trigger = { NOT = { AI = GER } } type = transport_pool which = USA value = 30 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned ### command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = GER value = -139 } #half the losses command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ITA value = 21 } #interned ships command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = JAP value = 15 } #interned ships command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ENG value = 25 } #captured ships command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = USA value = 15 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned ### command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = GER value = -69 } #0.25*the losses command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ITA value = 11 } #interned ships command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = JAP value = 8 } #interned ships command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ENG value = 12 } #captured ships command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = USA value = 7 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned } action = { name = ACTIONNAME3145226B #smaller losses as in history ai_chance = 25 command = { trigger = { NOT = { AI = GER } } type = transport_pool which = GER value = -139 } command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ITA value = 21 } #interned ships command = { trigger = { NOT = { AI = GER } } type = transport_pool which = JAP value = 15 } #interned ships command = { trigger = { NOT = { AI = GER } } type = transport_pool which = ENG value = 25 } #captured ships command = { trigger = { NOT = { AI = GER } } type = transport_pool which = USA value = 15 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned ### command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = GER value = -69 } #half the losses command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ITA value = 11 } #interned ships command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = JAP value = 8 } #interned ships command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = ENG value = 12 } #captured ships command = { trigger = { AI = GER AI = ENG AI = USA } type = transport_pool which = USA value = 7 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned ### command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = GER value = -34 } #0.25*the losses command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ITA value = 6 } #interned ships command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = JAP value = 4 } #interned ships command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = ENG value = 6 } #captured ships command = { trigger = { AI = GER OR = { NOT = { AI = ENG } NOT = { AI = USA } } } type = transport_pool which = USA value = 3 } #captured ships in the USA, taken into the custody of the Coast Guard, based on the Espionage Act of 1917, later requisitioned } } ######################################################## # Warsaw uprising - by Gerrit ######################################################## #german garrison defend Warsaw. It was reenforced by ss units and alert units. #RAF send 5 planes (2 in a single night and 4 days later 3 more). USAAF send a 110 (104 fly over Warsaw) bomber drop. #SOV dont support warsaw uprising because they were weaken by germany's 9th army counterattack and Stalin wasnt interessted in polish seperatist. ######################################################## event = { id = 3136233 random = no country = GER save_date = yes trigger = { war = { country = GER country = SOV } NOT = { exists = POL } # control = { province = 254 data = SOV } # Bialystok control = { province = 250 data = SOV } # Lomza control = { province = 216 data = SOV } # Chelm # control = { province = 232 data = GER } # Warzaw control = { province = 234 data = GER } # Radom control = { province = 224 data = GER } # Lodz control = { province = 231 data = GER } # Wloslawek control = { province = 222 data = GER } # Torn # OR = { exists = U44 control = { province = 232 data = U44 } # Warzaw control = { province = 234 data = U44 } # Radom control = { province = 224 data = U44 } # Lodz } random = 20 } name = EVT_3136233_NAME desc = EVT_3136233_DESC picture = "ger_event_warsaw_uprising_start" style = 2 date = { day = 0 month = january year = 1942 } offset = 1 deathdate = { day = 0 month = december year = 1999 } action = { name = ACTIONNAME3136233A #3 partisan divisions command = { type = revolt which = 232 when = -1 } command = { type = revolt which = 232 when = -1 } command = { type = revolt which = 232 when = -1 } #german consequences command = { type = dissent value = 5 } command = { trigger = { ai = no } type = supplies value = -1000 } command = { type = trigger which = 31830782 } #SOV warsaw uprising # Decision SOV # Decision ENG # Decision USA } } ######################################################## # germany striked down polish uprising ######################################################## event = { id = 3136234 random = no country = GER trigger = { event = { id = 3136233 days = 60 } } name = EVT_3136234_NAME desc = EVT_3136234_DESC picture = "ger_event_warsaw_uprising_ger_end" style = 2 date = { day = 0 month = january year = 1942 } offset = 1 deathdate = { day = 0 month = december year = 1999 } action = { trigger = { control = { province = 232 data = -3 } } name = ACTIONNAME3136234A command = { type = dissent value = -5 } # dissent reduced command = { type = add_corps which = "X. SS-Armeekorps" value = land where = 232 } command = { type = activate_division which = 14500 value = 423 where = 232 } # SS RONA Brigade command = { type = manpowerpool value = -4 } # manpower lost in battle command = { trigger = { ai = no } type = supplies value = -1000 } # supplies for battle command = { type = add_leader_skill which = 475 value = 1 } # Von Greim command = { type = add_leader_skill which = 533 value = 1 } # von dem Bach-Zelewski command = { type = sleepevent which = 3182190 } # sleepevent for US help dec command = { type = sleepevent which = 3131618 } # sleepevent for UK help dec command = { type = sleepevent which = 3183520 } # sleepevent for SOV help dec } action = { trigger = { control = { province = 232 data = -2 } } name = ACTIONNAME3136234B command = { type = dissent value = -1 } # dissent reduced command = { type = manpowerpool value = -8 } # manpower lost in battle command = { trigger = { ai = no } type = supplies value = -2000 } # supplies for battle command = { type = sleepleader which = 533 } # von dem Bach-Zelewski command = { type = sleepevent which = 3182190 } # sleepevent for US help dec command = { type = sleepevent which = 3131618 } # sleepevent for UK help dec command = { type = sleepevent which = 3183520 } # sleepevent for SOV help dec } } ######################################################## # Guderian published "Achtung - Panzer!" by Gerrit ######################################################## event = { id = 3136236 random = no country = GER trigger = { random = 20 } name = EVT_3136236_NAME desc = EVT_3136236_DESC picture = "ger_event_achtung_panzer" style = 2 date = { day = 0 month = january year = 1937 } offset = 14 deathdate = { day = 0 month = december year = 1939 } action_a = { name = ACTIONNAME3136236A #Bestseller! command = { type = add_leader_skill which = 94 value = 1 } # Guderian command = { type = money value = 50 } command = { type = dissent value = -1 } } } ######################################################## # German–Turkish Non-Aggression Pact by Gerrit ######################################################## event = { id = 3136237 random = no country = GER trigger = { NOT = { alliance = { country = ENG country = TUR } } NOT = { alliance = { country = SOV country = TUR } } NOT = { alliance = { country = USA country = TUR } } NOT = { war = { country = GER country = TUR } } NOT = { war = { country = ITA country = TUR } } } name = EVT_3136237_NAME desc = EVT_3136237_DESC picture = "ger_event_ger_tur_pact" style = 2 date = { day = 13 month = june year = 1941 } offset = 1 deathdate = { day = 0 month = december year = 1945 } action_a = { name = ACTIONNAME3136237A #Talk with Turkey ai_chance = 99 command = { type = dissent value = -1 } command = { type = relation which = TUR value = 25 } command = { type = trigger which = 3180015 } # TUR } action_b = { name = ACTIONNAME3136237B #Dont talk with Turkey ai_chance = 1 command = { type = dissent value = 1 } command = { type = relation which = TUR value = -50 } command = { type = sleepevent which = 3180015 } # TUR } } ############################################################## # Claudius-Abkommen - the Claudius trade agreement by Gerrit ############################################################## event = { id = 3136238 random = no country = GER trigger = { NOT = { alliance = { country = ENG country = TUR } } NOT = { alliance = { country = SOV country = TUR } } NOT = { alliance = { country = USA country = TUR } } NOT = { war = { country = GER country = TUR } } NOT = { war = { country = ITA country = TUR } } event = 3180015 #random = 20 } name = EVT_3136238_NAME desc = EVT_3136238_DESC picture = "ger_event_ger_tur_pact_2" style = 2 date = { day = 0 month = october year = 1941 } offset = 1 deathdate = { day = 0 month = december year = 1945 } action_a = { name = ACTIONNAME3136237A #Talk with Turkey ai_chance = 95 command = { type = money value = -50 } command = { type = supplies value = -5000 } command = { type = relation which = TUR value = 15 } command = { type = trigger which = 3180016 } # TUR } action_b = { name = ACTIONNAME3136237B #Dont talk with Turkey ai_chance = 5 command = { type = money value = 50 } command = { type = relation which = TUR value = -25 } command = { type = sleepevent which = 3180016 } # TUR } } ######################################################## # GER weapons for TUR by Gerrit ######################################################## event = { id = 3136239 random = no country = GER #triggered by 3180017 name = EVT_3180017_NAME desc = EVT_3180017_DESC picture = "tur_event_ger_armor" style = 2 action_a = { name = ACTIONNAME3136239A #Sell the tanks ai_chance = 95 command = { type = money value = -50 } command = { type = supplies value = -2500 } command = { type = relation which = TUR value = 5 } command = { type = trigger which = 3180018 } # TUR } action_b = { name = ACTIONNAME3136239B #Dont sell the tanks ai_chance = 5 command = { type = money value = 50 } command = { type = relation which = TUR value = -25 } command = { type = sleepevent which = 3180018 } # TUR } } ######################################################## # Ausfuhrgesellschaft für Kriegsgeräte GmbH ######################################################## event = { id = 3136504 random = no country = GER trigger = { NOT = { atwar = yes } event = 3136013 NOT = { alliance = { country = GER country = HUN }} NOT = { alliance = { country = GER country = BUL }} NOT = { alliance = { country = GER country = ROM }} } name = EVT_3136504_NAME desc = EVT_3136504_DESC style = 2 picture = "ger_event_kriegsgerate_gmbh_2" date = { day = 27 month = march year = 1939 } offset = 1 deathdate = { day = 0 month = january year = 1942 } action_a = { name = ACTIONNAME3136504A ai_chance = 100 command = { trigger = { ai = no } type = supplies value = -2000 } command = { trigger = { ai = yes } type = supplies value = -500 } command = { trigger = { ai = no } type = money value = -250 } command = { trigger = { ai = no } type = dissent value = 1 } command = { type = trigger which = 3136505 } # } action_b = { name = ACTIONNAME3136504B ai_chance = 0 command = { type = sleepevent which = 3136505 } command = { type = construct which = ic where = 163 value = -2 } # Berlin - Wartungswerke für Ausfuhr werden geschlossen command = { type = sleepteam which = 41 } #Skoda } } event = { id = 3136505 random = no country = GER name = EVT_3136504_NAME desc = EVT_3136505_DESC style = 2 picture = "ger_event_kriegsgerate_gmbh_2" action = { name = ACTIONNAME3136505A # Event is needed for axis minors events command = { type = relation which = HUN value = 10 } command = { type = relation which = BUL value = 10 } command = { type = relation which = ROM value = 10 } command = { type = relation which = TUR value = 5 } } } ######################################################## # GER Neuhammer StuKa-Unglück ######################################################## event = { id = 3136245 random = no country = GER name = EVT_3136240_NAME desc = EVT_3136240_DESC style = 2 picture = "ger_event_stuka_ungluck" date = { day = 14 month = august year = 1939 } offset = 1 deathdate = { day = 0 month = january year = 1940 } action = { name = ACTIONNAME3136240A # command = { type = supplies value = -250 } command = { type = damage_division which = 14500 value = 81 where = 15 } } } ######################################################## # Schacht reicht sein Rücktrittsgesuch ein ######################################################## event = { id = 3136246 random = no country = GER trigger = { AND = { event = 3136173 InCabinet = 77 } } name = EVT_3136246_NAME desc = EVT_3136246_DESC style = 2 picture = "ger_event_schacht_rücktritt" date = { day = 4 month = november year = 1937 } offset = 5 deathdate = { day = 0 month = january year = 1940 } action_a = { name = ACTIONNAME3136246A # ai_chance = 100 command = { type = armamentminister which = 274 } # Göring command = { type = sleepminister which = 77 } command = { type = sleepevent which = 3136247 } } action_b = { name = ACTIONNAME3136246B # ai_chance = 0 command = { trigger = { ai = no } type = money value = -100 } command = { type = sleepminister which = 274 } command = { type = sleepevent which = 3136248 } } } ######################################################## # Schacht reicht erneut sein Rücktrittsgesuch ein ######################################################## event = { id = 3136247 random = no country = GER name = EVT_3136247_NAME desc = EVT_3136247_DESC style = 2 picture = "ger_event_schacht_rücktritt_2" date = { day = 9 month = march year = 1940 } offset = 1 deathdate = { day = 0 month = january year = 1941 } action_a = { name = ACTIONNAME3136247A # ai_chance = 100 command = { type = trigger which = 3136249 } # RMfBuM command = { trigger = { ai = no } type = dissent value = -1 } } action_b = { name = ACTIONNAME3136247B # ai_chance = 0 command = { trigger = { ai = no } type = money value = -200 } command = { trigger = { ai = no } type = dissent value = 2 } } } ######################################################## # Göring gibt den Wirtschaftsminister an Walther Funk ab ######################################################## event = { id = 3136248 random = no country = GER trigger = { InCabinet = 274 } name = EVT_3136248_NAME desc = EVT_3136248_DESC style = 2 picture = "ger_event_funk_wirtschaftsminister" date = { day = 4 month = february year = 1938 } offset = 1 deathdate = { day = 0 month = january year = 1939 } action_a = { name = ACTIONNAME3136248A # ai_chance = 100 command = { type = armamentminister which = 80 } # Funk } action_b = { name = ACTIONNAME3136248B # Göring bleibt Minister! ai_chance = 0 command = { trigger = { ai = no } type = dissent value = 2 } } } ######################################################## # Reichsminister für Bewaffnung und Munition ######################################################## event = { id = 3136249 random = no country = GER trigger = { OR = { atwar = yes event = 3136247 } } name = EVT_3136249_NAME desc = EVT_3136249_DESC style = 2 picture = "ger_event_reichsminister_bewaffnung_munition" date = { day = 9 month = march year = 1940 } offset = 1 deathdate = { day = 0 month = january year = 1941 } action_a = { name = ACTIONNAME3136249A # ai_chance = 99 command = { trigger = { event = 3136247 } type = sleepminister which = 77 } #Schacht command = { type = armamentminister which = 91 } # Todt } action_b = { name = ACTIONNAME3136249B # Funk bleibt Minister! ai_chance = 1 command = { trigger = { ai = no } type = money value = -200 } command = { trigger = { ai = no } type = dissent value = 1 } } } ######################################################## # Organisation Todt ######################################################## event = { id = 3136250 random = no country = GER name = EVT_3136250_NAME desc = EVT_3136250_DESC style = 2 picture = "ger_event_ot" date = { day = 27 month = may year = 1938 } offset = 1 deathdate = { day = 0 month = january year = 1939 } action_a = { name = ACTIONNAME3136250A # ai_chance = 100 command = { type = construct which = land_fort where = 128 value = 1 } command = { type = construct which = land_fort where = 129 value = 1 } command = { type = construct which = land_fort where = 130 value = 1 } command = { type = construct which = land_fort where = 132 value = 1 } command = { type = construct which = land_fort where = 127 value = 1 } command = { trigger = { ai = no } type = metalpool value = -1500 } command = { trigger = { ai = no } type = supplies value = -1500 } } action_b = { name = ACTIONNAME3136250B # ai_chance = 0 command = { trigger = { ai = no } type = dissent value = 4 } } } ######################################################## # Todt stirbt bei Flugzeugabsturz ######################################################## event = { id = 3136251 random = no country = GER name = EVT_3136251_NAME desc = EVT_3136251_DESC style = 2 picture = "ger_event_todt_gestorben" date = { day = 7 month = february year = 1942 } offset = 1 deathdate = { day = 0 month = may year = 1942 } action = { name = ACTIONNAME3136251A # command = { type = sleepminister which = 91 } # Todt command = { type = armamentminister which = 86 } # Speer } } ########################################################